229 lines
6.2 KiB
Lua
229 lines
6.2 KiB
Lua
local L
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--------------------------
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-- General BG Options --
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--------------------------
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L = DBM:GetModLocalization("Battlegrounds")
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L:SetGeneralLocalization({
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name = "General Options"
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})
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L:SetTimerLocalization({
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TimerInvite = "%s"
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})
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L:SetOptionLocalization({
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ColorByClass = "Set name color to class color in the score frame",
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ShowInviteTimer = "Show battleground join timer",
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AutoSpirit = "Auto-release spirit"
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})
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L:SetMiscLocalization({
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ArenaInvite = "Arena invite"
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})
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--------------
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-- Arenas --
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--------------
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L = DBM:GetModLocalization("Arenas")
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L:SetGeneralLocalization({
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name = "Arenas"
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})
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L:SetTimerLocalization({
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TimerStart = "Game starts",
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TimerShadow = "Shadow Sight"
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})
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L:SetOptionLocalization({
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TimerStart = "Show start timer",
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TimerShadow = "Show timer for Shadow Sight"
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})
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L:SetMiscLocalization({
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Start60 = "One minute until the Arena battle begins!",
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Start30 = "Thirty seconds until the Arena battle begins!",
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Start15 = "Fifteen seconds until the Arena battle begins!"
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})
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----------------------
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-- Alterac Valley --
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----------------------
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L = DBM:GetModLocalization("AlteracValley")
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L:SetGeneralLocalization({
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name = "Alterac Valley"
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})
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L:SetTimerLocalization({
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TimerStart = "Game starts",
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TimerTower = "%s",
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TimerGY = "%s"
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})
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L:SetMiscLocalization({
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BgStart60 = "1 minute until the battle for Alterac Valley begins.",
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BgStart30 = "30 seconds until the battle for Alterac Valley begins.",
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ZoneName = "Alterac Valley"
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})
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L:SetOptionLocalization({
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TimerStart = "Show start timer",
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TimerTower = "Show tower capture timer",
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TimerGY = "Show graveyard capture timer",
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AutoTurnIn = "Automatically turn-in quests"
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})
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--------------------
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-- Arathi Basin --
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--------------------
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L = DBM:GetModLocalization("ArathiBasin")
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L:SetGeneralLocalization({
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name = "Arathi Basin"
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})
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L:SetMiscLocalization({
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BgStart60 = "The Battle for Arathi Basin will begin in 1 minute.",
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BgStart30 = "The Battle for Arathi Basin will begin in 30 seconds.",
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ZoneName = "Arathi Basin",
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ScoreExpr = "(%d+)/1600",
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Alliance = "Alliance",
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Horde = "Horde",
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WinBarText = "%s wins",
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BasesToWin = "Bases to win: %d",
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Flag = "Flag"
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})
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L:SetTimerLocalization({
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TimerStart = "Game starts",
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TimerCap = "%s"
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})
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L:SetOptionLocalization({
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TimerStart = "Show start timer",
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TimerWin = "Show win timer",
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TimerCap = "Show capture timer",
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ShowAbEstimatedPoints = "Show estimated points on win/loss",
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ShowAbBasesToWin = "Show bases required to win"
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})
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------------------------
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-- Eye of the Storm --
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------------------------
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L = DBM:GetModLocalization("EyeoftheStorm")
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L:SetGeneralLocalization({
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name = "Eye of the Storm"
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})
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L:SetMiscLocalization({
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BgStart60 = "The battle begins in 1 minute!",
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BgStart30 = "The battle begins in 30 seconds!",
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ZoneName = "Eye of the Storm",
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ScoreExpr = "(%d+)/1600",
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Alliance = "Alliance",
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Horde = "Horde",
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WinBarText = "%s wins",
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FlagReset = "The flag has been reset!",
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FlagTaken = "(.+) has taken the flag!",
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FlagCaptured = "The .+ ha%w+ captured the flag!",
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FlagDropped = "The flag has been dropped!"
