- TimeLine (plugin): now also shows marks symbolizing the player death.
- Added raid history panel. Open it through bookmark or /details history. - Added support for skins for Player Detail Window. - Added report history on report button. - Added key bindings settings for report what is shown on window #1 or #2.
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@@ -43,6 +43,7 @@ DETAILS_SUBATTRIBUTE_DEBUFFUPTIME = 8
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TL;DR
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=======================================
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A history segment container is the higher table in the hierarchy, it holds combat objects.
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Current and overall combat objects are directly attached to the core. When a combat finishes, it detach and is sent to history container.
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A Combat Object has 4 tables: damage on index 1, healing on index 2, energy on index 3, misc on index 4.
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Those tables are called 'containers', these containers holds 'Actor Objects'.
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Actor Objects hold a target table and a spell table.
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@@ -316,8 +317,11 @@ cc_break_spells =
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cc_break_oque =
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Other API Calls:
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=======================================
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Details:SetDeathLogLimit (limit)
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Set the amount of lines to store on death log.
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