- Updated Details! Framework.
- Added an option to make the menus on title bar work with clicks instead of hovering over them.
This commit is contained in:
@@ -0,0 +1,512 @@
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local DF = _G ["DetailsFramework"]
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if (not DF or not DetailsFrameworkCanLoad) then
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return
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end
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local _
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local window = DF:NewPanel (UIParent, nil, "DetailsFrameworkImageEdit", nil, 100, 100, false)
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window:SetPoint ("center", UIParent, "center")
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window:SetResizable (true)
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window:SetMovable (true)
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tinsert (UISpecialFrames, "DetailsFrameworkImageEdit")
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window:SetFrameStrata ("TOOLTIP")
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window:SetMaxResize (266, 226)
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window.hooks = {}
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local background = DF:NewImage (window, nil, nil, nil, "background", nil, nil, "$parentBackground")
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background:SetAllPoints()
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background:SetTexture (0, 0, 0, .8)
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local edit_texture = DF:NewImage (window, nil, 300, 250, "artwork", nil, nil, "$parentImage")
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edit_texture:SetAllPoints()
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local background_frame = CreateFrame ("frame", "DetailsFrameworkImageEditBackground", DetailsFrameworkImageEdit)
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background_frame:SetPoint ("topleft", DetailsFrameworkImageEdit, "topleft", -10, 12)
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background_frame:SetFrameStrata ("DIALOG")
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background_frame:SetSize (400, 252)
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background_frame:SetResizable (true)
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background_frame:SetMovable (true)
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background_frame:SetScript ("OnMouseDown", function()
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window:StartMoving()
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end)
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background_frame:SetScript ("OnMouseUp", function()
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window:StopMovingOrSizing()
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end)
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background_frame:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
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background_frame:SetBackdropColor (0, 0, 0, 0.9)
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background_frame:SetBackdropBorderColor (0, 0, 0, 1)
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local haveHFlip = false
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local haveVFlip = false
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--> Top Slider
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local topCoordTexture = DF:NewImage (window, nil, nil, nil, "overlay", nil, nil, "$parentImageTopCoord")
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topCoordTexture:SetPoint ("topleft", window, "topleft")
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topCoordTexture:SetPoint ("topright", window, "topright")
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topCoordTexture.color = "red"
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topCoordTexture.height = 1
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topCoordTexture.alpha = .2
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local topSlider = DF:NewSlider (window, nil, "$parentTopSlider", "topSlider", 100, 100, 0.1, 100, 0.1, 0)
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topSlider:SetAllPoints (window.widget)
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topSlider:SetOrientation ("VERTICAL")
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topSlider.backdrop = nil
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topSlider.fractional = true
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topSlider:SetHook ("OnEnter", function() return true end)
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topSlider:SetHook ("OnLeave", function() return true end)
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local topSliderThumpTexture = topSlider:CreateTexture (nil, "overlay")
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topSliderThumpTexture:SetTexture (1, 1, 1)
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topSliderThumpTexture:SetWidth (512)
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topSliderThumpTexture:SetHeight (3)
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topSlider:SetThumbTexture (topSliderThumpTexture)
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topSlider:SetHook ("OnValueChange", function (_, _, value)
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topCoordTexture.image:SetHeight (window.frame:GetHeight()/100*value)
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if (window.callback_func) then
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window.accept (nil, nil, true)
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end
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end)
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topSlider:Hide()
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--> Bottom Slider
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local bottomCoordTexture = DF:NewImage (window, nil, nil, nil, "overlay", nil, nil, "$parentImageBottomCoord")
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bottomCoordTexture:SetPoint ("bottomleft", window, "bottomleft", 0, 0)
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bottomCoordTexture:SetPoint ("bottomright", window, "bottomright", 0, 0)
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bottomCoordTexture.color = "red"
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bottomCoordTexture.height = 1
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bottomCoordTexture.alpha = .2
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local bottomSlider= DF:NewSlider (window, nil, "$parentBottomSlider", "bottomSlider", 100, 100, 0.1, 100, 0.1, 100)
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bottomSlider:SetAllPoints (window.widget)
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bottomSlider:SetOrientation ("VERTICAL")
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bottomSlider.backdrop = nil
