Fixed an issue with icons not showing on classic versions of the game.

This commit is contained in:
Tercio Jose
2024-03-16 12:15:16 -03:00
parent 2421b29665
commit 0b7f4d2abf
8 changed files with 53 additions and 9 deletions
+2 -3
View File
@@ -290,12 +290,13 @@
---@field CleanTruncateUTF8String fun(self:table, text:string) : string
---@field GetSpellBookSpells fun(self:table) : table<string, boolean>, spellid[] return a list of spells from the player spellbook
---@field PreviewTexture fun(self:table, texture:atlasname|texturepath|textureid, left:number?, right:number?, top:number?, bottom:number?) : nil
---@field TableIsAtlas fun(self:table, atlasTale:table) : boolean
---@field SetAtlas fun(self:table, textureObject:texture, atlas:atlasinfo|atlasname, useAtlasSize:boolean?, filterMode:texturefilter?, resetTexCoords:boolean?) : nil
---@field CreateAtlas fun(self:table, file:texturepath|textureid, width:number?, height:number?, leftTexCoord:number?, rightTexCoord:number?, topTexCoord:number?, bottomTexCoord:number?, tilesHorizontally:boolean?, tilesVertically:boolean?, vertexRed:any, vertexGreen:number?, vertexBlue:number?, vertexAlpha:number?, desaturated:boolean?, desaturation:number?, alpha:number) : atlasinfo
---@field ParseTexture fun(self:table, texture:texturepath|textureid|atlasname|atlasinfo, width: number?, height: number?, leftTexCoord: number?, rightTexCoord: number?, topTexCoord: number?, bottomTexCoord: number?, vertexRed:number|string?, vertexGreenvertexRed:number?, vertexBluevertexRed:number?, vertexAlphavertexRed:number?) : any, number?, number?, number?, number?, number?, number?, number?, number?, number?, number?, number?, number?
---@field IsTexture fun(self:table, texture:any, bCheckTextureObject: boolean?) : boolean
---@field CreateAtlasString fun(self:table, atlas:atlasinfo|atlasname, textureHeight:number?, textureWidth:number?) : string
---@field SetMask fun(self:table, texture:texture, maskTexture:atlasname|texturepath|textureid) : nil
---@field SetMask fun(self:table, texture:texture, maskTexture:atlasname|texturepath|textureid|table) : nil
---@field GetClientRegion fun(self:table) : string
---@field GetBestFontPathForLanguage fun(self:table, languageId:string) : string
---@field SetTemplate fun(self:table, frame:uiobject, template:string)
@@ -312,8 +313,6 @@
---@field CreateBorder fun(self:table, parent:frame, alpha1:number?, alpha2:number?, alpha3:number?) : frame
---@field
---@field
---@field