385 lines
20 KiB
Lua
385 lines
20 KiB
Lua
--[[
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This file is part of Decursive.
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Decursive (v 2.5.1-6-gd3885c5) add-on for World of Warcraft UI
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Copyright (C) 2006-2007-2008-2009 John Wellesz (archarodim AT teaser.fr) ( http://www.2072productions.com/?to=decursive.php )
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This is the continued work of the original Decursive (v1.9.4) by Quu
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"Decursive 1.9.4" is in public domain ( www.quutar.com )
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Decursive is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Decursive is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Decursive. If not, see <http://www.gnu.org/licenses/>.
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--]]
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-------------------------------------------------------------------------------
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-------------------------------------------------------------------------------
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-- Simplified Chinese localization
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-------------------------------------------------------------------------------
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--[=[
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-- YOUR ATTENTION PLEASE
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--
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-- !!!!!!! TRANSLATORS TRANSLATORS TRANSLATORS !!!!!!!
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--
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-- Thank you very much for your interest in translating Decursive.
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-- Do not edit those files. Use the localization interface available at the following address:
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--
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-- ################################################################
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-- # http://wow.curseforge.com/projects/decursive/localization/ #
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-- ################################################################
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--
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-- Your translations made using this interface will be automatically included in the next release.
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--
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--]=]
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local addonName, T = ...;
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-- big ugly scary fatal error message display function {{{
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if not T._FatalError then
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-- the beautiful error popup : {{{ -
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StaticPopupDialogs["DECURSIVE_ERROR_FRAME"] = {
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text = "|cFFFF0000Decursive Error:|r\n%s",
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button1 = "OK",
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OnAccept = function()
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return false;
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end,
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timeout = 0,
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whileDead = 1,
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hideOnEscape = 1,
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showAlert = 1,
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}; -- }}}
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T._FatalError = function (TheError) StaticPopup_Show ("DECURSIVE_ERROR_FRAME", TheError); end
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end
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-- }}}
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if not T._LoadedFiles or not T._LoadedFiles["enUS.lua"] then
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if not DecursiveInstallCorrupted then T._FatalError("Decursive installation is corrupted! (enUS.lua not loaded)"); end;
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DecursiveInstallCorrupted = true;
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return;
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end
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local L = LibStub("AceLocale-3.0"):NewLocale("Decursive", "zhCN");
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if not L then
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T._LoadedFiles["zhCN.lua"] = "2.5.1-6-gd3885c5";
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return;
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end;
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L["ABOLISH_CHECK"] = "在施法前检测是否需要净化"
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L["ABOUT_AUTHOREMAIL"] = "作者 E-Mail"
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L["ABOUT_CREDITS"] = "贡献者"
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L["ABOUT_LICENSE"] = "许可"
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L["ABOUT_NOTES"] = "当单独、小队和团队时清除有害状态,并可使用高级过滤和优先等级系统。"
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L["ABOUT_OFFICIALWEBSITE"] = "官方网站"
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L["ABOUT_SHAREDLIBS"] = "共享库"
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L["ABSENT"] = "不存在 (%s)"
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L["AFFLICTEDBY"] = "受%s影响"
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L["ALT"] = "Alt"
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L["AMOUNT_AFFLIC"] = "实时列表显示人数:"
