Files
coa-decursive/Decursive/Dcr_DebuffsFrame.xml
Andrew6810 6988cc52f5 init
2022-10-21 06:52:48 -07:00

187 lines
6.9 KiB
XML

<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<!--
This file is part of Decursive.
Decursive (v 2.5.1-6-gd3885c5) add-on for World of Warcraft UI
Copyright (C) 2006-2007-2008-2009 John Wellesz (archarodim AT teaser.fr) ( http://www.2072productions.com/to/decursive.php )
Starting from 2009-10-31 and until said otherwise by its author, Decursive
is no longer free software, all rights are reserved to its author (John Wellesz).
The only official and allowed distribution means are www.2072productions.com, www.wowace.com and curse.com.
To distribute Decursive through other means a special authorization is required.
Decursive is inspired from the original "Decursive v1.9.4" by Quu.
The original "Decursive 1.9.4" is in public domain ( www.quutar.com )
Decursive is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY.
-->
<Script>
local T = DecursiveRootTable or {};
-- big ugly scary fatal error message display function {{{
if not T._FatalError then
-- the beautiful error popup : {{{ -
StaticPopupDialogs["DECURSIVE_ERROR_FRAME"] = {
text = "|cFFFF0000Decursive Error:|r\n%s",
button1 = "OK",
OnAccept = function()
return false;
end,
timeout = 0,
whileDead = 1,
hideOnEscape = 1,
showAlert = 1,
}; -- }}}
T._FatalError = function (TheError) StaticPopup_Show ("DECURSIVE_ERROR_FRAME", TheError); end
end
-- }}}
if not T._LoadedFiles or not T._LoadedFiles["Dcr_DebuffsFrame.lua"] then
if not DecursiveInstallCorrupted then T._FatalError("Decursive installation is corrupted! (Dcr_DebuffsFrame.lua not loaded)"); end;
DecursiveInstallCorrupted = true;
return;
end
-- Dcr:SetDateAndRevision("$Date: 2008-04-10 00:53:55 +0200 (jeu., 10 avr. 2008) $", "$Revision: 68827 $");
</Script>
<Frame name="DcrMUFsContainer" clampedToScreen="true" frameStrata="MEDIUM" toplevel="true" enableMouse="true" movable="true" hidden="true" parent="UIParent">
<Size>
<AbsDimension x="20" y="20" />
</Size>
<Anchors>
<Anchor point="CENTER" relativePoint="CENTER">
<Offset>
<AbsDimension x="200" y="250"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
self.UpdateYourself = true;
self.MaxUnit = 5;
self.UnitShown = 0;
</OnLoad>
</Scripts>
<Frames>
<Button name="$parentDragButton">
<Size>
<AbsDimension x="20" y="20" />
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD" />
<!--<HighlightTexture file="Interface\Buttons\ButtonHilight-Square" alphaMode="ADD" /> -->
<!--<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/> -->
<Scripts>
<OnMouseUp>
if ( self.isMoving ) then
self:GetParent():StopMovingOrSizing();
self.isMoving = false;
Dcr.MicroUnitF.DraggingHandle = false;
Dcr.MicroUnitF:SavePos();
Dcr.MicroUnitF:Place();
Dcr.MicroUnitF:SavePos();
elseif Dcr.Status.MouseOveringCorner then
Dcr:QuickAccess(self, button);
end
</OnMouseUp>
<OnMouseDown>
if ( button == "LeftButton" and IsAltKeyDown() ) then
self.isMoving = true;
Dcr.MicroUnitF.DraggingHandle = true;
self:GetParent():StartMoving();
end
</OnMouseDown>
<OnHide>
if ( self.isMoving ) then
self:GetParent():StopMovingOrSizing();
self.isMoving = false;
Dcr.MicroUnitF.DraggingHandle = false;
end
</OnHide>
<OnEnter>
Dcr.Status.MouseOveringCorner = true;
Dcr.MicroUnitF:OnCornerEnter(self);
</OnEnter>
<OnLeave>
Dcr.Status.MouseOveringCorner = false;
if (Dcr.profile.DebuffsFrameShowHelp) then
GameTooltip:Hide();
end;
</OnLeave>
</Scripts>
</Button>
</Frames>
</Frame>
<!-- Templates -->
<Cooldown name="DcrMicroUnitCDTemplate" virtual="true" hidden="true" setAllPoints="false">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="CENTER" relativePoint="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Cooldown>
<Button name="DcrMicroUnitTemplateSecure" inherits="SecureUnitButtonTemplate" virtual="true" hidden="true">
<Size>
<AbsDimension x="20" y="20"/>
</Size>
<Scripts>
<OnLoad>
Dcr.MicroUnitF:OnLoad(self);
</OnLoad>
<OnEnter>
Dcr.MicroUnitF:OnEnter(self);
</OnEnter>
<OnLeave>
Dcr.MicroUnitF:OnLeave();
</OnLeave>
</Scripts>
</Button>
<FontString name="DcrMicroUnitChronoFont" inherits="NumberFontNormalSmall" maxLines="1" text="" virtual="true"> <!-- {{{ -->
<Anchors>
<Anchor point="CENTER" relativePoint="CENTER" relativeTo="$parent">
<Offset>
<AbsDimension x="1" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Color r="0.5" g="0.1" b="0.2" a="0.6"/>
<Shadow>
<offset>
<AbsDimension x="1" y="-1" />
</offset>
<color r="0" g="0" b="0" />
</Shadow>
</FontString> <!-- }}} -->
<Script>
local T = DecursiveRootTable or {};
T._LoadedFiles["Dcr_DebuffsFrame.xml"] = "2.5.1-6-gd3885c5";
</Script>
</Ui>