Files
coa-dbm/DBM-Naxx/PlagueQuarter/Noth.lua
T
Szyler dc8afd6584 5.19b (#4)
Co-authored-by: Szyler <Szyler@Szyler.com>
2024-03-03 11:23:13 -07:00

144 lines
4.1 KiB
Lua

local mod = DBM:NewMod("Noth", "DBM-Naxx", 3)
local L = mod:GetLocalizedStrings()
mod:SetRevision(("$Revision: 2248 $"):sub(12, -3))
mod:SetCreatureID(15954)
mod:RegisterCombat("combat")
mod:RegisterEvents(
"SPELL_CAST_SUCCESS",
"SPELL_CAST_START",
"SPELL_AURA_APPLIED",
"SPELL_AURA_APPLIED_DOSE",
"PLAYER_ALIVE",
"UNIT_HEALTH",
"UNIT_DIED",
"CHAT_MSG_RAID_BOSS_EMOTE"
)
-----TELEPORT-----
local warnIntermissionNow = mod:NewAnnounce("Intermission now", 2, 46573, nil, "Show warning for Noth teleporting to the balcony")
local warnIntermissionSoon = mod:NewAnnounce("Intermission soon", 2, 46573, nil, "Show pre-warning for Noth teleporting to the balcony")
local timerTeleportBack = mod:NewTimer(60, "Noth returns to the battlefield", 46573, nil, "Show timer for Noth teleporting from the balcony")
local warnNothReturn = mod:NewAnnounce("Noth has returned to the battlefield", 46573, nil, "Show warning for Noth returning from the balcony")
-----CURSE-----
local timerCurse = mod:NewNextTimer(30, 2123805)
local warnCurse = mod:NewSpellAnnounce(2123805, 2)
local specWarnCurse = mod:NewSpecialWarningYou(2123805)
-----Adds-----
local timerWarriorSkeletons = mod:NewTimer(30,"Wave of Warrior Skeletons", 52611)
local timerSkeletonWave = mod:NewTimer(26, "Wave of Skeletons", 52611)
local timerArcaneExplo = mod:NewNextTimer(30, 2123828)
--Rise, my soldiers! Rise and fight once more!
-----MISC-----
-- local berserkTimer = mod:NewBerserkTimer(375)
local phase = 0
local prePhase = 0
local curseSpam = 0
-----BOSS FUNCTIONS-----
function mod:OnCombatStart(delay)
phase = 0
prePhase = 0
curseSpam = 0
self:ScheduleMethod(0-delay,"NothFight")
end
function mod:Intermission()
warnIntermissionNow:Show()
timerCurse:Stop()
timerWarriorSkeletons:Stop()
timerArcaneExplo:Start(15)
timerSkeletonWave:Start(10)
self:UnscheduleMethod("WarriorSkeletons")
self:ScheduleMethod(15,"SkeletonWaves")
timerTeleportBack:Start()
self:ScheduleMethod(60, "NothFight")
end
function mod:NothFight()
timerWarriorSkeletons:Start(22)
timerCurse:Start()
self:ScheduleMethod(22,"WarriorSkeletons")
if phase >= 1 then
warnNothReturn:Show()
end
end
function mod:WarriorSkeletons()
timerWarriorSkeletons:Start()
self:ScheduleMethod(30,"WarriorSkeletons")
end
function mod:SkeletonWaves()
timerSkeletonWave:Start()
timerArcaneExplo:Start()
end
function mod:SPELL_AURA_APPLIED(args)
if args:IsSpellID(2123805) and DBM:AntiSpam(5,1) then
if args:IsPlayer() then
specWarnCurse:Show()
end
timerCurse:Start()
end
end
function mod:SPELL_AURA_APPLIED_DOSE(args)
if args:IsSpellID(29213, 54835, 350288) then
if args:IsPlayer() then
specWarnCurse:Show();
end
end
end
function mod:UNIT_HEALTH(uId)
if self:GetUnitCreatureId(uId) == 15954 and UnitHealth(uId) / UnitHealthMax(uId) <= 0.80 and prePhase ==0 then
warnIntermissionSoon:Show()
prePhase = 1
-- end
--if self:GetUnitCreatureId(uId) == 15954 and UnitHealth(uId) / UnitHealthMax(uId) <= 0.753 and phase ==0 then
--self:ScheduleMethod(0,"Intermission")
--phase = 1
--end
elseif self:GetUnitCreatureId(uId) == 15954 and UnitHealth(uId) / UnitHealthMax(uId) <= 0.55 and prePhase ==1 then
warnIntermissionSoon:Show()
prePhase = 2
-- end
--if self:GetUnitCreatureId(uId) == 15954 and UnitHealth(uId) / UnitHealthMax(uId) <= 0.503 and phase ==1 then
-- self:ScheduleMethod(0,"Intermission")
-- phase = 2
--end
elseif self:GetUnitCreatureId(uId) == 15954 and UnitHealth(uId) / UnitHealthMax(uId) <= 0.30 and prePhase ==2 then
warnIntermissionSoon:Show()
prePhase = 3
-- end
--if self:GetUnitCreatureId(uId) == 15954 and UnitHealth(uId) / UnitHealthMax(uId) <= 0.253 and phase ==2 then
-- self:ScheduleMethod(0,"Intermission")
-- phase = 3
--end
end
end
function mod:CHAT_MSG_RAID_BOSS_EMOTE(msg)
if msg == L.Teleport or msg:find(L.Teleport) then
self:ScheduleMethod(0,"Intermission")
end
end
function mod:UNIT_DIED(args)
local cid = self:GetCIDFromGUID(args.destGUID)
if cid == 15954 or cid == 26617 then
timerCurse:Stop()
self:UnscheduleMethod("WarriorSkeletons")
end
end
function mod:OnCombatEnd()
self:UnscheduleMethod("WarriorSkeletons")
timerCurse:Stop()
timerWarriorSkeletons:Stop()
end