--[[ This file is part of Decursive. Decursive (v 2.5.1-6-gd3885c5) add-on for World of Warcraft UI Copyright (C) 2006-2007-2008-2009 John Wellesz (archarodim AT teaser.fr) ( http://www.2072productions.com/?to=decursive.php ) This is the continued work of the original Decursive (v1.9.4) by Quu "Decursive 1.9.4" is in public domain ( www.quutar.com ) Decursive is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Decursive is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Decursive. If not, see . --]] ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- -- Simplified Chinese localization ------------------------------------------------------------------------------- --[=[ -- YOUR ATTENTION PLEASE -- -- !!!!!!! TRANSLATORS TRANSLATORS TRANSLATORS !!!!!!! -- -- Thank you very much for your interest in translating Decursive. -- Do not edit those files. Use the localization interface available at the following address: -- -- ################################################################ -- # http://wow.curseforge.com/projects/decursive/localization/ # -- ################################################################ -- -- Your translations made using this interface will be automatically included in the next release. -- --]=] local addonName, T = ...; -- big ugly scary fatal error message display function {{{ if not T._FatalError then -- the beautiful error popup : {{{ - StaticPopupDialogs["DECURSIVE_ERROR_FRAME"] = { text = "|cFFFF0000Decursive Error:|r\n%s", button1 = "OK", OnAccept = function() return false; end, timeout = 0, whileDead = 1, hideOnEscape = 1, showAlert = 1, }; -- }}} T._FatalError = function (TheError) StaticPopup_Show ("DECURSIVE_ERROR_FRAME", TheError); end end -- }}} if not T._LoadedFiles or not T._LoadedFiles["enUS.lua"] then if not DecursiveInstallCorrupted then T._FatalError("Decursive installation is corrupted! (enUS.lua not loaded)"); end; DecursiveInstallCorrupted = true; return; end local L = LibStub("AceLocale-3.0"):NewLocale("Decursive", "zhCN"); if not L then T._LoadedFiles["zhCN.lua"] = "2.5.1-6-gd3885c5"; return; end; L["ABOLISH_CHECK"] = "在施法前检测是否需要净化" L["ABOUT_AUTHOREMAIL"] = "作者 E-Mail" L["ABOUT_CREDITS"] = "贡献者" L["ABOUT_LICENSE"] = "许可" L["ABOUT_NOTES"] = "当单独、小队和团队时清除有害状态,并可使用高级过滤和优先等级系统。" L["ABOUT_OFFICIALWEBSITE"] = "官方网站" L["ABOUT_SHAREDLIBS"] = "共享库" L["ABSENT"] = "不存在 (%s)" L["AFFLICTEDBY"] = "受%s影响" L["ALT"] = "Alt" L["AMOUNT_AFFLIC"] = "实时列表显示人数:" L["ANCHOR"] = "Decursive 文字定位点" L["BINDING_NAME_DCRMUFSHOWHIDE"] = "显示或隐藏微单元面板(MUF)" L["BINDING_NAME_DCRPRADD"] = "将目标加入优先列表" L["BINDING_NAME_DCRPRCLEAR"] = "清空优先列表" L["BINDING_NAME_DCRPRLIST"] = "显示优先列表明细条目" L["BINDING_NAME_DCRPRSHOW"] = "显示/隐藏 优先列表" L["BINDING_NAME_DCRSHOW"] = "显示或隐藏一键驱散状态条" L["BINDING_NAME_DCRSHOWOPTION"] = "显示选项设置窗口" L["BINDING_NAME_DCRSKADD"] = "将目标加入忽略列表" L["BINDING_NAME_DCRSKCLEAR"] = "清空忽略列表" L["BINDING_NAME_DCRSKLIST"] = "显示忽略列表明细条目" L["BINDING_NAME_DCRSKSHOW"] = "显示/隐藏 忽略列表" L["BLACK_LENGTH"] = "黑名单持续时间: " L["BLACKLISTED"] = "黑名单" L["BLEED"] = "流血" L["CHARM"] = "魅惑" L["CLASS_HUNTER"] = "猎人" L["CLEAR_PRIO"] = "C" L["CLEAR_SKIP"] = "C" L["COLORALERT"] = "预警颜色" L["COLORCHRONOS"] = "秒表" L["COLORCHRONOS_DESC"] = "设置秒表颜色" L["COLORSTATUS"] = "设定当玩家状态是'%s'时微单元面板(MUF)的颜色" L["CTRL"] = "Ctrl" L["CURE_PETS"] = "检测并净化宠物" L["CURSE"] = "诅咒" L["DEBUG_REPORT_HEADER"] = [=[|cFF11FF33请报告此窗口的内容给 Archarodim+DcrReport@teaser.fr|r |cFF009999(使用 CTRL+A 选择所有 CTRL+C 复制文本到剪切板)|r 如果发现 Decursive 任何奇怪的行为也一并报告。]=] L["DECURSIVE_DEBUG_REPORT"] = "**** |cFFFF0000Decursive 除错报告|r ****" L["DECURSIVE_DEBUG_REPORT_NOTIFY"] = [=[一个除错报告可用!输入 |cFFFF0000/dcr general report|r 查看]=] L["DECURSIVE_DEBUG_REPORT_SHOW"] = "除错报告可用!" L["DECURSIVE_DEBUG_REPORT_SHOW_DESC"] = "显示作者需要看到的除错报告…" L["DEFAULT_MACROKEY"] = "`" L["DEV_VERSION_ALERT"] = [=[您正在使用的是开发版本的 Decursive 。 如果不想参加测试新功能与修复,得到游戏中的除错报告后发送问题给作者,请“不要使用此版本”并从 curse.com 和 wowace.com 下载最新的“稳定”版本。 这条消息只将在版本更新中显示一次 使用开发版本 Decursive 的玩家开始游戏显示此提示。]=] L["DEV_VERSION_EXPIRED"] = [=[此开发版 Decursive 已过期。 请从 CURSE.COM 或 WOWACE.COM 下载最新的开发版或使用当前稳定版。谢谢! ^_^ 此提示每两天显示一次。 说明:当用户使用过期的开发版 Decursive 登录时每次显示。]=] L["DEWDROPISGONE"] = "没有等同于 Ace3 的 DewDrop。Alt+右键点击打开选项面板。" L["DISABLEWARNING"] = [=[Decursive 已被禁用! 要重新启用,输入 |cFFFFAA44/DCR ENABLE|r]=] L["DISEASE"] = "疾病" L["DONOT_BL_PRIO"] = "不将优先列表中的玩家加入黑名单" L["FAILEDCAST"] = [=[|cFF22FFFF%s %s|r |cFFAA0000未能施放于|r %s |cFF00AAAA%s|r]=] L["FOCUSUNIT"] = "焦点单位" L["FUBARMENU"] = "FuBar 选项" L["FUBARMENU_DESC"] = "FuBar 的相关设定" L["GLOR1"] = "纪念 Glorfindal" L["GLOR2"] = "献给匆匆离我们而去的 Bertrand;他将永远被我们所铭记。" L["GLOR3"] = "纪念 Bertrand(1969-2007)" L["GLOR4"] = "对于那些在魔兽世界里遇见过 Glorfindal 的人来说,他是一个重承诺的男人,也是一个有超凡魅力的领袖。