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L["ANCHOR"] = "Decursive 文字定位点"
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L["BINDING_NAME_DCRMUFSHOWHIDE"] = "显示或隐藏微单元面板(MUF)"
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L["BINDING_NAME_DCRPRADD"] = "将目标加入优先列表"
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L["BINDING_NAME_DCRPRCLEAR"] = "清空优先列表"
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L["BINDING_NAME_DCRPRLIST"] = "显示优先列表明细条目"
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L["BINDING_NAME_DCRPRSHOW"] = "显示/隐藏 优先列表"
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L["BINDING_NAME_DCRSHOW"] = "显示或隐藏一键驱散状态条"
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L["BINDING_NAME_DCRSHOWOPTION"] = "显示选项设置窗口"
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L["BINDING_NAME_DCRSKADD"] = "将目标加入忽略列表"
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L["BINDING_NAME_DCRSKCLEAR"] = "清空忽略列表"
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L["BINDING_NAME_DCRSKLIST"] = "显示忽略列表明细条目"
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L["BINDING_NAME_DCRSKSHOW"] = "显示/隐藏 忽略列表"
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L["BLACK_LENGTH"] = "黑名单持续时间: "
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L["BLACKLISTED"] = "黑名单"
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L["CHARM"] = "魅惑"
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L["CLASS_HUNTER"] = "猎人"
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L["CLEAR_PRIO"] = "C"
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L["CLEAR_SKIP"] = "C"
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L["COLORALERT"] = "预警颜色"
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L["COLORCHRONOS"] = "秒表"
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L["COLORCHRONOS_DESC"] = "设置秒表颜色"
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L["COLORSTATUS"] = "设定当玩家状态是'%s'时微单元面板(MUF)的颜色"
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L["CTRL"] = "Ctrl"
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L["CURE_PETS"] = "检测并净化宠物"
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L["CURSE"] = "诅咒"
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L["DEBUG_REPORT_HEADER"] = [=[|cFF11FF33请报告此窗口的内容给 Archarodim+DcrReport@teaser.fr|r
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|cFF009999(使用 CTRL+A 选择所有 CTRL+C 复制文本到剪切板)|r
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如果发现 Decursive 任何奇怪的行为也一并报告。]=]
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L["DECURSIVE_DEBUG_REPORT"] = "**** |cFFFF0000Decursive 除错报告|r ****"
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L["DECURSIVE_DEBUG_REPORT_NOTIFY"] = [=[一个除错报告可用!输入
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|cFFFF0000/dcr general report|r 查看]=]
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L["DECURSIVE_DEBUG_REPORT_SHOW"] = "除错报告可用!"
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L["DECURSIVE_DEBUG_REPORT_SHOW_DESC"] = "显示作者需要看到的除错报告…"
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L["DEFAULT_MACROKEY"] = "`"
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L["DEV_VERSION_ALERT"] = [=[您正在使用的是开发版本的 Decursive 。
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如果不想参加测试新功能与修复,得到游戏中的除错报告后发送问题给作者,请“不要使用此版本”并从 curse.com 和 wowace.com 下载最新的“稳定”版本。
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这条消息只将在版本更新中显示一次
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使用开发版本 Decursive 的玩家开始游戏显示此提示。]=]
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L["DEV_VERSION_EXPIRED"] = [=[此开发版 Decursive 已过期。
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请从 CURSE.COM 或 WOWACE.COM 下载最新的开发版或使用当前稳定版。谢谢! ^_^
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此提示每两天显示一次。
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说明:当用户使用过期的开发版 Decursive 登录时每次显示。]=]
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L["DEWDROPISGONE"] = "没有等同于 Ace3 的 DewDrop。Alt+右键点击打开选项面板。"
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L["DISABLEWARNING"] = [=[Decursive 已被禁用!
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要重新启用,输入 |cFFFFAA44/DCR ENABLE|r]=]
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L["DISEASE"] = "疾病"
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L["DONOT_BL_PRIO"] = "不将优先列表中的玩家加入黑名单"
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L["FAILEDCAST"] = [=[|cFF22FFFF%s %s|r |cFFAA0000未能施放于|r %s
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|cFF00AAAA%s|r]=]
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L["FOCUSUNIT"] = "焦点单位"
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L["FUBARMENU"] = "FuBar 选项"
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L["FUBARMENU_DESC"] = "FuBar 的相关设定"
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L["GLOR1"] = "纪念 Glorfindal"
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L["GLOR2"] = "献给匆匆离我们而去的 Bertrand;他将永远被我们所铭记。"
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L["GLOR3"] = "纪念 Bertrand(1969-2007)"
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L["GLOR4"] = "对于那些在魔兽世界里遇见过 Glorfindal 的人来说,他是一个重承诺的男人,也是一个有超凡魅力的领袖。友谊和慈爱将永植于他们的心中。他在游戏中就如同在他生活中一样的无私,彬彬有礼,乐于奉献,最重要的是他对生活充满热情。他离开我们的时候才仅仅38岁,随他离去的绝不会是虚拟世界匿名的角色;在这里还有一群忠实的朋友在永远想念他。"
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L["GLOR5"] = "他将永远被我们所铭记。"
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L["HANDLEHELP"] = "拖拽移动 MUF"
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L["HIDE_LIVELIST"] = "隐藏实时列表"
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L["HIDE_MAIN"] = "隐藏状态条"
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L["HIDESHOW_BUTTONS"] = "显示/隐藏按钮"
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L["HLP_LEFTCLICK"] = "鼠标左键"
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L["HLP_LL_ONCLICK_TEXT"] = "由于暴雪禁用函数的缘故,点击实时列表已经不能驱散负面效果了"
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L["HLP_MIDDLECLICK"] = "鼠标中键"
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L["HLP_NOTHINGTOCURE"] = "没有可处理的负面效果!"
