Overkill fixes
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@@ -669,7 +669,9 @@
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end
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if (_is_in_instance) then
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if (overkill and overkill > 0) then
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amount = amount - overkill
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--if enabled it'll cut the amount of overkill from the last hit (which killed the actor)
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--when disabled it'll show the total damage done for the latest hit
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--amount = amount - overkill
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end
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end
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