diff --git a/boot.lua b/boot.lua index 2f9a4a40..f5819986 100644 --- a/boot.lua +++ b/boot.lua @@ -3,8 +3,8 @@ _ = nil _detalhes = LibStub("AceAddon-3.0"):NewAddon("_detalhes", "AceTimer-3.0", "AceComm-3.0", "AceSerializer-3.0", "NickTag-1.0") - _detalhes.build_counter = 2221 --it's 2221 for release - _detalhes.userversion = "v4.2.9" + _detalhes.build_counter = 2456 --it's 2456 for release + _detalhes.userversion = "v4.2.9a" _detalhes.realversion = 80 --core version _detalhes.version = _detalhes.userversion .. " (core " .. _detalhes.realversion .. ")" Details = _detalhes @@ -40,7 +40,7 @@ do -- - Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v4.2.9 (|cFFFFCC00Feb 8, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Global profiles got a revamp, now you can select which profile is used on all characters.\n\n|cFFFFFF00-|r You also can overwrite the global profile on any ton by just selecting a profile for that character.\n\n|cFFFFFF00-|r Added two new custom displays: Damage Done on targets marked with skull and Damage Done on targets marked with any other mark.\n\n|cFFFFFF00-|r Bookmark now also supports Plugins.\n\n|cFFFFFF00-|r Warlock's Burning Rush won't be counted when the player is out of combat.\n\n|cFFFFFF00-|r Added a Scale options to Encounter Details plugin window.\n\n|cFFFFFF00-|r Added a report button for targets of targets at the Player Details Window.\n\n|cFFFFFF00-|r Fixed the click to switch segment through segment button: left click changes up, right click changes down, middle mouse switch back to current segment.\n\n|cFFFFFF00-|r Advanced Damage Taken now also makes the damage Taken by tanks always be post-mitigated by shields.\n\n|cFFFFFF00-|r Fixed a gap when setting the bars to 'bottom to top' grow direction.\n\n|cFFFFFF00-|r Fixed an issue with the window size when hiding borders.\n\n|cFFFFFF00v4.1.6 (|cFFFFCC00Jan 14, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed the size of the right margin on tooltips.\n\n|cFFFFFF00v4.1.5 (|cFFFFCC00Jan 10, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fix for the weakauras creator for DBM and BidWigs Timers.\n\n|cFFFFFF00-|r Fix for an issue with dungeon bosses where sometimes Details! throw some error messages.\n\n|cFFFFFF00-|r Fixed the background color of All Displays window (right click the title bar).\n\n|cFFFFFF00-|r Attempt to fix a 'class undefined' bug.\n\n|cFFFFFF00v4.1.4 (|cFFFFCC00Jan 03, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed an issue with the segment plugin for the statusbar.\n\n|cFFFFFF00v4.1.3 (|cFFFFCC00Jan 01, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Small visual improvement on tooltips.\n\n|cFFFFFF00-|r Fixed an issue when closing solo plugins with the red X button.\n\n|cFFFFFF00v4.1.2 (|cFFFFCC00Dec 31, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fix for item level tracker.\n\n|cFFFFFF00v4.1.1 (|cFFFFCC00Dec 23, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Using LibItemUpgradeInfo library to retrive the item level of upgraded items.\n\n|cFFFFFF00v4.1.0 (|cFFFFCC00Dec 18, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added new skin preset: 'New Gray'.\n\n|cFFFFFF00-|r Added a Dark skin for the Options Panel.\n\n|cFFFFFF00-|r Fixed an issue with the Plugin DPS Tuning when reseting data on Details!.\n\n|cFFFFFF00-|r Removed realm names from player at the Comparison Panel.\n\n|cFFFFFF00v4.0.8 (|cFFFFCC00Dec 13, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Framework and functions update for the next version of the Advanced Death Logs plugin.\n\n|cFFFFFF00v4.0.7 (|cFFFFCC00Dec 07, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed some corner border for elvui skins.