友谊和慈爱将永植于他们的心中。他在游戏中就如同在他生活中一样的无私,彬彬有礼,乐于奉献,最重要的是他对生活充满热情。他离开我们的时候才仅仅38岁,随他离去的绝不会是虚拟世界匿名的角色;在这里还有一群忠实的朋友在永远想念他。" L["GLOR5"] = "他将永远被我们所铭记。" L["HANDLEHELP"] = "拖拽移动 MUF" L["HIDE_LIVELIST"] = "隐藏实时列表" L["HIDE_MAIN"] = "隐藏状态条" L["HIDESHOW_BUTTONS"] = "显示/隐藏按钮" L["HLP_LEFTCLICK"] = "鼠标左键" L["HLP_LL_ONCLICK_TEXT"] = "由于暴雪禁用函数的缘故,点击实时列表已经不能驱散负面效果了" L["HLP_MIDDLECLICK"] = "鼠标中键" L["HLP_NOTHINGTOCURE"] = "没有可处理的负面效果!" L["HLP_RIGHTCLICK"] = "鼠标右键" L["HLP_USEXBUTTONTOCURE"] = "用 \"%s\" 來净化这个负面效果!" L["HLP_WRONGMBUTTON"] = "错误的鼠标按键!" L["IGNORE_STEALTH"] = "忽略潜行的玩家" L["IS_HERE_MSG"] = "一键驱散已经启动,请核对相关设置。" L["LIST_ENTRY_ACTIONS"] = [=[|cFF33AA33[CTRL]|r+单击:删除 |cFF33AA33左键|r单击:上移 |cFF33AA33右键|r单击:下移 |cFF33AA33[SHIFT]+左键|r单击:移到顶端 |cFF33AA33[SHIFT]+右键|r单击:移到底端]=] L["MACROKEYALREADYMAPPED"] = [=[警告: 一键驱散的宏绑定按键 [%s] 先前绑定到 '%s' 。 当你设置別的宏按键后一键驱散会恢复此按键原有的动作。]=] L["MACROKEYMAPPINGFAILED"] = "按键 [%s] 不能绑定到一键驱散的宏!" L["MACROKEYMAPPINGSUCCESS"] = "按键 [%s] 已成功绑定到一键驱散的宏。" L["MACROKEYNOTMAPPED"] = "未绑定一键驱散的宏按键,你可以通过设置选项来设置该功能。" L["MAGIC"] = "魔法" L["MAGICCHARMED"] = "魔法魅惑" L["MISSINGUNIT"] = "丢失单位" L["NORMAL"] = "一般" L["NOSPELL"] = "没有相关技能" L["OPT_ABOLISHCHECK_DESC"] = "设置是否显示和净化带有“驱毒术”增益效果的玩家。" L["OPT_ABOUT"] = "关于" L["OPT_ADDDEBUFF"] = "新增" L["OPT_ADDDEBUFF_DESC"] = "向列表中新增一个负面效果。" L["OPT_ADDDEBUFFFHIST"] = "新增一个最近受到的负面效果" L["OPT_ADDDEBUFFFHIST_DESC"] = "从历史记录中新增一个负面效果" L["OPT_ADDDEBUFF_USAGE"] = "<负面效果名称>" L["OPT_ADVDISP"] = "高级显示选项" L["OPT_ADVDISP_DESC"] = "允许分别设置面板和边框的透明度,以及 MUF 的间距。" L["OPT_AFFLICTEDBYSKIPPED"] = "%s受到%s的影响,但将被忽略。" L["OPT_ALWAYSIGNORE"] = "不在战斗状态时也忽略" L["OPT_ALWAYSIGNORE_DESC"] = "选中后不在状态时此负面效果也会被忽略。" L["OPT_AMOUNT_AFFLIC_DESC"] = "设置实时列表显示的最大玩家数目。" L["OPT_ANCHOR_DESC"] = "设置自定义信息面板的定位点。" L["OPT_AUTOHIDEMFS"] = "自动隐藏" L["OPT_AUTOHIDEMFS_DESC"] = "选择何时自动隐藏微单元面板(MUF)" L["OPT_BLACKLENTGH_DESC"] = "设置被暂时加入黑名单的玩家在名单中停留的时间。" L["OPT_BLEEDCHECK_DESC"] = "选中后你将可以查看和移除流血效果(CoA:如「灼烧术」等可清除流血机制的法术)" L["OPT_BORDERTRANSP"] = "边框透明度" L["OPT_BORDERTRANSP_DESC"] = "设置边框的透明度。" L["OPT_CENTERTRANSP"] = "面板透明度" L["OPT_CENTERTRANSP_DESC"] = "设置面板的透明度" L["OPT_CHARMEDCHECK_DESC"] = "选中后你将可以查看和处理被诱惑的玩家。" L["OPT_CHATFRAME_DESC"] = "提示信息将显示在默认聊天窗口中。" L["OPT_CHECKOTHERPLAYERS"] = "检查其他玩家" L["OPT_CHECKOTHERPLAYERS_DESC"] = "显示当前小队或团队玩家 