Files
coa-dbm/DBM-TheEye/localization.tw.lua
T
Andrew6810 39c0ed874e init
2022-10-21 06:50:13 -07:00

274 lines
12 KiB
Lua

if GetLocale() ~= "zhTW" then return end
local L
-----------
-- Al'ar --
-----------
L = DBM:GetModLocalization("Alar")
L:SetGeneralLocalization{
name = "歐爾"
}
L:SetWarningLocalization{
WarnEmber = "Ember of Al'ar - Switch Targets!",
WarnDive = "Al'ar Dive! Get away"
}
L:SetTimerLocalization{
NextPlatform = "Next platform in :",
AlarUp = "Alar flies up in :",
AlarDive = "Alar dive :",
TimerEmberSpawn = "Next ember of Al'ar spawn"
}
L:SetOptionLocalization{
WarnEmber = "Show warning when Ember of Al'ar spawns",
WarnAlarRebirth = "Show Warning for Al'ar rebirth casts",
WarnFlameCascade = "Show warning when Al'ar is about to cast Flame Cascade",
WarnDive = "Show warning for Al'ar Dive",
Berserk = "Show timer for Berserk",
NextPlatform = "Show timer for Al'ar platform switch",
AlarUp = "Show timer for Al'ar flying up in phase 2",
AlarDive = "Show alar dive timer countdown",
TimerEmberSpawn = "Show timer for next Ember of Al'ar spawn",
}
L:SetMiscLocalization{
EmoteAlarUp = "flies high into the air!",
EmotePhase3 = "attempts to escape, losing feathers as he flies away in fear!"
}
--[===[
--Chinese Translate by Nightkiller@日落沼澤(kc10577@巴哈;Azael)
DBM_TEMPEST_KEEP = "風暴要塞";
-- Void Reaver
DBM_VOIDREAVER_NAME = "虛無搶奪者";
DBM_VOIDREAVER_DESCRIPTION = "提示秘法寶珠及猛擊警告";
DBM_VOIDREAVER_OPTION_WARN_ORB = "提示秘法寶珠目標";
DBM_VOIDREAVER_OPTION_YELL_ORB = "當秘法寶珠在你身上時大叫";
DBM_VOIDREAVER_OPTION_ORB_ICON = "標記秘法寶珠目標";
DBM_VOIDREAVER_OPTION_WARN_POUNDING = "提示猛擊";
DBM_VOIDREAVER_OPTION_WARN_POUNDINGSOON = "顯示\"即將發動猛擊\"警告";
DBM_VOIDREAVER_OPTION_SOUND = "當秘法寶珠在你身上時播放音效"
DBM_VOIDREAVER_POUNDING = "猛擊";
DBM_VOIDREAVER_WARN_ORB = "*** 秘法寶珠目標: >%s< ***";
DBM_VOIDREAVER_YELL_ORB = "秘法寶珠向著我來了!不想死的快閃開!";
DBM_VOIDREAVER_WARN_ENRAGE = "*** %s %s後狂暴 ***";
DBM_VOIDREAVER_WARN_POUNDING = "*** 猛擊 ***";
DBM_VOIDREAVER_WARN_POUNDING_SOON = "*** 即將發動猛擊 ***";
DBM_VOIDREAVER_SPECWARN_ORB = "秘法寶珠在你身上!";
DBM_VOIDREAVER_R_FURY = "正義之怒"
DBM_SBT["Enrage"] = "狂怒";
DBM_SBT["Pounding"] = "猛擊";
