diff --git a/classes/class_damage.lua b/classes/class_damage.lua index 89181b83..aafa0051 100644 --- a/classes/class_damage.lua +++ b/classes/class_damage.lua @@ -4307,7 +4307,7 @@ end elseif (class) then local color = Details.class_colors[class] - if (color) then + if (color and class ~= "UNKNOW") then row.textura:SetStatusBarColor(unpack(color)) else row.textura:SetStatusBarColor(1, 1, 1) diff --git a/frames/window_playerbreakdown.lua b/frames/window_playerbreakdown.lua index 0f9ad80f..8d7eab03 100644 --- a/frames/window_playerbreakdown.lua +++ b/frames/window_playerbreakdown.lua @@ -5635,6 +5635,8 @@ local row_on_leave = function(self) elseif (self.isAlvo) then self:SetHeight(CONST_TARGET_HEIGHT) + elseif (self.isDetalhe) then + self:SetHeight(16) end end @@ -6054,13 +6056,15 @@ function gump:CriaNovaBarraInfo3 (instancia, index) esta_barra:EnableMouse(true) - CriaTexturaBarra(esta_barra) + --icone esta_barra.icone = esta_barra:CreateTexture(nil, "OVERLAY") esta_barra.icone:SetWidth(14) esta_barra.icone:SetHeight(14) - esta_barra.icone:SetPoint("RIGHT", esta_barra.textura, "LEFT", 18, 0) + esta_barra.icone:SetPoint("LEFT", esta_barra, "LEFT", 0, 0) + + CriaTexturaBarra(esta_barra) esta_barra:SetAlpha(0.9) esta_barra.icone:SetAlpha(1)