Added OG9 spell IDs and removed old disable check code (#4)

* Added OG9 spell ids

* minor formatting

* removed old "disable" code for some players original author didn't like

* ascension version change

* missed a call to chjeckplayer
This commit is contained in:
Jeremy P
2025-11-09 09:38:34 -08:00
committed by GitHub
parent 11e6d69786
commit 8d647691b8
4 changed files with 187 additions and 184 deletions
-1
View File
@@ -305,7 +305,6 @@ function D:PLAYER_ALIVE()
D:Debug("|cFFFF0000PLAYER_ALIVE|r");
D:ReConfigure();
self:UnregisterEvent("PLAYER_ALIVE");
D:CheckPlayer();
end
function D:LEARNED_SPELL_IN_TAB()