DBM_SBT["Next Pounding"] = "下一次猛擊";
-- Solarian
DBM_SOLARIAN_NAME = "高階星術師索拉瑞恩";
DBM_SOLARIAN_DESCRIPTION = "提示星術師之怒及小怪出現";
DBM_SOLARIAN_OPTION_WARN_WRATH = "提示星術師之怒";
DBM_SOLARIAN_OPTION_ICON_WRATH = "標記中了星術師之怒的人";
DBM_SOLARIAN_OPTION_SPECWARN_WRATH = "顯示特別警告當你中了星術師之怒";
DBM_SOLARIAN_OPTION_WARN_PHASE = "提示小怪出現";
DBM_SOLARIAN_OPTION_WHISPER_WRATH = "發送密語給中了星術師之怒的人"
DBM_SOLARIAN_OPTION_SOUND = "當你中了星術師之怒時播放音效"
DBM_SOLARIAN_DEBUFF_WRATH = "(.+)受到(.*)星術師之怒效果的影響。"
DBM_SOLARIAN_CAST_SPLIT = "高階星術師索拉瑞恩施放了星術師分身。";
DBM_SOLARIAN_YELL_ENRAGE = "夠了!現在我要呼喚宇宙中失衡的能量。"
DBM_SOLARIAN_SPECWARN_WRATH = "你中了星術師之怒!快跑離人群!!";
DBM_SOLARIAN_ANNOUNCE_WRATH = "*** 星術師之怒: >%s< ***";
DBM_SOLARIAN_ANNOUNCE_SPLIT = "*** 分裂! 5秒後 密探 ***";
DBM_SOLARIAN_ANNOUNCE_PRIESTS_SOON = "*** 5秒後 牧師和索拉瑞恩 ***";
DBM_SOLARIAN_ANNOUNCE_PRIESTS_NOW = "*** 牧師和索拉瑞恩 出現了 ***";
DBM_SOLARIAN_ANNOUNCE_AGENTS_NOW = "*** 密探 出現了 ***";
DBM_SOLARIAN_ANNOUNCE_SPLIT_SOON = "*** 5秒後 分裂 ***";
DBM_SOLARIAN_ANNOUNCE_ENRAGE_PHASE = "*** 虛空行者階段 ***";
DBM_SBT["Split"] = "分裂";
DBM_SBT["Priests & Solarian"] = "牧師和索拉瑞恩";
DBM_SBT["Agents"] = "密探";
DBM_SBT["Solarian"] = {
[1] = {"Wrath: (.*)","星術師之怒: %1"},
};
-- Al'ar
DBM_ALAR_NAME = "歐爾";
DBM_ALAR_DESCRIPTION = "為歐爾顯示計時和警告.";
DBM_ALAR_OPTION_MELTARMOR = "提示熔化護甲";
DBM_ALAR_OPTION_METEOR = "提示隕石";
DBM_ALAR_CAST_REBIRTH = "歐爾開始施放復生。";
DBM_ALAR_DEBUFF_MELTARMOR = "(.+)受到(.*)熔化護甲效果的影響。";
DBM_ALAR_DEBUFF_FIRE_YOU = "你受到了烈焰助長效果的影響。";
DBM_ALAR_FLAME_BUFFET = "烈焰打擊";
DBM_ALAR_WARN_MELTARMOR = "*** 熔化護甲: >%s< ***";
DBM_ALAR_WARN_REBIRTH = "*** 復生! - 47秒後隕石 ***";
DBM_ALAR_WARN_FIRE = "烈焰助長";
DBM_ALAR_WARN_ADD = "*** 下一個平台 - 歐爾餘燼即將出現 ***";
DBM_ALAR_WARN_METEOR = "*** 隕石術! ***";
DBM_ALAR_WARN_METEOR_SOON = "*** 隕石術即將到來! ***";
DBM_ALAR_WARN_ENRAGE = "*** %s %s後狂暴 ***";
DBM_SBT["Enrage"] = "狂怒";
DBM_SBT["Next Platform"] = "下一個平台";
DBM_SBT["Meteor"] = "隕石術";
DBM_SBT["Alar"] = {
{"Melt Armor: (.*)","熔化護甲: %1"},
};
-- Kael'thas
DBM_KAEL_NAME = "凱爾薩斯·逐日者";
DBM_KAEL_DESCRIPTION = "顯示凱爾薩斯戰鬥各種事件計時";
DBM_KAEL_OPTION_PHASE = "提示階段";
DBM_KAEL_OPTION_ICON_P1 = "標記薩拉瑞德注視的目標";
DBM_KAEL_OPTION_WHISPER_P1 = "發送密語給薩拉瑞德的目標";
DBM_KAEL_OPTION_RANGECHECK = "顯示距離框";
