Files
coa-dbm/DBM-Serpentshrine/localization.tw.lua
T
Andrew6810 39c0ed874e init
2022-10-21 06:50:13 -07:00

171 lines
4.2 KiB
Lua

if GetLocale() ~= "zhTW" then return end
local L
---------------------------
-- Hydross the Unstable --
---------------------------
L = DBM:GetModLocalization("Hydross")
L:SetGeneralLocalization{
name = "不穩定者海卓司"
}
L:SetWarningLocalization{
WarnMark = "%s:%s",
WarnPhase = "%s階段",
SpecWarnMark = "%s:%s"
}
L:SetTimerLocalization{
TimerMark = "下一次%s:%s"
}
L:SetOptionLocalization{
WarnMark = "提示印記",
WarnPhase = "提示階段",
SpecWarnMark = "為印記易傷超過100%時顯示警告",
TimerMark = "為下一次印記顯示計時器"
}
L:SetMiscLocalization{
Frost = "冰霜",
Nature = "自然"
}
-----------------------
-- The Lurker Below --
-----------------------
L = DBM:GetModLocalization("LurkerBelow")
L:SetGeneralLocalization{
name = "海底潛伏者"
}
L:SetWarningLocalization{
WarnSubmerge = "潛入水中",
WarnEmerge = "浮現"
}
L:SetTimerLocalization{
TimerSubmerge = "潛水冷卻",
TimerEmerge = "浮現冷卻"
}
L:SetOptionLocalization{
WarnSubmerge = "為潛入水中顯示警告",
WarnEmerge = "為浮現顯示警告",
TimerSubmerge = "為潛入水中顯示計時器",
TimerEmerge = "為浮現顯示計時器"
}
--------------------------
-- Leotheras the Blind --
--------------------------
L = DBM:GetModLocalization("Leotheras")
L:SetGeneralLocalization{
name = "『盲目者』李奧薩拉斯"
}
L:SetWarningLocalization{
WarnPhase = "%s階段"
}
L:SetTimerLocalization{
TimerPhase = "下一次%s階段"
}
L:SetOptionLocalization{
WarnPhase = "為下個階段顯示警告",
TimerPhase = "為下個階段顯示計時器"
}
L:SetMiscLocalization{
Human = "人形",
Demon = "惡魔",
YellDemon = "消失吧,微不足道的精靈。現在開始由我掌管!",
YellPhase2 = "不...不!你做了什麼?我是主人!你沒聽見我在說話嗎?我....啊!無法...控制它。"
}
-----------------------------
-- Fathom-Lord Karathress --
-----------------------------
L = DBM:GetModLocalization("Fathomlord")
L:SetGeneralLocalization{
name = "深淵之王卡拉薩瑞斯"
}
L:SetMiscLocalization{
Caribdis = "深淵守衛卡利迪斯",
Tidalvess = "提達費斯",
Sharkkis = "深淵守衛沙卡奇斯"
}
--------------------------
-- Morogrim Tidewalker --
--------------------------
L = DBM:GetModLocalization("Tidewalker")
L:SetGeneralLocalization{
name = "莫洛葛利姆·潮行者"
}
L:SetWarningLocalization{
SpecWarnMurlocs = "魚人出現!"
}
L:SetTimerLocalization{
TimerMurlocs = "魚人出現"
}
L:SetOptionLocalization{
SpecWarnMurlocs = "為魚人出現顯示特別警告",
TimerMurlocs = "為魚人出現顯示計時器"
}
-----------------
-- Lady Vashj --
-----------------
L = DBM:GetModLocalization("Vashj")
L:SetGeneralLocalization{
name = "瓦許女士"
}
L:SetWarningLocalization{
WarnElemental = "污染的元素即將出現! (%s)",
WarnStrider = "盤牙旅行者即將出現! (%s)",
WarnNaga = "盤牙精英即將出現! (%s)",
WarnShield = "魔法屏障%d/4消失!",
WarnLoot = ">%s<擁有受污染的核心!",
SpecWarnElemental = "污染的元素 - 快換目標!"
}
L:SetTimerLocalization{
TimerElementalActive = "污染的元素重生",
TimerElemental = "污染的元素 (%d)",
TimerHydra = "盤牙旅行者 (%d)",
TimerNaga = "盤牙精英 (%d)"
}
L:SetOptionLocalization{
WarnElemental = "為下一次污染的元素顯示預先警告",
WarnStrider = "為下一次盤牙旅行者顯示預先警告",
WarnNaga = "為下一次盤牙精英顯示預先警告",
WarnShield = "為第2階段屏障消失顯示警告",
WarnLoot = "提示誰拾取了受污染的核心",
TimerElementalActive = "為下一次污染的元素出現顯示計時器",
TimerElemental = "為下一次污染的元素顯示計時器",
TimerHydra = "為下一次盤牙旅行者顯示計時器",
TimerNaga = "為下一次盤牙精英顯示計時器",
SpecWarnElemental = "為污染的元素出現顯示特別警告",
AutoChangeLootToFFA = "第2階段自動轉換拾取方式為自由拾取"
}
L:SetMiscLocalization{
DBM_VASHJ_YELL_PHASE2 = "機會來了!一個活口都不要留下!",
DBM_VASHJ_YELL_PHASE3 = "你們最好找掩護。",
LootMsg = "(.+)拾取了物品:.*Hitem:(%d+)"
}