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bottomSlider.fractional = true
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bottomSlider:SetHook ("OnEnter", function() return true end)
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bottomSlider:SetHook ("OnLeave", function() return true end)
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local bottomSliderThumpTexture = bottomSlider:CreateTexture (nil, "overlay")
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bottomSliderThumpTexture:SetTexture (1, 1, 1)
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bottomSliderThumpTexture:SetWidth (512)
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bottomSliderThumpTexture:SetHeight (3)
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bottomSlider:SetThumbTexture (bottomSliderThumpTexture)
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bottomSlider:SetHook ("OnValueChange", function (_, _, value)
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value = math.abs (value-100)
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bottomCoordTexture.image:SetHeight (math.max (window.frame:GetHeight()/100*value, 1))
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if (window.callback_func) then
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window.accept (nil, nil, true)
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end
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end)
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bottomSlider:Hide()
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--> Left Slider
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local leftCoordTexture = DF:NewImage (window, nil, nil, nil, "overlay", nil, nil, "$parentImageLeftCoord")
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leftCoordTexture:SetPoint ("topleft", window, "topleft", 0, 0)
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leftCoordTexture:SetPoint ("bottomleft", window, "bottomleft", 0, 0)
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leftCoordTexture.color = "red"
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leftCoordTexture.width = 1
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leftCoordTexture.alpha = .2
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local leftSlider = DF:NewSlider (window, nil, "$parentLeftSlider", "leftSlider", 100, 100, 0.1, 100, 0.1, 0.1)
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leftSlider:SetAllPoints (window.widget)
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leftSlider.backdrop = nil
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leftSlider.fractional = true
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leftSlider:SetHook ("OnEnter", function() return true end)
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leftSlider:SetHook ("OnLeave", function() return true end)
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local leftSliderThumpTexture = leftSlider:CreateTexture (nil, "overlay")
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leftSliderThumpTexture:SetTexture (1, 1, 1)
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leftSliderThumpTexture:SetWidth (3)
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leftSliderThumpTexture:SetHeight (512)
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leftSlider:SetThumbTexture (leftSliderThumpTexture)
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leftSlider:SetHook ("OnValueChange", function (_, _, value)
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leftCoordTexture.image:SetWidth (window.frame:GetWidth()/100*value)
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if (window.callback_func) then
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window.accept (nil, nil, true)
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end
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end)
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leftSlider:Hide()
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--> Right Slider
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local rightCoordTexture = DF:NewImage (window, nil, nil, nil, "overlay", nil, nil, "$parentImageRightCoord")
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rightCoordTexture:SetPoint ("topright", window, "topright", 0, 0)
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rightCoordTexture:SetPoint ("bottomright", window, "bottomright", 0, 0)
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rightCoordTexture.color = "red"
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rightCoordTexture.width = 1
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rightCoordTexture.alpha = .2
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local rightSlider = DF:NewSlider (window, nil, "$parentRightSlider", "rightSlider", 100, 100, 0.1, 100, 0.1, 100)
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rightSlider:SetAllPoints (window.widget)
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rightSlider.backdrop = nil
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rightSlider.fractional = true
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rightSlider:SetHook ("OnEnter", function() return true end)
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rightSlider:SetHook ("OnLeave", function() return true end)
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--[
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local rightSliderThumpTexture = rightSlider:CreateTexture (nil, "overlay")
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rightSliderThumpTexture:SetTexture (1, 1, 1)
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rightSliderThumpTexture:SetWidth (3)
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rightSliderThumpTexture:SetHeight (512)
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rightSlider:SetThumbTexture (rightSliderThumpTexture)
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--]]
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rightSlider:SetHook ("OnValueChange", function (_, _, value)
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value = math.abs (value-100)
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rightCoordTexture.image:SetWidth (math.max (window.frame:GetWidth()/100*value, 1))
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if (window.callback_func) then
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window.accept (nil, nil, true)
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end
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end)
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rightSlider:Hide()
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--> Edit Buttons
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local buttonsBackground = DF:NewPanel (UIParent, nil, "DetailsFrameworkImageEditButtonsBg", nil, 115, 230)
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--buttonsBackground:SetPoint ("topleft", window, "topright", 2, 0)
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buttonsBackground:SetPoint ("topright", background_frame, "topright", -8, -10)
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buttonsBackground:Hide()
