Replacing table.wipe with Details:Destroy()
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@@ -159,6 +159,7 @@
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---@field EnableMouseWheel fun(self: frame, enable: boolean)
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---@field RegisterForDrag fun(self: frame, button: string)
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---@field SetResizeBounds fun(self: frame, minWidth: number, minHeight: number, maxWidth: number, maxHeight: number)
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---@field RegisterEvent fun(self: frame, event: string)
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---@class button : frame
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---@field Click fun(self: button)
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@@ -357,6 +358,8 @@
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---@field GetTotalOnRaid fun(container: actorcontainer, key: string, combat: combat) get the total amount of actor[key] only for the actors which are in the raid
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---@field GetActorTable fun(container: actorcontainer) get the table<actorIndex, actorObject> which contains the actors
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---@field ListActors fun(container: actorcontainer) usage: for index, actorObject in container:ListActors() do
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---@field RemoveActor fun(container: actorcontainer, actor: actor) remove an actor from the container
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---@field GetType fun(container: actorcontainer) : number get the container type, 1 for damage, 2 for heal, 3 for energy, 4 for utility
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---@class spellcontainer : table
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---@field _ActorTable table store [spellId] = spelltable
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