feat(bleed): add DC.BLEED synthetic dispel type, wire Cauterize, bump 1.1.8
UnitAura returns "" for the dispel type on bleeds (mechanic 15 is not a Blizzard dispel category). New Dcr_BleedIDs.lua ships 1491 bleed-aura spell IDs auto-generated from coa-db Postgres (effect=APPLY_AURA, aura=PERIODIC_DAMAGE, mechanic=BLEED). GetUnitDebuff now pulls spellId and re-tags untyped debuffs as "Bleed" when the ID is in that set. DC.BLEED = 128, registered in TypeNames / TypeColors (dark red AA1111 to read distinct from CHARMED's bright red), CureOrder default 7, AuthorizedKeys/Values, options-UI checkbox, and all eight locales. Cauterize (560749) now lists DC.BLEED alongside MAGIC + POISON so the Pyromancer cleanse covers what the spell actually does in-game. Regenerate Dcr_BleedIDs.lua with the SQL header inside the file.
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@@ -79,6 +79,7 @@ function D:GetDefaultsSettings()
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[DC.POISON] = 4,
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[DC.DISEASE] = 5,
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[DC.CHARMED] = 6,
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[DC.BLEED] = 7,
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},
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},
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@@ -1599,6 +1600,17 @@ local function GetOptions()
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disabled = function() return not D.Status.CuringSpells[DC.CHARMED] end,
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order = 146
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},
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CureBleed = {
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type = "toggle",
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name = " "..L["BLEED"],
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desc = L["OPT_BLEEDCHECK_DESC"],
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get = function() return D:GetCureCheckBoxStatus(DC.BLEED) end,
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set = function()
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D:SetCureOrder (DC.BLEED);
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end,
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disabled = function() return not D.Status.CuringSpells[DC.BLEED] end,
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order = 147
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},
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}
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}, -- }}}
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@@ -1776,6 +1788,7 @@ local TypesToUName = {
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[DC.POISON] = "POISON",
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[DC.DISEASE] = "DISEASE",
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[DC.CHARMED] = "CHARM",
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[DC.BLEED] = "BLEED",
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}
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local CureCheckBoxes = false;
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@@ -1803,6 +1816,7 @@ function D:CheckCureOrder ()
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[DC.POISON] = 4,
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[DC.DISEASE] = 5,
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[DC.CHARMED] = 6,
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[DC.BLEED] = 7,
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};
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local AuthorizedValues = {
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[false] = true; -- LOL Yes, it's TRUE tnat FALSE is an authorized value xD
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@@ -1819,6 +1833,8 @@ function D:CheckCureOrder ()
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[-15] = DC.DISEASE,
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[6] = DC.CHARMED,
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[-16] = DC.CHARMED,
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[7] = DC.BLEED,
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[-17] = DC.BLEED,
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};
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local GivenValues = {};
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