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L["HLP_RIGHTCLICK"] = "鼠标右键"
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L["HLP_USEXBUTTONTOCURE"] = "用 \"%s\" 來净化这个负面效果!"
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L["HLP_WRONGMBUTTON"] = "错误的鼠标按键!"
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L["IGNORE_STEALTH"] = "忽略潜行的玩家"
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L["IS_HERE_MSG"] = "一键驱散已经启动,请核对相关设置。"
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L["LIST_ENTRY_ACTIONS"] = [=[|cFF33AA33[CTRL]|r+单击:删除
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|cFF33AA33左键|r单击:上移
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|cFF33AA33右键|r单击:下移
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|cFF33AA33[SHIFT]+左键|r单击:移到顶端
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|cFF33AA33[SHIFT]+右键|r单击:移到底端]=]
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L["MACROKEYALREADYMAPPED"] = [=[警告: 一键驱散的宏绑定按键 [%s] 先前绑定到 '%s' 。
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当你设置別的宏按键后一键驱散会恢复此按键原有的动作。]=]
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L["MACROKEYMAPPINGFAILED"] = "按键 [%s] 不能绑定到一键驱散的宏!"
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L["MACROKEYMAPPINGSUCCESS"] = "按键 [%s] 已成功绑定到一键驱散的宏。"
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L["MACROKEYNOTMAPPED"] = "未绑定一键驱散的宏按键,你可以通过设置选项来设置该功能。"
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L["MAGIC"] = "魔法"
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L["MAGICCHARMED"] = "魔法魅惑"
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L["MISSINGUNIT"] = "丢失单位"
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L["NORMAL"] = "一般"
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L["NOSPELL"] = "没有相关技能"
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L["OPT_ABOLISHCHECK_DESC"] = "设置是否显示和净化带有“驱毒术”增益效果的玩家。"
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L["OPT_ABOUT"] = "关于"
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L["OPT_ADDDEBUFF"] = "新增"
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L["OPT_ADDDEBUFF_DESC"] = "向列表中新增一个负面效果。"
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L["OPT_ADDDEBUFFFHIST"] = "新增一个最近受到的负面效果"
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L["OPT_ADDDEBUFFFHIST_DESC"] = "从历史记录中新增一个负面效果"
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L["OPT_ADDDEBUFF_USAGE"] = "<负面效果名称>"
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L["OPT_ADVDISP"] = "高级显示选项"
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L["OPT_ADVDISP_DESC"] = "允许分别设置面板和边框的透明度,以及 MUF 的间距。"
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L["OPT_AFFLICTEDBYSKIPPED"] = "%s受到%s的影响,但将被忽略。"
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L["OPT_ALWAYSIGNORE"] = "不在战斗状态时也忽略"
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L["OPT_ALWAYSIGNORE_DESC"] = "选中后不在状态时此负面效果也会被忽略。"
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L["OPT_AMOUNT_AFFLIC_DESC"] = "设置实时列表显示的最大玩家数目。"