\n\n|cFFFFFF00-|r /run Details.death_tooltip_width = 500 makes the deathlog tooltip be 500 width.\n\n|cFFFFFF00v4.0.6e (|cFFFFCC00Nov 23, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed an issue where sometimes some actors are duplicated at the end of an encounter.\n\n|cFFFFFF00-|r Fixed bookmark for segments (shift+right click).\n\n|cFFFFFF00-|r Fixed an issue with Chat Tab Embed when embeding only one window.\n\n|cFFFFFF00v4.0.6c (|cFFFFCC00Nov 04, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added an option for numeral system: Western/East Asian.\n\n|cFFFFFF00v4.0.5c (|cFFFFCC00Oct 24, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added an option to disable the all-displays window (right click on title bar).\n\n|cFFFFFF00-|r Added an option to suppress segment changes after killing a boss encounter (experimental).\n\n|cFFFFFF00-|r Fixed pet battles auto hide.\n\n|cFFFFFF00-|r Fixed an issue with bar animations starting from the middle of the bar.\n\n|cFFFFFF00-|r Fixed buffs and spell cast start on weakauras creator tool.\n\n|cFFFFFF00v4.0.3a (|cFFFFCC00Set 29, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fix for an error on Damage Taken By Spell display.\n\n|cFFFFFF00v4.0.3 (|cFFFFCC00Set 27, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Some improvements on Plugin's icon at the title bar.\n\n|cFFFFFF00v4.0.2 (|cFFFFCC00Set 26, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added 'ShielTronic Shield' on HealthPotion & Stone display.\n\n|cFFFFFF00-|r Improvements done on Vanguard Plugin.\n\n|cFFFFFF00-|r Fixed an alignment issue which was happening with few tooltips.\n\n|cFFFFFF00-|r Fixed a problem where sometimes the addon crashes while doing a /reload during raid.\n\n|cFFFFFF00-|r Fixed the creation of auras for weakauras from the Forge (/details forge).\n\n|cFFFFFF00v4.0.1 (|cFFFFCC00Set 21, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added an options to use a customized skin file.\n\n|cFFFFFF00-|r Added an options to use a customized bar texture file.\n\n|cFFFFFF00-|r A Package with photoshop files with examples and the skin file for Minimalistic skin are available at WoW Interface.\n\n|cFFFFFF00-|r Added 'API Custom Displays.txt' on Details! folder, this file explain how to create scripts for custom displays.\n\n|cFFFFFF00v4.0h (|cFFFFCC00Set 19, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Created new plugin 'Target Caller' for RBGs, it's available at Curse.com.\n\n|cFFFFFF00-|r Fixed death display color when not using colored by the player class.\n\n|cFFFFFF00-|r Fixed a rare bug where the window for Encounter Details Plugin won't open when clicking on its icon.\n\n|cFFFFFF00-|r Added officer channel to 'Announce Death' feature.\n\n|cFFFFFF00v4.0f (|cFFFFCC00Set 16, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fix for the title bar encounter timer.\n\n|cFFFFFF00v4.0e (|cFFFFCC00Set 14, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added a custom display for Crowd Control Received.\n\n|cFFFFFF00-|r Weak Aura Creator Tool, now has full support for BigWigs and Dbm time bars.\n\n|cFFFFFF00-|r Auras for interrupt and dispelling has been added on the Weak Aura Creator Tool.\n\n|cFFFFFF00-|r Details! Forge now has support for DBM and BigWigs time bars.\n\n|cFFFFFF00-|r Solo Plugins now has a close button on their panels.\n\n|cFFFFFF00-|r Fixed damage/healing score message after a boss kill.\n\n|cFFFFFF00-|r Now, an alert to open the history panel is shown after killing a boss.\n\n|cFFFFFF00-|r Added a 'all-displays' menu when right clicking title bar.