- Fixed an issue where some options combinations was making the window unlock after /reload.
- Framework update. - Localization updates.
This commit is contained in:
+8
-5
@@ -6147,7 +6147,7 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
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--create radio group for mythic+ affixes
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local affixes = {}
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for i = 2, 50 do
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for i = 2, 1000 do
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local affixName, desc, texture = C_ChallengeMode.GetAffixInfo (i)
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if (affixName) then
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tinsert (affixes, {
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@@ -7322,7 +7322,7 @@ DF.CastFrameFunctions = {
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--colour the castbar statusbar by the type of the cast
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Colors = {
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Casting = DF:CreateColorTable (1, 0.73, .1, 1),
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Channeling = DF:CreateColorTable (0, 1, 0, 1),
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Channeling = DF:CreateColorTable (1, 0.73, .1, 1),
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Finished = DF:CreateColorTable (0, 1, 0, 1),
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NonInterruptible = DF:CreateColorTable (.7, .7, .7, 1),
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Failed = DF:CreateColorTable (.4, .4, .4, 1),
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@@ -7883,12 +7883,12 @@ DF.CastFrameFunctions = {
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UNIT_SPELLCAST_CHANNEL_START = function (self, unit, ...)
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local name, text, texture, startTime, endTime, isTradeSkill, notInterruptible, spellID = UnitChannelInfo (unit)
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--> is valid?
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if (not self:IsValid (unit, name, isTradeSkill, true)) then
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return
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end
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--> setup cast
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self.casting = nil
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self.channeling = true
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@@ -8465,6 +8465,10 @@ end
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else
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self.border:Hide()
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end
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if (not self.Settings.ShowUnitName) then
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self.unitName:Hide()
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end
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else
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self:UnregisterEvents()
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self.healthBar:SetUnit (nil)
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@@ -8605,7 +8609,6 @@ end
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--> misc
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UpdateName = function (self)
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if (not self.Settings.ShowUnitName) then
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self.unitName:Hide()
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return
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end
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