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--buttonsBackground:SetMovable (true)
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tinsert (UISpecialFrames, "DetailsFrameworkImageEditButtonsBg")
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buttonsBackground:SetFrameStrata ("TOOLTIP")
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local alphaFrameShown = false
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local editingSide = nil
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local lastButton = nil
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local alphaFrame
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local originalColor = {0.9999, 0.8196, 0}
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local enableTexEdit = function (button, b, side)
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if (alphaFrameShown) then
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alphaFrame:Hide()
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alphaFrameShown = false
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button.text:SetTextColor (unpack (originalColor))
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end
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if (ColorPickerFrame:IsShown()) then
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ColorPickerFrame:Hide()
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end
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if (lastButton) then
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lastButton.text:SetTextColor (unpack (originalColor))
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end
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if (editingSide == side) then
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window [editingSide.."Slider"]:Hide()
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editingSide = nil
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return
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elseif (editingSide) then
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window [editingSide.."Slider"]:Hide()
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end
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editingSide = side
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button.text:SetTextColor (1, 1, 1)
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lastButton = button
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window [side.."Slider"]:Show()
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end
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local leftTexCoordButton = DF:NewButton (buttonsBackground, nil, "$parentLeftTexButton", nil, 100, 20, enableTexEdit, "left", nil, nil, "Crop Left", 1)
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leftTexCoordButton:SetPoint ("topright", buttonsBackground, "topright", -8, -10)
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local rightTexCoordButton = DF:NewButton (buttonsBackground, nil, "$parentRightTexButton", nil, 100, 20, enableTexEdit, "right", nil, nil, "Crop Right", 1)
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rightTexCoordButton:SetPoint ("topright", buttonsBackground, "topright", -8, -30)
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local topTexCoordButton = DF:NewButton (buttonsBackground, nil, "$parentTopTexButton", nil, 100, 20, enableTexEdit, "top", nil, nil, "Crop Top", 1)
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topTexCoordButton:SetPoint ("topright", buttonsBackground, "topright", -8, -50)
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local bottomTexCoordButton = DF:NewButton (buttonsBackground, nil, "$parentBottomTexButton", nil, 100, 20, enableTexEdit, "bottom", nil, nil, "Crop Bottom", 1)
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bottomTexCoordButton:SetPoint ("topright", buttonsBackground, "topright", -8, -70)
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leftTexCoordButton:InstallCustomTexture()
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rightTexCoordButton:InstallCustomTexture()
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topTexCoordButton:InstallCustomTexture()
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bottomTexCoordButton:InstallCustomTexture()
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local Alpha = DF:NewButton (buttonsBackground, nil, "$parentBottomAlphaButton", nil, 100, 20, alpha, nil, nil, nil, "Alpha", 1)
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Alpha:SetPoint ("topright", buttonsBackground, "topright", -8, -115)
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Alpha:InstallCustomTexture()
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--> overlay color
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local selectedColor = function (default)
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if (default) then
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edit_texture:SetVertexColor (unpack (default))
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if (window.callback_func) then
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window.accept (nil, nil, true)
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end
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else
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edit_texture:SetVertexColor (ColorPickerFrame:GetColorRGB())
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if (window.callback_func) then
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window.accept (nil, nil, true)
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end
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end
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end
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local changeColor = function()
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ColorPickerFrame.func = nil
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ColorPickerFrame.opacityFunc = nil
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ColorPickerFrame.cancelFunc = nil
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ColorPickerFrame.previousValues = nil
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local r, g, b = edit_texture:GetVertexColor()
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ColorPickerFrame:SetColorRGB (r, g, b)
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ColorPickerFrame:SetParent (buttonsBackground.widget)
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ColorPickerFrame.hasOpacity = false
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ColorPickerFrame.previousValues = {r, g, b}
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ColorPickerFrame.func = selectedColor
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ColorPickerFrame.cancelFunc = selectedColor
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ColorPickerFrame:ClearAllPoints()
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ColorPickerFrame:SetPoint ("left", buttonsBackground.widget, "right")
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ColorPickerFrame:Show()