Decursive 版本(不能显示 Decursive 2.4.6之前的版本)。" L["OPT_CREATE_VIRTUAL_DEBUFF"] = "创建一个虚拟的测试用负面效果" L["OPT_CREATE_VIRTUAL_DEBUFF_DESC"] = "让你看看出现负面效果时的界面是什么样子" L["OPT_CUREPETS_DESC"] = "宠物也会被检查和净化。" L["OPT_CURINGOPTIONS"] = "净化选项" L["OPT_CURINGOPTIONS_DESC"] = "关于净化过程的选项设置。" L["OPT_CURINGOPTIONS_EXPLANATION"] = [=[ 选择你想要治疗的伤害类型,未经检查的类型将被 Decursive 完全忽略。 绿色数字确定优先的伤害。这一优先事项将影响几方面: - 如果一个玩家获得许多类型的减益效果,Decursive 将优先显示。 - 鼠标按钮点击将治疗减益(第一法术是左键点击,第二法术是右键点击,等等…) 所有这一切的说明文档(请见): http://www.wowace.com/addons/decursive/]=] L["OPT_CURINGORDEROPTIONS"] = "净化顺序设置" L["OPT_CURSECHECK_DESC"] = "选中后你将可以查看和净化受到诅咒效果影响的玩家。" L["OPT_DEBCHECKEDBYDEF"] = [=[ 默认被选中 ]=] L["OPT_DEBUFFENTRY_DESC"] = "选择在战斗中哪些受到此负面效果影响的职业将被忽略。" L["OPT_DEBUFFFILTER"] = "负面效果过滤" L["OPT_DEBUFFFILTER_DESC"] = "根据名称和职业选择在战斗中要过滤掉的负面效果" L["OPT_DISABLEMACROCREATION"] = "禁止创建宏" L["OPT_DISABLEMACROCREATION_DESC"] = "Decursive 宏将不再创建和保留" L["OPT_DISEASECHECK_DESC"] = "选中后你将可以查看和净化受到疾病效果影响的玩家。" L["OPT_DISPLAYOPTIONS"] = "显示选项" L["OPT_DONOTBLPRIO_DESC"] = "优先列表中的玩家不会被加入黑名单。" L["OPT_ENABLEDEBUG"] = "启用除错" L["OPT_ENABLEDEBUG_DESC"] = "启用除错输出" L["OPT_ENABLEDECURSIVE"] = "启用 Decursive" L["OPT_FILTEROUTCLASSES_FOR_X"] = "在战斗中指定的职业%q将被忽略。" L["OPT_GENERAL"] = "一般选项" L["OPT_GROWDIRECTION"] = "反向显示 MUF" L["OPT_GROWDIRECTION_DESC"] = "MUF 将从下向上显示。" L["OPT_HIDELIVELIST_DESC"] = "显示所有受到负面效果影响的玩家列表。" L["OPT_HIDEMFS_GROUP"] = "单人/小队" L["OPT_HIDEMFS_GROUP_DESC"] = "不在团队中时隐藏微单元面板(MUF)" L["OPT_HIDEMFS_NEVER"] = "从不" L["OPT_HIDEMFS_NEVER_DESC"] = "从不隐藏" L["OPT_HIDEMFS_SOLO"] = "单人" L["OPT_HIDEMFS_SOLO_DESC"] = "在没有组队或者团队时隐藏微单元面板(MUF)" L["OPT_HIDEMUFSHANDLE"] = "隐藏 MUF 表头" L["OPT_HIDEMUFSHANDLE_DESC"] = "隐藏微单元面板(MUF)表头并禁止移动。" L["OPT_IGNORESTEALTHED_DESC"] = "处于潜行状态的玩家会被忽略。" L["OPTION_MENU"] = "选项设置" L["OPT_LIVELIST"] = "实时列表" L["OPT_LIVELIST_DESC"] = "关于实时列表的选项设置。" L["OPT_LLALPHA"] = "实时列表透明度" L["OPT_LLALPHA_DESC"] = "改变一键驱散状态条面和实时列表的透明度(状态条必须可见)" L["OPT_LLSCALE"] = "设置实时列表缩放比例" L["OPT_LLSCALE_DESC"] = "设置状态条以及其实时列表的大小(状态条必须显示)" L["OPT_LVONLYINRANGE"] = "只显示法术有效范围内的目标" L["OPT_LVONLYINRANGE_DESC"] = "实时列表将只显示法术有效范围内的目标,超出范围的目标将被忽略。" L["OPT_MACROBIND"] = "设置宏按键" L["OPT_MACROBIND_DESC"] = [=[绑定一键驱散宏的按键。 