Fixed an issue with icons not showing on classic versions of the game.
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@@ -340,7 +340,7 @@ local createPlayerScrollBox = function(breakdownWindowFrame, breakdownSideMenu,
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local specIcon = OTTFrame:CreateTexture("$parentSpecIcon", "artwork")
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specIcon:SetSize(headerTable[1].width - 1, headerTable[1].width - 1)
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specIcon:SetAlpha(0.834)
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detailsFramework:SetMask(specIcon, [[Interface\COMMON\common-iconmask]])
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detailsFramework:SetMask(specIcon, Details:GetTextureAtlas("iconmask"))
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local roleIcon = OTTFrame:CreateTexture("$parentRoleIcon", "overlay")
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roleIcon:SetSize((player_line_height-2) / 2, (player_line_height-2) / 2)
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