\n\n|cFFFFFF00-|r Removed few texture from bookmarks panel, now it has a more clean appearance.\n\n|cFFFFFF00-|r Updated Details! Framework.\n\n|cFFFFFF00-|r Added option in order to change the bar orientation.\n\n|cFFFFFF00-|r Added an option to make the menus on title bar work with clicks instead of hovering over them.\n\n|cFFFFFF00-|r Healing for battleground enemies is now placed on healing done instead of enemy healing done.\n\n|cFFFFFF00-|r Improvements on our support for Arena battles.\n\n|cFFFFFF00-|r Fixed some issues on the Player Detail Window.\n\n|cFFFFFF00-|r Fixed encounter time on title bar text.\n\n|cFFFFFF00-|r Fixed death display tooltip, wasn't respecting the font and size set on options panel." + Loc ["STRING_VERSION_LOG"] = "|cFFFFFF00v4.2.9a (|cFFFFCC00Feb 10, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Global profiles got a revamp, now you can select which profile is used on all characters.\n\n|cFFFFFF00-|r You also can overwrite the global profile on any ton by just selecting a profile for that character.\n\n|cFFFFFF00-|r Added two new custom displays: Damage Done on targets marked with skull and Damage Done on targets marked with any other mark.\n\n|cFFFFFF00-|r Bookmark now also supports Plugins.\n\n|cFFFFFF00-|r Warlock's Burning Rush won't be counted when the player is out of combat.\n\n|cFFFFFF00-|r Added a Scale options to Encounter Details plugin window.\n\n|cFFFFFF00-|r Added a report button for targets of targets at the Player Details Window.\n\n|cFFFFFF00-|r Fixed the click to switch segment through segment button: left click changes up, right click changes down, middle mouse switch back to current segment.\n\n|cFFFFFF00-|r Advanced Damage Taken now also makes the damage Taken by tanks always be post-mitigated by shields.\n\n|cFFFFFF00-|r Fixed a gap when setting the bars to 'bottom to top' grow direction.\n\n|cFFFFFF00-|r Fixed an issue with the window size when hiding borders.\n\n|cFFFFFF00v4.1.6 (|cFFFFCC00Jan 14, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed the size of the right margin on tooltips.\n\n|cFFFFFF00v4.1.5 (|cFFFFCC00Jan 10, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fix for the weakauras creator for DBM and BidWigs Timers.\n\n|cFFFFFF00-|r Fix for an issue with dungeon bosses where sometimes Details! throw some error messages.\n\n|cFFFFFF00-|r Fixed the background color of All Displays window (right click the title bar).\n\n|cFFFFFF00-|r Attempt to fix a 'class undefined' bug.\n\n|cFFFFFF00v4.1.4 (|cFFFFCC00Jan 03, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed an issue with the segment plugin for the statusbar.\n\n|cFFFFFF00v4.1.3 (|cFFFFCC00Jan 01, 2016|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Small visual improvement on tooltips.\n\n|cFFFFFF00-|r Fixed an issue when closing solo plugins with the red X button.\n\n|cFFFFFF00v4.1.2 (|cFFFFCC00Dec 31, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fix for item level tracker.\n\n|cFFFFFF00v4.1.1 (|cFFFFCC00Dec 23, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Using LibItemUpgradeInfo library to retrive the item level of upgraded items.\n\n|cFFFFFF00v4.1.0 (|cFFFFCC00Dec 18, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added new skin preset: 'New Gray'.\n\n|cFFFFFF00-|r Added a Dark skin for the Options Panel.\n\n|cFFFFFF00-|r Fixed an issue with the Plugin DPS Tuning when reseting data on Details!.\n\n|cFFFFFF00-|r Removed realm names from player at the Comparison Panel.\n\n|cFFFFFF00v4.0.8 (|cFFFFCC00Dec 13, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Framework and functions update for the next version of the Advanced Death Logs plugin.