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L["OPT_ANCHOR_DESC"] = "设置自定义信息面板的定位点。"
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L["OPT_AUTOHIDEMFS"] = "自动隐藏"
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L["OPT_AUTOHIDEMFS_DESC"] = "选择何时自动隐藏微单元面板(MUF)"
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L["OPT_BLACKLENTGH_DESC"] = "设置被暂时加入黑名单的玩家在名单中停留的时间。"
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L["OPT_BORDERTRANSP"] = "边框透明度"
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L["OPT_BORDERTRANSP_DESC"] = "设置边框的透明度。"
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L["OPT_CENTERTRANSP"] = "面板透明度"
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L["OPT_CENTERTRANSP_DESC"] = "设置面板的透明度"
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L["OPT_CHARMEDCHECK_DESC"] = "选中后你将可以查看和处理被诱惑的玩家。"
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L["OPT_CHATFRAME_DESC"] = "提示信息将显示在默认聊天窗口中。"
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L["OPT_CHECKOTHERPLAYERS"] = "检查其他玩家"
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L["OPT_CHECKOTHERPLAYERS_DESC"] = "显示当前小队或团队玩家 Decursive 版本(不能显示 Decursive 2.4.6之前的版本)。"
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L["OPT_CREATE_VIRTUAL_DEBUFF"] = "创建一个虚拟的测试用负面效果"
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L["OPT_CREATE_VIRTUAL_DEBUFF_DESC"] = "让你看看出现负面效果时的界面是什么样子"
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L["OPT_CUREPETS_DESC"] = "宠物也会被检查和净化。"
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L["OPT_CURINGOPTIONS"] = "净化选项"
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L["OPT_CURINGOPTIONS_DESC"] = "关于净化过程的选项设置。"
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L["OPT_CURINGOPTIONS_EXPLANATION"] = [=[
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选择你想要治疗的伤害类型,未经检查的类型将被 Decursive 完全忽略。
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绿色数字确定优先的伤害。这一优先事项将影响几方面:
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- 如果一个玩家获得许多类型的减益效果,Decursive 将优先显示。
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- 鼠标按钮点击将治疗减益(第一法术是左键点击,第二法术是右键点击,等等…)
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所有这一切的说明文档(请见):
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http://www.wowace.com/addons/decursive/]=]
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L["OPT_CURINGORDEROPTIONS"] = "净化顺序设置"
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L["OPT_CURSECHECK_DESC"] = "选中后你将可以查看和净化受到诅咒效果影响的玩家。"
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L["OPT_DEBCHECKEDBYDEF"] = [=[
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默认被选中
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]=]
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L["OPT_DEBUFFENTRY_DESC"] = "选择在战斗中哪些受到此负面效果影响的职业将被忽略。"
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L["OPT_DEBUFFFILTER"] = "负面效果过滤"
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L["OPT_DEBUFFFILTER_DESC"] = "根据名称和职业选择在战斗中要过滤掉的负面效果"