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if (alphaFrameShown) then
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alphaFrame:Hide()
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alphaFrameShown = false
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Alpha.button.text:SetTextColor (unpack (originalColor))
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end
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if (lastButton) then
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lastButton.text:SetTextColor (unpack (originalColor))
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if (editingSide) then
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window [editingSide.."Slider"]:Hide()
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end
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end
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end
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local changeColorButton = DF:NewButton (buttonsBackground, nil, "$parentOverlayColorButton", nil, 100, 20, changeColor, nil, nil, nil, "Color", 1)
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changeColorButton:SetPoint ("topright", buttonsBackground, "topright", -8, -95)
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changeColorButton:InstallCustomTexture()
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alphaFrame = DF:NewPanel (buttonsBackground, nil, "DetailsFrameworkImageEditAlphaBg", nil, 40, 225)
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alphaFrame:SetPoint ("topleft", buttonsBackground, "topright", 2, 0)
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alphaFrame:Hide()
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local alphaSlider = DF:NewSlider (alphaFrame, nil, "$parentAlphaSlider", "alphaSlider", 30, 220, 1, 100, 1, edit_texture:GetAlpha()*100)
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alphaSlider:SetPoint ("top", alphaFrame, "top", 0, -5)
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alphaSlider:SetOrientation ("VERTICAL")
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alphaSlider.thumb:SetSize (40, 30)
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--leftSlider.backdrop = nil
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--leftSlider.fractional = true
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local alpha = function (button)
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if (ColorPickerFrame:IsShown()) then
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ColorPickerFrame:Hide()
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end
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if (lastButton) then
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lastButton.text:SetTextColor (unpack (originalColor))
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if (editingSide) then
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window [editingSide.."Slider"]:Hide()
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end
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end
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if (not alphaFrameShown) then
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alphaFrame:Show()
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alphaSlider:SetValue (edit_texture:GetAlpha()*100)
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alphaFrameShown = true
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button.text:SetTextColor (1, 1, 1)
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else
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alphaFrame:Hide()
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alphaFrameShown = false
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button.text:SetTextColor (unpack (originalColor))
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end
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end
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Alpha.clickfunction = alpha
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alphaSlider:SetHook ("OnValueChange", function (_, _, value)
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edit_texture:SetAlpha (value/100)
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if (window.callback_func) then
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window.accept (nil, nil, true)
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end
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end)
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local resizer = CreateFrame ("Button", nil, window.widget)
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resizer:SetNormalTexture ([[Interface\AddOns\Details\images\skins\default_skin]])
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resizer:SetHighlightTexture ([[Interface\AddOns\Details\images\skins\default_skin]])
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resizer:GetNormalTexture():SetTexCoord (0.00146484375, 0.01513671875, 0.24560546875, 0.25927734375)
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resizer:GetHighlightTexture():SetTexCoord (0.00146484375, 0.01513671875, 0.24560546875, 0.25927734375)
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resizer:SetWidth (16)
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resizer:SetHeight (16)
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resizer:SetPoint ("BOTTOMRIGHT", window.widget, "BOTTOMRIGHT", 0, 0)
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resizer:EnableMouse (true)
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resizer:SetFrameLevel (window.widget:GetFrameLevel() + 2)
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resizer:SetScript ("OnMouseDown", function (self, button)
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window.widget:StartSizing ("BOTTOMRIGHT")
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end)
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resizer:SetScript ("OnMouseUp", function (self, button)
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window.widget:StopMovingOrSizing()
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end)
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window.widget:SetScript ("OnMouseDown", function()
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window.widget:StartMoving()
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end)
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window.widget:SetScript ("OnMouseUp", function()
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window.widget:StopMovingOrSizing()
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end)
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window.widget:SetScript ("OnSizeChanged", function()
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edit_texture.width = window.width
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edit_texture.height = window.height
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leftSliderThumpTexture:SetHeight (window.height)
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rightSliderThumpTexture:SetHeight (window.height)