DBM_KAEL_OPTION_CONFLAG = "提示燃燒";
DBM_KAEL_OPTION_CONFLAG2 = "提示第三階段的燃燒";
DBM_KAEL_OPTION_CONFLAGTIMER2 = "顯示第三階段的燃燒計時";
DBM_KAEL_OPTION_FEAR = "提示恐懼";
DBM_KAEL_OPTION_FEARSOON = "顯示\"即將恐懼\"警告";
DBM_KAEL_OPTION_TOY = "提示遙控玩具在第一階段";
DBM_KAEL_OPTION_FRAME = "顯示武器的血量";
DBM_KAEL_OPTION_ADDFRAME = "顯示顧問的血量";
DBM_KAEL_OPTION_PYRO = "提示炎爆術";
DBM_KAEL_OPTION_BARRIER = "提示震擊屏障";
DBM_KAEL_OPTION_BARRIER2 = "提示第五階段的震擊屏障";
DBM_KAEL_OPTION_PHOENIX = "提示鳳凰出現";
DBM_KAEL_OPTION_WARNMC = "提示精神控制";
DBM_KAEL_OPTION_ICONMC = "標記中了精神控制的人";
DBM_KAEL_OPTION_GRAVITY = "提示重力流逝";
DBM_KAEL_YELL_PHASE1 = "能量。力量。我的人民陷入其中不能自拔……自從太陽之井被摧毀之後就顯得更加明顯。歡迎來到未來。真遺憾,你們無法阻止什麼。沒有人可以阻止我了﹗(薩拉斯語)為了人民的正義!";
DBM_KAEL_EMOTE_THALADRED_TARGET = "凝視著(.+)!";
DBM_KAEL_YELL_PHASE1_SANGUINAR = "你已經努力的打敗了我的幾位最忠誠的諫言者…但是沒有人可以抵抗血錘的力量。等著看桑古納爾的力量吧!";
DBM_KAEL_YELL_PHASE1_CAPERNIAN = "卡普尼恩將保證你們不會在這裡停留太久。";
DBM_KAEL_YELL_PHASE1_TELONICUS = "做得好,你已經證明你的實力足以挑戰我的工程大師泰隆尼卡斯。";
DBM_KAEL_CAST_FEAR = "桑古納爾領主開始施放低沉咆哮。";
DBM_KAEL_DEBUFF_FEAR1 = "受到低沉咆哮";
DBM_KAEL_DEBUFF_FEAR2 = "桑古納爾領主的低沉咆哮";
DBM_KAEL_DEBUFF_CONFLAGRATION = "(.+)受到(.*)燃燒效果的影響。";
DBM_KAEL_DEBUFF_REMOTETOY = "(.+)受到(.*)遙控玩具效果的影響。";
DBM_KAEL_YELL_THALA_DOWN = "原諒我,我的王子!我...失敗了。";
DBM_KAEL_YELL_CAPERNIAN_DOWN = "事情還沒結束!";
DBM_KAEL_YELL_PHASE2 = "你們看,我的個人收藏中有許多武器……";
DBM_KAEL_YELL_PHASE3 = "也許我低估了你。要你一次對付四位諫言者也許對你來說是不太公平,但是……我的人民從未得到公平的對待。我只是以牙還牙而已。";
DBM_KAEL_YELL_PHASE4 = "唉,有些時候,有些事情,必須得親自解決才行。(薩拉斯語)受死吧!";
DBM_KAEL_YELL_PHASE5 = "我的心血是不會被你們輕易浪費的!我精心謀劃的未來是不會被你們輕易破壞的!感受我真正的力量吧!";
DBM_KAEL_WEAPONS = {
["瓦解之杖"] = 1,
["無盡之刃"] = 2,
["宇宙灌溉者"] = 3,
["扭曲分割者"] = 4,
["毀滅"] = 5,
["虛空之絃長弓"] = 6,
["相位壁壘"] = 7
};
DBM_KAEL_WEAPONS_NAMES = {
"法杖",
"匕首",
"錘",
"劍",
"斧",
"弓",
"盾"
};
DBM_KAEL_ADVISORS = {
["扭曲預言家薩拉瑞德"] = 1,
["桑古納爾領主"] = 2,
["大星術師卡普尼恩"] = 3,
["工程大師泰隆尼卡斯"] = 4,
};
DBM_KAEL_ADVISORS_NAMES = {
"薩拉瑞德",
"桑古納爾",
"卡普尼恩",
"泰隆尼卡斯"
};
DBM_KAEL_INFOFRAME_TITLE = "武器";
DBM_KAEL_INFOFRAME_ADDS_TITLE = "顧問";
DBM_KAEL_CAST_PHOENIX_REBIRTH = "鳳凰開始施放復生。";
DBM_KAEL_EMOTE_PYROBLAST = "凱爾薩斯·逐日者開始施放炎爆術!";
DBM_KAEL_CAST_PYROBLAST = "凱爾薩斯·逐日者開始施放炎爆術。";
DBM_KAEL_GAIN_SHOCK_BARRIER = "凱爾薩斯·逐日者獲得了震擊屏障的效果。";
