Change log, version up, and plugins TOC bumps

This commit is contained in:
Tercio Jose
2023-08-12 14:32:01 -03:00
parent 6bfcc14309
commit 0b32fe3459
15 changed files with 312 additions and 110 deletions
@@ -189,7 +189,7 @@ local onEnterSpellBar = function(spellBar, motion) --parei aqui: precisa por nom
local elapsedTime = spellBar.combatTime --this should be actorObject:Tempo()
---@type string
local actorName = spellsTab.GetActor():Name()
local actorName = spellsTab.GetActor():Name() --attempt to index a nil value
---@type spelltable
local spellTable = spellBar.spellTable
@@ -13,7 +13,7 @@ local buffs_to_ignore = {
[381748] = true, --Blessing of the Bronze
[397734] = true, --Word of a Worthy Ally
[402221] = true, --Obsidian Resonance
--[] = true, --
[225788] = true, --Sign of the Emissary
--[] = true, --
}
+1 -1
View File
@@ -2076,7 +2076,6 @@ local iconFrame_OnEnter = function(self)
elseif (actor.nome) then --ensure it's an actor table
local serial = actor.serial
local name = actor:name()
local class = actor:class()
@@ -2255,6 +2254,7 @@ local iconFrame_OnEnter = function(self)
GameCooltip:AddLine("Evoker Predicted Damage:", Details:Format(damageDone) .. " (" .. Details:Format(damageDone / Details:GetCurrentCombat():GetCombatTime()) .. ")", 1, "white")
GameCooltip:AddIcon([[]], 1, 1, 1, 20)
Details:AddTooltipBackgroundStatusbar()
height = height + 19
end
GameCooltip:SetOption("FixedHeight", height)