\n\n|cFFFFFF00v4.0.7 (|cFFFFCC00Dec 07, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed some corner border for elvui skins.\n\n|cFFFFFF00-|r /run Details.death_tooltip_width = 500 makes the deathlog tooltip be 500 width.\n\n|cFFFFFF00v4.0.6e (|cFFFFCC00Nov 23, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fixed an issue where sometimes some actors are duplicated at the end of an encounter.\n\n|cFFFFFF00-|r Fixed bookmark for segments (shift+right click).\n\n|cFFFFFF00-|r Fixed an issue with Chat Tab Embed when embeding only one window.\n\n|cFFFFFF00v4.0.6c (|cFFFFCC00Nov 04, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added an option for numeral system: Western/East Asian.\n\n|cFFFFFF00v4.0.5c (|cFFFFCC00Oct 24, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added an option to disable the all-displays window (right click on title bar).\n\n|cFFFFFF00-|r Added an option to suppress segment changes after killing a boss encounter (experimental).\n\n|cFFFFFF00-|r Fixed pet battles auto hide.\n\n|cFFFFFF00-|r Fixed an issue with bar animations starting from the middle of the bar.\n\n|cFFFFFF00-|r Fixed buffs and spell cast start on weakauras creator tool.\n\n|cFFFFFF00v4.0.3a (|cFFFFCC00Set 29, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fix for an error on Damage Taken By Spell display.\n\n|cFFFFFF00v4.0.3 (|cFFFFCC00Set 27, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Some improvements on Plugin's icon at the title bar.\n\n|cFFFFFF00v4.0.2 (|cFFFFCC00Set 26, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added 'ShielTronic Shield' on HealthPotion & Stone display.\n\n|cFFFFFF00-|r Improvements done on Vanguard Plugin.\n\n|cFFFFFF00-|r Fixed an alignment issue which was happening with few tooltips.\n\n|cFFFFFF00-|r Fixed a problem where sometimes the addon crashes while doing a /reload during raid.\n\n|cFFFFFF00-|r Fixed the creation of auras for weakauras from the Forge (/details forge).\n\n|cFFFFFF00v4.0.1 (|cFFFFCC00Set 21, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added an options to use a customized skin file.\n\n|cFFFFFF00-|r Added an options to use a customized bar texture file.\n\n|cFFFFFF00-|r A Package with photoshop files with examples and the skin file for Minimalistic skin are available at WoW Interface.\n\n|cFFFFFF00-|r Added 'API Custom Displays.txt' on Details! folder, this file explain how to create scripts for custom displays.\n\n|cFFFFFF00v4.0h (|cFFFFCC00Set 19, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Created new plugin 'Target Caller' for RBGs, it's available at Curse.com.\n\n|cFFFFFF00-|r Fixed death display color when not using colored by the player class.\n\n|cFFFFFF00-|r Fixed a rare bug where the window for Encounter Details Plugin won't open when clicking on its icon.\n\n|cFFFFFF00-|r Added officer channel to 'Announce Death' feature.\n\n|cFFFFFF00v4.0f (|cFFFFCC00Set 16, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Fix for the title bar encounter timer.\n\n|cFFFFFF00v4.0e (|cFFFFCC00Set 14, 2015|r|cFFFFFF00)|r:\n\n|cFFFFFF00-|r Added a custom display for Crowd Control Received.\n\n|cFFFFFF00-|r Weak Aura Creator Tool, now has full support for BigWigs and Dbm time bars.\n\n|cFFFFFF00-|r Auras for interrupt and dispelling has been added on the Weak Aura Creator Tool.\n\n|cFFFFFF00-|r Details! Forge now has support for DBM and BigWigs time bars.\n\n|cFFFFFF00-|r Solo Plugins now has a close button on their panels.\n\n|cFFFFFF00-|r Fixed damage/healing score message after a boss kill.\n\n|cFFFFFF00-|r Now, an alert to open the history panel is shown after killing a boss.