The Micro-Unit Frames (MUFs) ============================ Decursive makes your life easier, it clearly shows you who is afflicted by something you can remove, this is done using **Micro-unit-frames (MUFs)**. A micro-unit-frame is a little square on your screen that *changes its appearance according to the unit status*. If you click on a MUF, it casts a cleaning spell, **the choice of the spell depends of the mouse button you click**, Decursive manages the button mapping automatically. MUFs have several colors (which can be configured): - **Full red**: the unit is in range and is afflicted by something you can cure by left-clicking on the MUF. - **Transparent red**: the unit is out of range and afflicted by something you could cure by left-clicking on the MUF - **Full blue**: idem as red but with right-clicking instead of left-clicking. - **Full orange**: idem as blue or red but with ctrl-left-clicking. - **Transparent grey**: The unit does not exists anymore. - **Dark Transparent green**: the unit is in scan range and is not afflicted by something you can cure. - **Transparent purple**: The unit is too far to be scanned or cured. - **Transparent light-green**: The unit is cloaked. - **Any color but with a little green square in the middle**: the unit is Mind-Controlled (Charmed). - **Black**: the unit has been blacklisted because it was *out of line of sight* when you tried to cure it, the time in blacklist can be change in the options. *The information above are also indicated by tool-tips in the game when you hover the MUFs.* *MUFs display is done according to your settings*, **you can change every aspects of the MUFs** (size, spacing, number, colors, grow directions, etc...), look in the *Micro unit frame* configuration options. MUFs are very discreet when no action is required, you can see right through them. *You can change the spell mapping when you are not in combat*, **the mapping is done according to your cure priorities** ; go to the "curing options", the priorities are indicated by green numbers in front of the affliction types. Besides casting, MUFs allow you to *target* the units by *Middle-clicking*, *Ctrl-Middle-Clicking* will focus them. (To clear the focused unit, use the command /clearfocus) **MUFs are organized intelligently by default**, you're always first then the rest of your group, the groups after yours, the group before yours and the **pets (you can choose to monitor them or not)** and, at last, your focused unit (changed using the command /focus 'name' or by *Ctrl-Middle-Clicking* on a MUF). **You can completely change this order by using the priority and skip list, a very manageable list of players.** (see [Decursive usage][user-actions] for more information) **IMPORTANT:** TO MOVE THE MUFS, ALT-CLICK AND HOLD THE HANDLE JUST ABOVE THE FIRST MUF (IT HAS THE SAME SIZE AS A MUF AND HIGHLIGHTS WHEN YOUR MOUSE POINTER IS OVER IT). *This handle has several uses, a tooltip explains them all.* *See also:* - [Decursive usage][user-actions] - [Decursive Macro documentation][mouse-over macro] - [Frequently Asked Questions][FAQ] *try this before asking any question* - [commands][] [MUFs]: http://www.wowace.com/projects/decursive/pages/main/mufs/ "Micro Unit Frames" [MUF]: http://www.wowace.com/projects/decursive/pages/main/mufs/ "Micro Unit Frame" [FAQ]: http://www.wowace.com/projects/decursive/pages/main/faq/ "F.A.Q section" [mouse-over macro]: http://www.wowace.com/projects/decursive/pages/main/macro/ "Decursive's mouse-over macro documentation" [commands]: http://www.wowace.com/projects/decursive/pages/main/commands/ "Command lines" [user-actions]: http://www.wowace.com/projects/decursive/pages/main/user-actions/ "Decursive, user possible actions"