- Trash segments are now erased when player leave the game.
- Fixed few bugs on player comparison window. - Options panel for plugins are now on Dialog strata. - New API: combat:IsTrash() return true if the segment is a raid trash segment.
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@@ -33,7 +33,7 @@ do
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local options_frame = CreateFrame ("frame", "EncounterDetailsOptionsWindow", UIParent, "ButtonFrameTemplate")
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tinsert (UISpecialFrames, "EncounterDetailsOptionsWindow")
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options_frame:SetSize (500, 200)
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options_frame:SetFrameStrata ("HIGH")
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options_frame:SetFrameStrata ("DIALOG")
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options_frame:SetScript ("OnMouseDown", function(self) self:StartMoving()end)
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options_frame:SetScript ("OnMouseUp", function(self) self:StopMovingOrSizing()end)
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options_frame:SetMovable (true)
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