Fixed an issue with icons not showing on classic versions of the game.
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@@ -302,6 +302,21 @@ Details.TextureAtlas = {
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nativeWidth = 512,
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nativeHeight = 512,
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},
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["iconmask"] = {
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file = [[Interface\AddOns\Details\images\common-iconmask.png]],
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width = 64,
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height = 64,
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leftTexCoord = 0,
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rightTexCoord = 1,
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topTexCoord = 0,
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bottomTexCoord = 1,
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tilesHorizontally = false,
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tilesVertically = false,
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nativeWidth = 64,
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nativeHeight = 64,
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},
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}
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C_Timer.After(1, function()
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