More random function cleanups
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@@ -6,7 +6,7 @@ if (not detailsFramework or not DetailsFrameworkCanLoad) then
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end
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local CreateFrame = CreateFrame
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local GetSpellInfo = GetSpellInfo or function(spellID) if not spellID then return nil end local si = C_Spell.GetSpellInfo(spellID) if si then return si.name, nil, si.iconID, si.castTime, si.minRange, si.maxRange, si.spellID, si.originalIconID end end
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local GetSpellInfo = GetSpellInfo
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local GameTooltip = GameTooltip
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local unpack = unpack
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