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L["OPT_DISABLEMACROCREATION"] = "禁止创建宏"
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L["OPT_DISABLEMACROCREATION_DESC"] = "Decursive 宏将不再创建和保留"
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L["OPT_DISEASECHECK_DESC"] = "选中后你将可以查看和净化受到疾病效果影响的玩家。"
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L["OPT_DISPLAYOPTIONS"] = "显示选项"
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L["OPT_DONOTBLPRIO_DESC"] = "优先列表中的玩家不会被加入黑名单。"
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L["OPT_ENABLEDEBUG"] = "启用除错"
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L["OPT_ENABLEDEBUG_DESC"] = "启用除错输出"
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L["OPT_ENABLEDECURSIVE"] = "启用 Decursive"
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L["OPT_FILTEROUTCLASSES_FOR_X"] = "在战斗中指定的职业%q将被忽略。"
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L["OPT_GENERAL"] = "一般选项"
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L["OPT_GROWDIRECTION"] = "反向显示 MUF"
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L["OPT_GROWDIRECTION_DESC"] = "MUF 将从下向上显示。"
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L["OPT_HIDELIVELIST_DESC"] = "显示所有受到负面效果影响的玩家列表。"
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L["OPT_HIDEMFS_GROUP"] = "单人/小队"
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L["OPT_HIDEMFS_GROUP_DESC"] = "不在团队中时隐藏微单元面板(MUF)"
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L["OPT_HIDEMFS_NEVER"] = "从不"
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L["OPT_HIDEMFS_NEVER_DESC"] = "从不隐藏"
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L["OPT_HIDEMFS_SOLO"] = "单人"
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L["OPT_HIDEMFS_SOLO_DESC"] = "在没有组队或者团队时隐藏微单元面板(MUF)"
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L["OPT_HIDEMUFSHANDLE"] = "隐藏 MUF 表头"
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L["OPT_HIDEMUFSHANDLE_DESC"] = "隐藏微单元面板(MUF)表头并禁止移动。"
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L["OPT_IGNORESTEALTHED_DESC"] = "处于潜行状态的玩家会被忽略。"
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L["OPTION_MENU"] = "选项设置"
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L["OPT_LIVELIST"] = "实时列表"
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L["OPT_LIVELIST_DESC"] = "关于实时列表的选项设置。"
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L["OPT_LLALPHA"] = "实时列表透明度"
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L["OPT_LLALPHA_DESC"] = "改变一键驱散状态条面和实时列表的透明度(状态条必须可见)"
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L["OPT_LLSCALE"] = "设置实时列表缩放比例"
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L["OPT_LLSCALE_DESC"] = "设置状态条以及其实时列表的大小(状态条必须显示)"
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L["OPT_LVONLYINRANGE"] = "只显示法术有效范围内的目标"
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L["OPT_LVONLYINRANGE_DESC"] = "实时列表将只显示法术有效范围内的目标,超出范围的目标将被忽略。"
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L["OPT_MACROBIND"] = "设置宏按键"