\n\n|cFFFFFF00-|r Added a 'all-displays' menu when right clicking title bar.\n\n|cFFFFFF00-|r Removed few texture from bookmarks panel, now it has a more clean appearance.\n\n|cFFFFFF00-|r Updated Details! Framework.\n\n|cFFFFFF00-|r Added option in order to change the bar orientation.\n\n|cFFFFFF00-|r Added an option to make the menus on title bar work with clicks instead of hovering over them.\n\n|cFFFFFF00-|r Healing for battleground enemies is now placed on healing done instead of enemy healing done.\n\n|cFFFFFF00-|r Improvements on our support for Arena battles.\n\n|cFFFFFF00-|r Fixed some issues on the Player Detail Window.\n\n|cFFFFFF00-|r Fixed encounter time on title bar text.\n\n|cFFFFFF00-|r Fixed death display tooltip, wasn't respecting the font and size set on options panel." Loc ["STRING_DETAILS1"] = "|cffffaeaeDetails!:|r " diff --git a/functions/link.lua b/functions/link.lua index 05bf6f71..1e84d8db 100644 --- a/functions/link.lua +++ b/functions/link.lua @@ -1416,12 +1416,14 @@ new_aura.trigger.event = "DBM Timer" local timerId = tostring (other_values.dbm_timer_id) if (timerId:find ("%s")) then + --spellid timers new_aura.trigger.id = "" new_aura.trigger.use_id = false new_aura.trigger.spellId_operator = "==" new_aura.trigger.use_spellId = true new_aura.trigger.spellId = tostring (other_values.spellid) else + --ej timers new_aura.trigger.id = timerId end elseif (other_values.bw_timer_id) then diff --git a/plugins/Details_RaidCheck/Details_RaidCheck.lua b/plugins/Details_RaidCheck/Details_RaidCheck.lua index 5a631c1b..155d1752 100644 --- a/plugins/Details_RaidCheck/Details_RaidCheck.lua +++ b/plugins/Details_RaidCheck/Details_RaidCheck.lua @@ -188,20 +188,31 @@ local runes_id = { end local show_panel = CreateFrame ("frame", nil, UIParent) - show_panel:SetSize (500, 300) + show_panel:SetSize (505, 300) show_panel:SetPoint ("bottom", DetailsRaidCheck.ToolbarButton, "top", 0, 10) - show_panel:SetBackdrop ({bgFile = [[Interface\Garrison\GarrisonMissionUIInfoBoxBackgroundTile]], tileSize = 256, edgeFile = [[Interface\AddOns\Details\images\border_2]], edgeSize = 16, insets = {left = 1, right = 1, top = 1, bottom = 1}}) - show_panel:SetBackdropColor (1, 1, 1, 0.9) show_panel:SetClampedToScreen (true) show_panel:SetFrameStrata ("TOOLTIP") - + + show_panel.wallpaper = show_panel:CreateTexture (nil, "background") + show_panel.wallpaper:SetDrawLayer ("background", 4) + show_panel.wallpaper:SetPoint ("topleft", show_panel, "topleft", 4, -4) + show_panel.wallpaper:SetPoint ("bottomright", show_panel, "bottomright", -4, 4) + + show_panel:SetBackdrop (_detalhes.tooltip_backdrop) + show_panel:SetBackdropColor (0.09019, 0.09019, 0.18823, 1) + show_panel:SetBackdropBorderColor (unpack (_detalhes.tooltip_border_color)) + show_panel.wallpaper:SetTexture (_detalhes.tooltip.menus_bg_texture) + show_panel.wallpaper:SetTexCoord (unpack (_detalhes.tooltip.menus_bg_coords)) + show_panel.wallpaper:SetVertexColor (unpack (_detalhes.tooltip.menus_bg_color)) + show_panel.wallpaper:SetDesaturated (true) + -- local bottom_gradient = show_panel:CreateTexture (nil, "artwork") bottom_gradient:SetPoint ("bottomleft", show_panel, "bottomleft", 2, 2) bottom_gradient:SetPoint ("bottomright", show_panel, "bottomright", -2, 2) - bottom_gradient:SetTexture ([[Interface\Garrison\GarrisonMissionUI2]]) - bottom_gradient:SetTexCoord (485/1024, 737/1024, 377/1024, 418/1024) + bottom_gradient:SetTexture ("Interface\\AddOns\\Details\\images\\skins\\elvui") + bottom_gradient:SetTexCoord (0.0480000019073486, 0.298000011444092, 0.755999984741211, 0.630999984741211) --0.63 