Added OG9 spell IDs and removed old disable check code (#4)
* Added OG9 spell ids * minor formatting * removed old "disable" code for some players original author didn't like * ascension version change * missed a call to chjeckplayer
This commit is contained in:
@@ -290,8 +290,8 @@ function D:GetDefaultsSettings()
|
||||
-- those debuffs prevent us from curing the unit
|
||||
DebuffsToIgnore = {
|
||||
[DS["Phase Shift"]] = true,
|
||||
[DS["Banish"]] = true,
|
||||
[DS["Frost Trap Aura"]] = true,
|
||||
[DS["Banish"]] = true,
|
||||
[DS["Frost Trap Aura"]] = true,
|
||||
},
|
||||
|
||||
-- thoses debuffs are in fact buffs...
|
||||
@@ -301,7 +301,7 @@ function D:GetDefaultsSettings()
|
||||
[DS["MDREAMLESSSLEEP"]] = true,
|
||||
[DS["DCR_LOC_MINDVISION"]] = true,
|
||||
[DS["MUTATINGINJECTION"]] = true,
|
||||
[DS["Arcane Blast"]] = true,
|
||||
[DS["Arcane Blast"]] = true,
|
||||
},
|
||||
|
||||
DebuffAlwaysSkipList = {
|
||||
|
||||
Reference in New Issue
Block a user