- Custom Displays updated to track WoD potions.

- Added Feedback panel at options panel.
This commit is contained in:
tercio
2014-11-13 19:24:34 -02:00
parent cf3219f436
commit 07b587d340
9 changed files with 186 additions and 67 deletions
+30 -30
View File
@@ -1038,8 +1038,8 @@
local debuff_uptime_container = player.debuff_uptime and player.debuff_uptime_spells and player.debuff_uptime_spells._ActorTable
if (debuff_uptime_container) then
--potion of focus (can't use as pre-potion, so, its amount is always 1
--local focus_potion = debuff_uptime_container [156432] --WoD
local focus_potion = debuff_uptime_container [105701] --MoP
local focus_potion = debuff_uptime_container [156432] --WoD
--local focus_potion = debuff_uptime_container [105701] --MoP
if (focus_potion) then
total = total + 1
found_potion = true
@@ -1056,8 +1056,8 @@
if (buff_uptime_container) then
--potion of the jade serpent
--local jade_serpent_potion = buff_uptime_container [156426] --WoD
local jade_serpent_potion = buff_uptime_container [105702] --MoP
local jade_serpent_potion = buff_uptime_container [156426] --WoD
--local jade_serpent_potion = buff_uptime_container [105702] --MoP
if (jade_serpent_potion) then
local used = jade_serpent_potion.activedamt
if (used > 0) then
@@ -1072,8 +1072,8 @@
end
--potion of mogu power
--local mogu_power_potion = buff_uptime_container [156428] --WoD
local mogu_power_potion = buff_uptime_container [105706] --MoP
local mogu_power_potion = buff_uptime_container [156428] --WoD
--local mogu_power_potion = buff_uptime_container [105706] --MoP
if (mogu_power_potion) then
local used = mogu_power_potion.activedamt
if (used > 0) then
@@ -1088,8 +1088,8 @@
end
--virmen's bite
--local virmens_bite_potion = buff_uptime_container [156423] --WoD
local virmens_bite_potion = buff_uptime_container [105697] --MoP
local virmens_bite_potion = buff_uptime_container [156423] --WoD
--local virmens_bite_potion = buff_uptime_container [105697] --MoP
if (virmens_bite_potion) then
local used = virmens_bite_potion.activedamt
if (used > 0) then
@@ -1104,8 +1104,8 @@
end
--potion of the mountains
--local mountains_potion = buff_uptime_container [156430] --WoD
local mountains_potion = buff_uptime_container [105698] --MoP
local mountains_potion = buff_uptime_container [156430] --WoD
--local mountains_potion = buff_uptime_container [105698] --MoP
if (mountains_potion) then
local used = mountains_potion.activedamt
if (used > 0) then
@@ -1136,11 +1136,11 @@
--get the debuff container for potion of focus
local debuff_uptime_container = player.debuff_uptime and player.debuff_uptime_spells and player.debuff_uptime_spells._ActorTable
if (debuff_uptime_container) then
--local focus_potion = debuff_uptime_container [156432] --WoD
local focus_potion = debuff_uptime_container [105701] --MoP
local focus_potion = debuff_uptime_container [156432] --WoD
--local focus_potion = debuff_uptime_container [105701] --MoP
if (focus_potion) then
--local name, _, icon = GetSpellInfo (156432) --WoD
local name, _, icon = GetSpellInfo (105701) --MoP
local name, _, icon = GetSpellInfo (156432) --WoD
--local name, _, icon = GetSpellInfo (105701) --MoP
GameCooltip:AddLine (name, 1) --> can use only 1 focus potion (can't be pre-potion)
_detalhes:AddTooltipBackgroundStatusbar()
GameCooltip:AddIcon (icon, 1, 1, 14, 14)
@@ -1151,44 +1151,44 @@
local buff_uptime_container = player.buff_uptime and player.buff_uptime_spells and player.buff_uptime_spells._ActorTable
if (buff_uptime_container) then
--potion of the jade serpent
--local jade_serpent_potion = buff_uptime_container [156426] --WoD
local jade_serpent_potion = buff_uptime_container [105702] --MoP
local jade_serpent_potion = buff_uptime_container [156426] --WoD
--local jade_serpent_potion = buff_uptime_container [105702] --MoP
if (jade_serpent_potion) then
--local name, _, icon = GetSpellInfo (156426) --WoD
local name, _, icon = GetSpellInfo (105702) --MoP
local name, _, icon = GetSpellInfo (156426) --WoD
--local name, _, icon = GetSpellInfo (105702) --MoP
GameCooltip:AddLine (name, jade_serpent_potion.activedamt)
_detalhes:AddTooltipBackgroundStatusbar()
GameCooltip:AddIcon (icon, 1, 1, 14, 14)
end
--potion of mogu power
--local mogu_power_potion = buff_uptime_container [156428] --WoD
local mogu_power_potion = buff_uptime_container [105706] --MoP
local mogu_power_potion = buff_uptime_container [156428] --WoD
--local mogu_power_potion = buff_uptime_container [105706] --MoP
if (mogu_power_potion) then
--local name, _, icon = GetSpellInfo (156428) --WoD
local name, _, icon = GetSpellInfo (105706) --MoP
local name, _, icon = GetSpellInfo (156428) --WoD
--local name, _, icon = GetSpellInfo (105706) --MoP
GameCooltip:AddLine (name, mogu_power_potion.activedamt)
_detalhes:AddTooltipBackgroundStatusbar()
GameCooltip:AddIcon (icon, 1, 1, 14, 14)
end
--virmen's bite
--local virmens_bite_potion = buff_uptime_container [156423] --WoD
local virmens_bite_potion = buff_uptime_container [105697] --MoP
local virmens_bite_potion = buff_uptime_container [156423] --WoD
--local virmens_bite_potion = buff_uptime_container [105697] --MoP
if (virmens_bite_potion) then
--local name, _, icon = GetSpellInfo (156423) --WoD
local name, _, icon = GetSpellInfo (105697) --MoP
local name, _, icon = GetSpellInfo (156423) --WoD
--local name, _, icon = GetSpellInfo (105697) --MoP
GameCooltip:AddLine (name, virmens_bite_potion.activedamt)
_detalhes:AddTooltipBackgroundStatusbar()
GameCooltip:AddIcon (icon, 1, 1, 14, 14)
end
--potion of the mountains
--local mountains_potion = buff_uptime_container [156430] --WoD
local mountains_potion = buff_uptime_container [105698] --MoP
local mountains_potion = buff_uptime_container [156430] --WoD
--local mountains_potion = buff_uptime_container [105698] --MoP
if (mountains_potion) then
--local name, _, icon = GetSpellInfo (156430) --WoD
local name, _, icon = GetSpellInfo (105698) --MoP
local name, _, icon = GetSpellInfo (156430) --WoD
--local name, _, icon = GetSpellInfo (105698) --MoP
GameCooltip:AddLine (name, mountains_potion.activedamt)
_detalhes:AddTooltipBackgroundStatusbar()
GameCooltip:AddIcon (icon, 1, 1, 14, 14)