fix: reset Bleed cure state in Configure + map CureBleed checkbox; port icon/border textures .tga->BLP

This commit is contained in:
2026-05-29 10:43:54 +02:00
parent f87b41960d
commit 6a686f9a2d
12 changed files with 8 additions and 6 deletions
+1 -1
View File
@@ -397,7 +397,7 @@ do
if D.LiveList.TestItemDisplayed and i == 1 and Unit ~= "target" and Unit ~= "mouseover" and UnitExists(Unit) then
D:Debug("|cFFFF0000Setting test debuff for %s (debuff %d)|r", Unit, i);
return "Test item", DC.TypeNames[D.Status.ReversedCureOrder[1]], 2, "Interface\\AddOns\\Decursive\\iconON.tga", D.LiveList.TestItemDisplayed + 70;
return "Test item", DC.TypeNames[D.Status.ReversedCureOrder[1]], 2, "Interface\\AddOns\\Decursive\\iconON.blp", D.LiveList.TestItemDisplayed + 70;
end
--D:Debug("|cFFFF0000Getting debuffs for %s , id = %d|r", Unit, i);