- Added support for battlegrounds.
- Added option for disable showing battleground enemies when the window is in group mode. - Added option to disable the sync from battleground score board. - Enemies from a battleground match segment won't be erased when the player logout.
This commit is contained in:
@@ -25,8 +25,10 @@ function _detalhes:ApplyBasicKeys()
|
||||
self.faction = UnitFactionGroup ("player")
|
||||
if (self.faction == PLAYER_FACTION_GROUP[0]) then --> player is horde
|
||||
self.faction_against = PLAYER_FACTION_GROUP[1] --> ally
|
||||
self.faction_id = 0
|
||||
elseif (self.faction == PLAYER_FACTION_GROUP[1]) then --> player is alliance
|
||||
self.faction_against = PLAYER_FACTION_GROUP[0] --> horde
|
||||
self.faction_id = 1
|
||||
end
|
||||
|
||||
self.zone_type = nil
|
||||
|
||||
Reference in New Issue
Block a user