Added OG9 spell IDs and removed old disable check code (#4)

* Added OG9 spell ids

* minor formatting

* removed old "disable" code for some players original author didn't like

* ascension version change

* missed a call to chjeckplayer
This commit is contained in:
Jeremy P
2025-11-09 09:38:34 -08:00
committed by GitHub
parent 11e6d69786
commit 8d647691b8
4 changed files with 187 additions and 184 deletions
+3 -3
View File
@@ -290,8 +290,8 @@ function D:GetDefaultsSettings()
-- those debuffs prevent us from curing the unit
DebuffsToIgnore = {
[DS["Phase Shift"]] = true,
[DS["Banish"]] = true,
[DS["Frost Trap Aura"]] = true,
[DS["Banish"]] = true,
[DS["Frost Trap Aura"]] = true,
},
-- thoses debuffs are in fact buffs...
@@ -301,7 +301,7 @@ function D:GetDefaultsSettings()
[DS["MDREAMLESSSLEEP"]] = true,
[DS["DCR_LOC_MINDVISION"]] = true,
[DS["MUTATINGINJECTION"]] = true,
[DS["Arcane Blast"]] = true,
[DS["Arcane Blast"]] = true,
},
DebuffAlwaysSkipList = {