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topSliderThumpTexture:SetWidth (window.width)
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bottomSliderThumpTexture:SetWidth (window.width)
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rightCoordTexture.image:SetWidth (math.max ( (window.frame:GetWidth() / 100 * math.abs (rightSlider:GetValue()-100)), 1))
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leftCoordTexture.image:SetWidth (window.frame:GetWidth()/100*leftSlider:GetValue())
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bottomCoordTexture:SetHeight (math.max ( (window.frame:GetHeight() / 100 * math.abs (bottomSlider:GetValue()-100)), 1))
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topCoordTexture:SetHeight (window.frame:GetHeight()/100*topSlider:GetValue())
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if (window.callback_func) then
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window.accept (nil, nil, true)
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end
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end)
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--> flip
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local flip = function (button, b, side)
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if (side == 1) then
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haveHFlip = not haveHFlip
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if (window.callback_func) then
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window.accept (nil, nil, true)
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end
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elseif (side == 2) then
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haveVFlip = not haveVFlip
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if (window.callback_func) then
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window.accept (nil, nil, true)
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end
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end
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end
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local flipButtonH = DF:NewButton (buttonsBackground, nil, "$parentFlipButton", nil, 100, 20, flip, 1, nil, nil, "Flip H", 1)
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flipButtonH:SetPoint ("topright", buttonsBackground, "topright", -8, -140)
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flipButtonH:InstallCustomTexture()
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--
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local flipButtonV = DF:NewButton (buttonsBackground, nil, "$parentFlipButton2", nil, 100, 20, flip, 2, nil, nil, "Flip V", 1)
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flipButtonV:SetPoint ("topright", buttonsBackground, "topright", -8, -160)
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flipButtonV:InstallCustomTexture()
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--> accept
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window.accept = function (self, b, keep_editing)
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if (not keep_editing) then
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buttonsBackground:Hide()
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window:Hide()
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alphaFrame:Hide()
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ColorPickerFrame:Hide()
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end
|
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local coords = {}
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local l, r, t, b = leftSlider.value/100, rightSlider.value/100, topSlider.value/100, bottomSlider.value/100
|
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if (haveHFlip) then
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coords [1] = r
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coords [2] = l
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else
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coords [1] = l
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coords [2] = r
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end
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if (haveVFlip) then
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coords [3] = b
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coords [4] = t
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else
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coords [3] = t
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coords [4] = b
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end
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return window.callback_func (edit_texture.width, edit_texture.height, {edit_texture:GetVertexColor()}, edit_texture:GetAlpha(), coords, window.extra_param)
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end
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|
||||
local acceptButton = DF:NewButton (buttonsBackground, nil, "$parentAcceptButton", nil, 100, 20, window.accept, nil, nil, nil, "Done", 1)
|
||||
acceptButton:SetPoint ("topright", buttonsBackground, "topright", -8, -200)
|
||||
acceptButton:InstallCustomTexture()
|
||||
|
||||
|
||||
|
||||
window:Hide()
|
||||
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
local ttexcoord
|
||||
function DF:ImageEditor (callback, texture, texcoord, colors, width, height, extraParam, alpha, maximize)
|
||||
|
||||
texcoord = texcoord or {0, 1, 0, 1}
|
||||
ttexcoord = texcoord
|
||||
|
||||
colors = colors or {1, 1, 1, 1}
|
||||
|
||||
alpha = alpha or 1
|
||||
|
||||
edit_texture:SetTexture (texture)
|
||||
edit_texture.width = width
|
||||
edit_texture.height = height
|
||||
edit_texture.maximize = maximize
|
||||
|
||||
edit_texture:SetVertexColor (colors [1], colors [2], colors [3])
|
||||
|
||||
edit_texture:SetAlpha (alpha)
|
||||
|
||||
DF:ScheduleTimer ("RefreshImageEditor", 0.2)
|
||||
|
||||
window:Show()
|
||||
window.callback_func = callback
|
||||
window.extra_param = extraParam
|
||||
buttonsBackground:Show()
|
||||
buttonsBackground.widget:SetBackdrop (nil)
|
||||
|
||||
table.wipe (window.hooks)
|
||||
end
|
||||
|
||||
function DF:RefreshImageEditor()
|
||||
|
||||
if (edit_texture.maximize) then
|
||||
DetailsFrameworkImageEdit:SetSize (266, 226)
|
||||
else
|
||||
DetailsFrameworkImageEdit:SetSize (edit_texture.width, edit_texture.height)
|
||||
end
|
||||
|
||||
local l, r, t, b = unpack (ttexcoord)
|
||||
|
||||
if (l > r) then
|
||||
haveHFlip = true
|
||||
leftSlider:SetValue (r * 100)
|
||||
rightSlider:SetValue (l * 100)
|
||||
else
|
||||
haveHFlip = false
|
||||
leftSlider:SetValue (l * 100)
|
||||
rightSlider:SetValue (r * 100)
|
||||
end
|
||||
|
||||
if (t > b) then
|
||||
haveVFlip = true
|
||||
topSlider:SetValue (b * 100)
|
||||
bottomSlider:SetValue (t * 100)
|
||||
else
|
||||
haveVFlip = false
|
||||
topSlider:SetValue (t * 100)
|
||||
bottomSlider:SetValue (b * 100)
|
||||
end
|
||||
|
||||
if (window.callback_func) then
|
||||
window.accept (nil, nil, true)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user