Change log, version up, and plugins TOC bumps
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@@ -2076,7 +2076,6 @@ local iconFrame_OnEnter = function(self)
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elseif (actor.nome) then --ensure it's an actor table
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local serial = actor.serial
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local name = actor:name()
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local class = actor:class()
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@@ -2255,6 +2254,7 @@ local iconFrame_OnEnter = function(self)
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GameCooltip:AddLine("Evoker Predicted Damage:", Details:Format(damageDone) .. " (" .. Details:Format(damageDone / Details:GetCurrentCombat():GetCombatTime()) .. ")", 1, "white")
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GameCooltip:AddIcon([[]], 1, 1, 1, 20)
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Details:AddTooltipBackgroundStatusbar()
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height = height + 19
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end
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GameCooltip:SetOption("FixedHeight", height)
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