bottom_gradient:SetHeight (45) -- @@ -225,7 +236,7 @@ local runes_id = { food_str:SetPoint ("topleft", food_title, "topleft", -9, -20) local food_image = show_panel:CreateTexture (nil, "artwork") - food_image:SetTexture ([[Interface\Garrison\GarrisonMissionUI2]]) + --food_image:SetTexture ([[Interface\Garrison\GarrisonMissionUI2]]) food_image:SetTexCoord (680/1024, 888/1024, 429/1024, 477/1024) food_image:SetPoint ("topleft", food_title, "topleft", -11, 3) food_image:SetSize (food_title:GetStringWidth()+20, 19) --208, 48 @@ -244,7 +255,7 @@ local runes_id = { flask_str:SetPoint ("topleft", flask_title, "topleft", -9, -20) local flask_image = show_panel:CreateTexture (nil, "artwork") - flask_image:SetTexture ([[Interface\Garrison\GarrisonMissionUI2]]) + --flask_image:SetTexture ([[Interface\Garrison\GarrisonMissionUI2]]) flask_image:SetTexCoord (680/1024, 888/1024, 429/1024, 477/1024) flask_image:SetPoint ("topleft", flask_title, "topleft", -11, 3) flask_image:SetSize (flask_title:GetStringWidth()+20, 19) --208, 48 @@ -264,7 +275,7 @@ local runes_id = { focus_aug2:SetPoint ("topleft", focus_aug, "topleft", -9, -20) local focus_aug_image2 = show_panel:CreateTexture (nil, "artwork") - focus_aug_image2:SetTexture ([[Interface\Garrison\GarrisonMissionUI2]]) + --focus_aug_image2:SetTexture ([[Interface\Garrison\GarrisonMissionUI2]]) focus_aug_image2:SetTexCoord (680/1024, 888/1024, 429/1024, 477/1024) focus_aug_image2:SetPoint ("topleft", focus_aug, "topleft", -11, 3) focus_aug_image2:SetSize (focus_aug:GetStringWidth()+22, 19) --208, 48 @@ -283,7 +294,7 @@ local runes_id = { prepot_str2:SetPoint ("topleft", prepot_title2, "topleft", -9, -20) local prepot_image2 = show_panel:CreateTexture (nil, "artwork") - prepot_image2:SetTexture ([[Interface\Garrison\GarrisonMissionUI2]]) + --prepot_image2:SetTexture ([[Interface\Garrison\GarrisonMissionUI2]]) prepot_image2:SetTexCoord (680/1024, 888/1024, 429/1024, 477/1024) prepot_image2:SetPoint ("topleft", prepot_title2, "topleft", -11, 3) prepot_image2:SetSize (prepot_title2:GetStringWidth()+22, 19) --208, 48 @@ -301,7 +312,7 @@ local runes_id = { ilvl_str:SetPoint ("topleft", ilvl_title, "topleft", -11, -20) local ilvl_image = show_panel:CreateTexture (nil, "artwork") - ilvl_image:SetTexture ([[Interface\Garrison\GarrisonMissionUI2]]) + --ilvl_image:SetTexture ([[Interface\Garrison\GarrisonMissionUI2]]) ilvl_image:SetTexCoord (680/1024, 888/1024, 429/1024, 477/1024) ilvl_image:SetPoint ("topleft", ilvl_title, "topleft", -11, 3) ilvl_image:SetSize (ilvl_title:GetStringWidth()+22, 19) --208, 48 @@ -319,7 +330,7 @@ local runes_id = { bestfood_str:SetPoint ("topleft", bestfood_title, "topleft", -11, -20) local bestfood_image = show_panel:CreateTexture (nil, "artwork") - bestfood_image:SetTexture ([[Interface\Garrison\GarrisonMissionUI2]]) + --bestfood_image:SetTexture ([[Interface\Garrison\GarrisonMissionUI2]]) bestfood_image:SetTexCoord (680/1024, 888/1024, 429/1024, 477/1024) bestfood_image:SetPoint ("topleft", bestfood_title, "topleft", -11, 3) bestfood_image:SetSize (bestfood_title:GetStringWidth()+22, 19) --208, 48 @@ -342,7 +353,7 @@ local runes_id = { prepot_str:SetPoint ("topleft", prepot_title, "topleft", -11, -20) local prepot_image = show_panel:CreateTexture (nil, "artwork") - prepot_image:SetTexture ([[Interface\Garrison\GarrisonMissionUI2]]) + --prepot_image:SetTexture ([[Interface\Garrison\GarrisonMissionUI2]]) prepot_image:SetTexCoord (680/1024, 888/1024, 429/1024, 477/1024) prepot_image:SetPoint ("topleft", prepot_title, "topleft", -11, 3) prepot_image:SetSize (prepot_title:GetStringWidth()+22, 19) --208, 48