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L["OPT_MACROBIND_DESC"] = [=[绑定一键驱散宏的按键。
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按你想設定的按键后按 'Enter' 键保存设置(鼠标需要移动到编辑区域之外)]=]
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L["OPT_MACROOPTIONS"] = "宏选项"
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L["OPT_MACROOPTIONS_DESC"] = "有关 Decursive 创建的宏的选项设置"
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L["OPT_MAGICCHARMEDCHECK_DESC"] = "选中后你将可以查看和净化受到魔法诱惑效果影响的玩家。"
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L["OPT_MAGICCHECK_DESC"] = "选中后你将可以查看和净化受到不良魔法效果影响的玩家。"
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L["OPT_MAXMFS"] = "最大单位数"
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L["OPT_MAXMFS_DESC"] = "设置在屏幕上显示的MUF的个数。"
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L["OPT_MESSAGES"] = "信息设置"
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L["OPT_MESSAGES_DESC"] = "关于提示信息的选项设置。"
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L["OPT_MFALPHA"] = "透明度"
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L["OPT_MFALPHA_DESC"] = "定义玩家没有受到负面效果影响时MUF的透明度。"
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L["OPT_MFPERFOPT"] = "性能选项"
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L["OPT_MFREFRESHRATE"] = "刷新率"
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L["OPT_MFREFRESHRATE_DESC"] = "每两次刷新之间的时间间隔"
|
||
L["OPT_MFREFRESHSPEED"] = "刷新速度"
|
||
L["OPT_MFREFRESHSPEED_DESC"] = "设置每次刷新多少个MUF。"
|
||
L["OPT_MFSCALE"] = "MUF 缩放比例"
|
||
L["OPT_MFSCALE_DESC"] = "设置微单元面板(MUF)的大小。"
|
||
L["OPT_MFSETTINGS"] = "微单元面板(MUF)选项"
|
||
L["OPT_MFSETTINGS_DESC"] = "关于微单元面板(MUF)的选项设置。"
|
||
L["OPT_MUFFOCUSBUTTON"] = "焦点按钮:"
|
||
L["OPT_MUFMOUSEBUTTONS"] = "鼠标按钮"
|
||
L["OPT_MUFMOUSEBUTTONS_DESC"] = "设置每个 MUF 鼠标按钮的警报颜色。"
|
||
L["OPT_MUFSCOLORS"] = "颜色"
|
||
L["OPT_MUFSCOLORS_DESC"] = "更改关于微单元面板(MUF)的颜色"
|
||
L["OPT_MUFTARGETBUTTON"] = "目标按钮:"
|
||
L["OPT_NOKEYWARN"] = "没有映射按键"
|
||
L["OPT_NOKEYWARN_DESC"] = "没有映射按键"
|
||
L["OPT_NOSTARTMESSAGES"] = "禁用欢迎信息"
|
||
L["OPT_NOSTARTMESSAGES_DESC"] = "移除每次登陆时在聊天框体显示的三个 Decursive 信息。"
|
||
L["OPT_PLAYSOUND_DESC"] = "有玩家受到负面效果影响时播放声音提示。"
|
||
L["OPT_POISONCHECK_DESC"] = "选中后你将可以查看和净化受到中毒效果影响的玩家。"
|
||
L["OPT_PRINT_CUSTOM_DESC"] = "提示信息将显示在自定义聊天窗口中。"
|
||
L["OPT_PRINT_ERRORS_DESC"] = "错误信息将被显示。"
|
||
L["OPT_PROFILERESET"] = "正在重置选项设置方案……"
|
||
L["OPT_RANDOMORDER_DESC"] = "随机净化玩家(不推荐使用)。"
|
||
L["OPT_READDDEFAULTSD"] = "重新加入缺省负面效果"
|
||
L["OPT_READDDEFAULTSD_DESC1"] = [=[向列表中加入所有缺失的默认负面效果。
|
||
你的自定义项目不会丢失]=]
|
||
L["OPT_READDDEFAULTSD_DESC2"] = "所有缺省负面效果都已加入列表。"
|
||
L["OPT_REMOVESKDEBCONF"] = [=[你确定要将“%s”
|
||
从不良状态忽略列表中删除吗?]=]
|
||
L["OPT_REMOVETHISDEBUFF"] = "删除"
|
||
L["OPT_REMOVETHISDEBUFF_DESC"] = "从忽略列表中删除“%s”。"
|
||
L["OPT_RESETDEBUFF"] = "重置"
|
||
L["OPT_RESETDTDCRDEFAULT"] = [=[将
|
||
%s
|
||
恢复默认值。]=]
|
||
L["OPT_RESETMUFMOUSEBUTTONS"] = "重置"
|
||
L["OPT_RESETMUFMOUSEBUTTONS_DESC"] = "重置鼠标按钮指派为默认。"
|
||