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})
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L:SetTimerLocalization({
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TimerStart = "Game starts",
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TimerFlag = "Flag respawn"
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})
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L:SetOptionLocalization({
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TimerStart = "Show start timer",
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TimerWin = "Show win timer",
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TimerFlag = "Show flag respawn timer",
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ShowPointFrame = "Show flag carrier and estimated points"
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})
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---------------------
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-- Warsong Gulch --
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---------------------
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L = DBM:GetModLocalization("WarsongGulch")
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L:SetGeneralLocalization({
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name = "Warsong Gulch"
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})
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L:SetMiscLocalization({
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BgStart60 = "The battle for Warsong Gulch begins in 1 minute.",
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BgStart30 = "The battle for Warsong Gulch begins in 30 seconds. Prepare yourselves!",
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ZoneName = "Warsong Gulch",
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Alliance = "Alliance",
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Horde = "Horde",
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InfoErrorText = "The flag carrier targeting function will be restored when you are out of combat.",
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ExprFlagPickUp = "The (%w+) .lag was picked up by (.+)!",
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ExprFlagCaptured = "(.+) captured the (%w+) flag!",
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ExprFlagReturn = "The (%w+) .lag was returned to its base by (.+)!",
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FlagAlliance = "Alliance Flag: ",
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FlagHorde = "Horde Flag: ",
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FlagBase = "Base"
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})
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L:SetTimerLocalization({
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TimerStart = "Game starts",
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TimerFlag = "Flag respawn"
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})
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L:SetOptionLocalization({
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TimerStart = "Show start timer",
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TimerFlag = "Show flag respawn timer",
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ShowFlagCarrier = "Show flag carrier",
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ShowFlagCarrierErrorNote = "Show flag carrier error message while in combat"
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})
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------------------------
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-- Isle of Conquest --
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------------------------
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L = DBM:GetModLocalization("IsleofConquest")
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L:SetGeneralLocalization({
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name = "Isle of Conquest"
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})
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L:SetWarningLocalization({
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WarnSiegeEngine = "Siege Engine ready!",
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WarnSiegeEngineSoon = "Siege Engine in ~10 sec"
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})
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L:SetTimerLocalization({
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TimerStart = "Game starts",
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TimerPOI = "%s",
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TimerSiegeEngine = "Siege Engine ready"
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})
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L:SetOptionLocalization({
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TimerStart = "Show start timer",
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TimerPOI = "Show capture timer",
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TimerSiegeEngine = "Show timer for Siege Engine construction",
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WarnSiegeEngine = "Show warning when Siege Engine is ready",
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WarnSiegeEngineSoon = "Show warning when Siege Engine is almost ready"
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})
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L:SetMiscLocalization({
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ZoneName = "Isle of Conquest",
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BgStart60 = "The battle will begin in 60 seconds.",
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BgStart30 = "The battle will begin in 30 seconds.",
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BgStart15 = "The battle will begin in 15 seconds.",
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SiegeEngine = "Siege Engine",
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GoblinStartAlliance = "See those seaforium bombs? Use them on the gates while I repair the siege engine!",
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GoblinStartHorde = "I'll work on the siege engine, just watch my back. Use those seaforium bombs on the gates if you need them!",
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GoblinHalfwayAlliance = "I'm halfway there! Keep the Horde away from here. They don't teach fighting in engineering school!",
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GoblinHalfwayHorde = "I'm about halfway done! Keep the Alliance away - fighting's not in my contract!",
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GoblinFinishedAlliance = "My finest work so far! This siege engine is ready for action!",
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GoblinFinishedHorde = "The siege engine is ready to roll!",
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GoblinBrokenAlliance = "It's broken already?! No worries. It's nothing I can't fix.",
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GoblinBrokenHorde = "It's broken again?! I'll fix it... just don't expect the warranty to cover this"
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})
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