按你想設定的按键后按 'Enter' 键保存设置(鼠标需要移动到编辑区域之外)]=] L["OPT_MACROOPTIONS"] = "宏选项" L["OPT_MACROOPTIONS_DESC"] = "有关 Decursive 创建的宏的选项设置" L["OPT_MAGICCHARMEDCHECK_DESC"] = "选中后你将可以查看和净化受到魔法诱惑效果影响的玩家。" L["OPT_MAGICCHECK_DESC"] = "选中后你将可以查看和净化受到不良魔法效果影响的玩家。" L["OPT_MAXMFS"] = "最大单位数" L["OPT_MAXMFS_DESC"] = "设置在屏幕上显示的MUF的个数。" L["OPT_MESSAGES"] = "信息设置" L["OPT_MESSAGES_DESC"] = "关于提示信息的选项设置。" L["OPT_MFALPHA"] = "透明度" L["OPT_MFALPHA_DESC"] = "定义玩家没有受到负面效果影响时MUF的透明度。" L["OPT_MFPERFOPT"] = "性能选项" L["OPT_MFREFRESHRATE"] = "刷新率" L["OPT_MFREFRESHRATE_DESC"] = "每两次刷新之间的时间间隔" L["OPT_MFREFRESHSPEED"] = "刷新速度" L["OPT_MFREFRESHSPEED_DESC"] = "设置每次刷新多少个MUF。" L["OPT_MFSCALE"] = "MUF 缩放比例" L["OPT_MFSCALE_DESC"] = "设置微单元面板(MUF)的大小。" L["OPT_MFSETTINGS"] = "微单元面板(MUF)选项" L["OPT_MFSETTINGS_DESC"] = "关于微单元面板(MUF)的选项设置。" L["OPT_MUFFOCUSBUTTON"] = "焦点按钮:" L["OPT_MUFMOUSEBUTTONS"] = "鼠标按钮" L["OPT_MUFMOUSEBUTTONS_DESC"] = "设置每个 MUF 鼠标按钮的警报颜色。" L["OPT_MUFSCOLORS"] = "颜色" L["OPT_MUFSCOLORS_DESC"] = "更改关于微单元面板(MUF)的颜色" L["OPT_MUFTARGETBUTTON"] = "目标按钮:" L["OPT_NOKEYWARN"] = "没有映射按键" L["OPT_NOKEYWARN_DESC"] = "没有映射按键" L["OPT_NOSTARTMESSAGES"] = "禁用欢迎信息" L["OPT_NOSTARTMESSAGES_DESC"] = "移除每次登陆时在聊天框体显示的三个 Decursive 信息。" L["OPT_PLAYSOUND_DESC"] = "有玩家受到负面效果影响时播放声音提示。" L["OPT_POISONCHECK_DESC"] = "选中后你将可以查看和净化受到中毒效果影响的玩家。" L["OPT_PRINT_CUSTOM_DESC"] = "提示信息将显示在自定义聊天窗口中。" L["OPT_PRINT_ERRORS_DESC"] = "错误信息将被显示。" L["OPT_PROFILERESET"] = "正在重置选项设置方案……" L["OPT_RANDOMORDER_DESC"] = "随机净化玩家(不推荐使用)。" L["OPT_READDDEFAULTSD"] = "重新加入缺省负面效果" L["OPT_READDDEFAULTSD_DESC1"] = [=[向列表中加入所有缺失的默认负面效果。 你的自定义项目不会丢失]=] L["OPT_READDDEFAULTSD_DESC2"] = "所有缺省负面效果都已加入列表。" L["OPT_REMOVESKDEBCONF"] = [=[你确定要将“%s” 从不良状态忽略列表中删除吗?]=] L["OPT_REMOVETHISDEBUFF"] = "删除" L["OPT_REMOVETHISDEBUFF_DESC"] = "从忽略列表中删除“%s”。" L["OPT_RESETDEBUFF"] = "重置" L["OPT_RESETDTDCRDEFAULT"] = [=[将 %s 恢复默认值。]=] L["OPT_RESETMUFMOUSEBUTTONS"] = "重置" L["OPT_RESETMUFMOUSEBUTTONS_DESC"] = "重置鼠标按钮指派为默认。" L["OPT_RESETOPTIONS"] = "恢复默认设置" L["OPT_RESETOPTIONS_DESC"] = "将当前选项设置方案恢复到默认值" L["OPT_RESTPROFILECONF"] = "你确定要将选项设置方案“(%s) %s”恢复默认值吗?" L["OPT_REVERSE_LIVELIST_DESC"] = "实时列表将从下往上显示。" L["OPT_SCANLENGTH_DESC"] = "设置实时检测的时间间隔。" L["OPT_SHOWBORDER"] = "显示职业彩色边框" L["OPT_SHOWBORDER_DESC"] = "MUF 