L["OPT_RESETOPTIONS"] = "恢复默认设置"
|
||
L["OPT_RESETOPTIONS_DESC"] = "将当前选项设置方案恢复到默认值"
|
||
L["OPT_RESTPROFILECONF"] = "你确定要将选项设置方案“(%s) %s”恢复默认值吗?"
|
||
L["OPT_REVERSE_LIVELIST_DESC"] = "实时列表将从下往上显示。"
|
||
L["OPT_SCANLENGTH_DESC"] = "设置实时检测的时间间隔。"
|
||
L["OPT_SHOWBORDER"] = "显示职业彩色边框"
|
||
L["OPT_SHOWBORDER_DESC"] = "MUF 边框将会显示出代表该玩家职业的颜色。"
|
||
L["OPT_SHOWCHRONO"] = "显示计时"
|
||
L["OPT_SHOWCHRONO_DESC"] = "显示单位受到不良效果的时间"
|
||
L["OPT_SHOWCHRONOTIMElEFT"] = "剩余时间"
|
||
L["OPT_SHOWCHRONOTIMElEFT_DESC"] = "显示剩余时间而不是消耗时间。"
|
||
L["OPT_SHOWHELP"] = "显示帮助信息"
|
||
L["OPT_SHOWHELP_DESC"] = "当鼠标移动到 MUF 上时显示信息提示窗口。"
|
||
L["OPT_SHOWMFS"] = "在屏幕上显示 MUF"
|
||
L["OPT_SHOWMFS_DESC"] = "如果你要打地鼠就必須选择这项。"
|
||
L["OPT_SHOWMINIMAPICON"] = "迷你地图图标"
|
||
L["OPT_SHOWMINIMAPICON_DESC"] = "开启或关闭迷你地图图标。"
|
||
L["OPT_SHOW_STEALTH_STATUS"] = "显示潜行状态"
|
||
L["OPT_SHOW_STEALTH_STATUS_DESC"] = "当玩家前行时,他的 MUF 将有一个特殊的颜色"
|
||
L["OPT_SHOWTOOLTIP_DESC"] = "在实时列表以及微单元面板(MUF)上显示信息提示。"
|
||
L["OPT_STICKTORIGHT"] = "将微单元面板(MUF)向右对齐"
|
||
L["OPT_STICKTORIGHT_DESC"] = "这个选项将会使微单元面板(MUF)向右对齐"
|
||
L["OPT_TESTLAYOUT"] = "测试布局"
|
||
L["OPT_TESTLAYOUT_DESC"] = [=[新建测试单位以测试显示布局。
|
||
(点击后稍等片刻)]=]
|
||
L["OPT_TESTLAYOUTUNUM"] = "单位数字"
|
||
L["OPT_TESTLAYOUTUNUM_DESC"] = "设置新建测试单位数字。"
|
||
L["OPT_TIECENTERANDBORDER"] = "绑定面板和边框的透明度"
|
||
L["OPT_TIECENTERANDBORDER_OPT"] = "选中时边框的透明度为面板的一半。"
|
||
L["OPT_TIE_LIVELIST_DESC"] = "实时列表将和状态条一起 显示/隐藏。"
|
||
L["OPT_TIEXYSPACING"] = "绑定水平和垂直间距。"
|
||
L["OPT_TIEXYSPACING_DESC"] = "MUF 之间的水平和垂直间距相同。"
|
||
L["OPT_UNITPERLINES"] = "每行单位数"
|
||
L["OPT_UNITPERLINES_DESC"] = "设置每行最多可显示单元面板(MUF)的个数。"
|
||
L["OPT_USERDEBUFF"] = "该负面效果不是<一键驱散>预设的效果之一"
|
||
L["OPT_XSPACING"] = "水平距离"
|
||
L["OPT_XSPACING_DESC"] = "设置 MUF 间的水平距离。"
|
||
L["OPT_YSPACING"] = "垂直距离"
|
||
L["OPT_YSPACING_DESC"] = "设置 MUF 间的垂直距离。"
|
||
L["PLAY_SOUND"] = "有玩家需要净化时播放声音提示"
|
||
L["POISON"] = "中毒"
|
||
L["POPULATE"] = "p"
|
||
L["POPULATE_LIST"] = "列表快速添加器"
|
||
L["PRINT_CHATFRAME"] = "在聊天窗口显示信息"
|
||
L["PRINT_CUSTOM"] = "在游戏画面显示信息"
|
||
L["PRINT_ERRORS"] = "显示错误信息"
|
||
L["PRIORITY_LIST"] = "设置 优先列表"
|
||
L["PRIORITY_SHOW"] = "P"
|
||
L["RANDOM_ORDER"] = "随机净化玩家"
|
||
L["REVERSE_LIVELIST"] = "反向显示实时列表"
|
||
L["SCAN_LENGTH"] = "实时检测时间间隔(秒):"
|
||
L["SHIFT"] = "Shift"
|
||
L["SHOW_MSG"] = "如果需要显示状态条,请输入 /dcrshow。"
|
||
L["SHOW_TOOLTIP"] = "在实时列表中显示信息提示"
|
||
L["SKIP_LIST_STR"] = "Decursive 忽略列表"
|
||
L["SKIP_SHOW"] = "S"
|
||
L["SPELL_FOUND"] = "找到%s法术!"
|
||
L["STEALTHED"] = "已潜行"
|
||
L["STR_CLOSE"] = "关闭"
|
||
L["STR_DCR_PRIO"] = "Decursive 优先"
|
||
L["STR_DCR_SKIP"] = "Decursive 忽略"
|
||
L["STR_GROUP"] = "小队"
|
||
L["STR_OPTIONS"] = "Decursive 选项"
|
||
L["STR_OTHER"] = "其他"
|
||
L["STR_POP"] = "快速添加列表"
|
||
L["STR_QUICK_POP"] = "快速添加器"
|
||
L["SUCCESSCAST"] = "%s %s|cFF00AA00成功施放于|r|cFF22FFFF %s|r。"
|
||
L["TARGETUNIT"] = "设为目标"
|
||
L["TIE_LIVELIST"] = "根据状态条是否可见 显示/隐藏 实时列表"
|
||
L["TOOFAR"] = "太远"
|
||
L["UNITSTATUS"] = "玩家状态:"
|
||
|
||
|
||
|
||
T._LoadedFiles["zhCN.lua"] = "2.5.1-6-gd3885c5";
|