DBM_KAEL_FADE_SHOCK_BARRIER = "震擊屏障效果從凱爾薩斯·逐日者身上消失。";
DBM_KAEL_CAST_PHOENIX = "凱爾薩斯·逐日者施放了鳳凰。";
DBM_KAEL_DEBUFF_MINDCONTROL = "(.+)受到(.*)精神控制效果的影響。";
DBM_KAEL_FADE_MINDCONTROL = "(.+)的精神控制";
DBM_KAEL_FADE_MINDCONTROL_YOU = "你的精神控制";
DBM_KAEL_EGG = "鳳凰蛋";
DBM_KAEL_YELL_GRAVITY_LAPSE = "站不住腳了嗎?";
DBM_KAEL_YELL_GRAVITY_LAPSE2 = "如果世界變得上下顛倒,你們會怎麼辦呢?";
DBM_KAEL_SPECWARN_THALADRED_TARGET = "快跑!";
DBM_KAEL_WARN_THALADRED_TARGET = "*** 薩拉瑞德正凝視著 >%s< ***";
DBM_KAEL_WHISPER_THALADRED_TARGET = "薩拉瑞德正在注視你!快逃!";
DBM_KAEL_WARN_INC = "*** %s 即將來臨 ***";
DBM_KAEL_SANGUINAR = "桑古納爾";
DBM_KAEL_CAPERNIAN = "卡普尼恩";
DBM_KAEL_TELONICUS = "泰隆尼卡斯";
DBM_KAEL_WARN_FEAR = "*** 1.5秒後發動恐懼 ***";
DBM_KAEL_WARN_FEAR_SOON = "*** 即將發動恐懼 ***";
DBM_KAEL_WARN_CONFLAGRATION = "*** 燃燒: >%s< ***";
DBM_KAEL_WARN_REMOTETOY = "*** 遙控玩具: >%s< ***";
DBM_KAEL_WARN_PHASE1 = "*** 第一階段 - 薩拉瑞德 ***";
DBM_KAEL_WARN_PHASE2 = "*** 第二階段 - 武器 ***";
DBM_KAEL_WARN_PHASE3 = "*** 第三階段 - 顧問重生 ***";
DBM_KAEL_WARN_PHASE4 = "*** 第四階段 - 凱爾薩斯 ***";
DBM_KAEL_WARN_PHASE5 = "*** 第五階段 ***";
DBM_KAEL_WARN_PYRO = "*** 炎爆術 ***";
DBM_KAEL_WARN_BARRIER_SOON = "*** 5秒後 震擊屏障 ***";
DBM_KAEL_WARN_BARRIER_NOW = "*** 震擊屏障 ***";
DBM_KAEL_WARN_BARRIER_DOWN = "*** 屏障消失! ***";
DBM_KAEL_WARN_PHOENIX = "*** 鳳凰出現 ***";
DBM_KAEL_WARN_MC_TARGETS = "*** 精神控制: %s ***";
DBM_KAEL_WARN_REBIRTH = "*** 鳳凰倒下 - 卵出現 ***";
DBM_KAEL_WARN_GRAVITY_LAPSE = "*** 重力流逝 ***";
DBM_KAEL_GRAVITY_SOON = "*** 即將發動重力流逝 ***";
DBM_KAEL_GRAVITY_END_SOON = "*** 重力流逝將於5秒後結束 ***";
DBM_SBT["Thaladred"] = "薩拉瑞德";
DBM_SBT["Lord Sanguinar"] = "桑古納爾";
DBM_SBT["Capernian"] = "卡普尼恩";
DBM_SBT["Telonicus"] = "泰隆尼卡斯";
DBM_SBT["Next Gravity Lapse"] = "下一次重力流逝";
DBM_SBT["Gravity Lapse"] = "重力流逝";
DBM_SBT["Next Shock Barrier"] = "下一次震擊屏障";
DBM_SBT["Shock Barrier"] = "震擊屏障";
DBM_SBT["Phoenix"] = "鳳凰";
DBM_SBT["Next Fear"] = "下一次恐懼";
DBM_SBT["Fear"] = "恐懼";
DBM_SBT["Pyroblast"] = "炎爆術";
DBM_SBT["Rebirth"] = "復生";
DBM_SBT["Phase 3"] = "第三階段";
DBM_SBT["Phase 4"] = "第四階段";
DBM_SBT["Gaze Cooldown"] = "凝視冷卻";
DBM_SBT["KaelThas"] = {
{"Conflagration: (.*)","燃燒: %1"},
{"Remote Toy: (.*)","遙控玩具: %1"},
};
end
--]===]