边框将会显示出代表该玩家职业的颜色。" L["OPT_SHOWCHRONO"] = "显示计时" L["OPT_SHOWCHRONO_DESC"] = "显示单位受到不良效果的时间" L["OPT_SHOWCHRONOTIMElEFT"] = "剩余时间" L["OPT_SHOWCHRONOTIMElEFT_DESC"] = "显示剩余时间而不是消耗时间。" L["OPT_SHOWHELP"] = "显示帮助信息" L["OPT_SHOWHELP_DESC"] = "当鼠标移动到 MUF 上时显示信息提示窗口。" L["OPT_SHOWMFS"] = "在屏幕上显示 MUF" L["OPT_SHOWMFS_DESC"] = "如果你要打地鼠就必須选择这项。" L["OPT_SHOWMINIMAPICON"] = "迷你地图图标" L["OPT_SHOWMINIMAPICON_DESC"] = "开启或关闭迷你地图图标。" L["OPT_SHOW_STEALTH_STATUS"] = "显示潜行状态" L["OPT_SHOW_STEALTH_STATUS_DESC"] = "当玩家前行时,他的 MUF 将有一个特殊的颜色" L["OPT_SHOWTOOLTIP_DESC"] = "在实时列表以及微单元面板(MUF)上显示信息提示。" L["OPT_STICKTORIGHT"] = "将微单元面板(MUF)向右对齐" L["OPT_STICKTORIGHT_DESC"] = "这个选项将会使微单元面板(MUF)向右对齐" L["OPT_TESTLAYOUT"] = "测试布局" L["OPT_TESTLAYOUT_DESC"] = [=[新建测试单位以测试显示布局。 (点击后稍等片刻)]=] L["OPT_TESTLAYOUTUNUM"] = "单位数字" L["OPT_TESTLAYOUTUNUM_DESC"] = "设置新建测试单位数字。" L["OPT_TIECENTERANDBORDER"] = "绑定面板和边框的透明度" L["OPT_TIECENTERANDBORDER_OPT"] = "选中时边框的透明度为面板的一半。" L["OPT_TIE_LIVELIST_DESC"] = "实时列表将和状态条一起 显示/隐藏。" L["OPT_TIEXYSPACING"] = "绑定水平和垂直间距。" L["OPT_TIEXYSPACING_DESC"] = "MUF 之间的水平和垂直间距相同。" L["OPT_UNITPERLINES"] = "每行单位数" L["OPT_UNITPERLINES_DESC"] = "设置每行最多可显示单元面板(MUF)的个数。" L["OPT_USERDEBUFF"] = "该负面效果不是<一键驱散>预设的效果之一" L["OPT_XSPACING"] = "水平距离" L["OPT_XSPACING_DESC"] = "设置 MUF 间的水平距离。" L["OPT_YSPACING"] = "垂直距离" L["OPT_YSPACING_DESC"] = "设置 MUF 间的垂直距离。" L["PLAY_SOUND"] = "有玩家需要净化时播放声音提示" L["POISON"] = "中毒" L["POPULATE"] = "p" L["POPULATE_LIST"] = "列表快速添加器" L["PRINT_CHATFRAME"] = "在聊天窗口显示信息" L["PRINT_CUSTOM"] = "在游戏画面显示信息" L["PRINT_ERRORS"] = "显示错误信息" L["PRIORITY_LIST"] = "设置 优先列表" L["PRIORITY_SHOW"] = "P" L["RANDOM_ORDER"] = "随机净化玩家" L["REVERSE_LIVELIST"] = "反向显示实时列表" L["SCAN_LENGTH"] = "实时检测时间间隔(秒):" L["SHIFT"] = "Shift" L["SHOW_MSG"] = "如果需要显示状态条,请输入 /dcrshow。" L["SHOW_TOOLTIP"] = "在实时列表中显示信息提示" L["SKIP_LIST_STR"] = "Decursive 忽略列表" L["SKIP_SHOW"] = "S" L["SPELL_FOUND"] = "找到%s法术!" L["STEALTHED"] = "已潜行" L["STR_CLOSE"] = "关闭" L["STR_DCR_PRIO"] = "Decursive 优先" L["STR_DCR_SKIP"] = "Decursive 忽略" L["STR_GROUP"] = "小队" L["STR_OPTIONS"] = "Decursive 选项" L["STR_OTHER"] = "其他" L["STR_POP"] = "快速添加列表" L["STR_QUICK_POP"] = "快速添加器" L["SUCCESSCAST"] = "%s %s|cFF00AA00成功施放于|r|cFF22FFFF %s|r。" L["TARGETUNIT"] = "设为目标" L["TIE_LIVELIST"] = "根据状态条是否可见 显示/隐藏 实时列表" L["TOOFAR"] = "太远" L["UNITSTATUS"] = "玩家状态:" T._LoadedFiles["zhCN.lua"] = "2.5.1-6-gd3885c5";