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The Micro-Unit Frames (MUFs)
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============================
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Decursive makes your life easier, it clearly shows you who is afflicted by
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something you can remove, this is done using **Micro-unit-frames (MUFs)**.
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A micro-unit-frame is a little square on your screen that *changes its appearance
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according to the unit status*. If you click on a MUF, it casts a cleaning
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spell, **the choice of the spell depends of the mouse button you click**, Decursive
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manages the button mapping automatically.
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MUFs have several colors (which can be configured):
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- **Full red**: the unit is in range and is afflicted by something you can cure by
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left-clicking on the MUF.
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- **Transparent red**: the unit is out of range and afflicted by something you could
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cure by left-clicking on the MUF
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- **Full blue**: idem as red but with right-clicking instead of left-clicking.
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- **Full orange**: idem as blue or red but with ctrl-left-clicking.
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- **Transparent grey**: The unit does not exists anymore.
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- **Dark Transparent green**: the unit is in scan range and is not afflicted by
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something you can cure.
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- **Transparent purple**: The unit is too far to be scanned or cured.
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- **Transparent light-green**: The unit is cloaked.
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- **Any color but with a little green square in the middle**: the unit is
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Mind-Controlled (Charmed).
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- **Black**: the unit has been blacklisted because it was *out of line of sight* when you
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tried to cure it, the time in blacklist can be change in the options.
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*The information above are also indicated by tool-tips in the game when you hover the MUFs.*
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*MUFs display is done according to your settings*, **you can change every aspects
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of the MUFs** (size, spacing, number, colors, grow directions, etc...), look in the *Micro unit
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frame* configuration options.
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MUFs are very discreet when no action is required, you can see right through
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them.
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*You can change the spell mapping when you are not in combat*, **the mapping is
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done according to your cure priorities** ; go to the "curing options", the
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priorities are indicated by green numbers in front of the affliction types.
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Besides casting, MUFs allow you to *target* the units by *Middle-clicking*,
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*Ctrl-Middle-Clicking* will focus them. (To clear the focused unit, use the
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command /clearfocus)
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**MUFs are organized intelligently by default**, you're always first then the rest
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of your group, the groups after yours, the group before yours and the **pets (you
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can choose to monitor them or not)** and, at last, your focused unit (changed
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using the command /focus 'name' or by *Ctrl-Middle-Clicking* on a MUF).
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**You can completely change this order by using the priority and skip list, a
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very manageable list of players.** (see [Decursive usage][user-actions] for more information)
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**IMPORTANT:**
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TO MOVE THE MUFS, ALT-CLICK AND HOLD THE HANDLE JUST ABOVE THE FIRST MUF (IT
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HAS THE SAME SIZE AS A MUF AND HIGHLIGHTS WHEN YOUR MOUSE POINTER IS OVER IT).
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*This handle has several uses, a tooltip explains them all.*
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*See also:*
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- [Decursive usage][user-actions]
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- [Decursive Macro documentation][mouse-over macro]
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- [Frequently Asked Questions][FAQ] *try this before asking any question*
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- [commands][]
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[MUFs]: http://www.wowace.com/projects/decursive/pages/main/mufs/ "Micro Unit Frames"
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[MUF]: http://www.wowace.com/projects/decursive/pages/main/mufs/ "Micro Unit Frame"
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[FAQ]: http://www.wowace.com/projects/decursive/pages/main/faq/ "F.A.Q section"
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[mouse-over macro]: http://www.wowace.com/projects/decursive/pages/main/macro/ "Decursive's mouse-over macro documentation"
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[commands]: http://www.wowace.com/projects/decursive/pages/main/commands/ "Command lines"
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[user-actions]: http://www.wowace.com/projects/decursive/pages/main/user-actions/ "Decursive, user possible actions"
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