-- ------------------------------------------- -- -- Deadly Boss Mods - Chinese localization -- -- by Diablohu<白银之手> @ 二区-轻风之语 -- -- www.dreamgen.cn -- -- 12/7/2007 -- -- ------------------------------------------- -- if (GetLocale() == "zhCN") then -- Maulgar DBM_MAULGAR_NAME = "莫加尔大王"; DBM_MAULGAR_DESCRIPTION = "警报治疗、圆弧斩、旋风斩和地狱犬"; DBM_MAULGAR_OPTION_1 = "警报强效真言术:盾"; DBM_MAULGAR_OPTION_2 = "警报法术护盾"; DBM_MAULGAR_OPTION_3 = "警报治疗祷言"; DBM_MAULGAR_OPTION_4 = "警报治疗术"; DBM_MAULGAR_OPTION_5 = "警报旋风斩"; DBM_MAULGAR_OPTION_6 = "警报圆弧斩"; DBM_MAULGAR_OPTION_7 = "警报地狱犬"; DBM_MAULGAR_WARN_GPWS = "*** 盲眼先知 +强效真言术:盾+ ***"; DBM_MAULGAR_WARN_SHIELD = "*** 克洛什 +法术护盾+ ***"; DBM_MAULGAR_WARN_SMASH = "圆弧斩 -> >%s<: %s"; DBM_MAULGAR_WARN_POH = "*** 治疗祷言正在施放 ***"; DBM_MAULGAR_WARN_HEAL = "*** 治疗术正在施放 ***"; DBM_MAULGAR_WARN_WHIRLWIND = "*** 旋风斩 ***"; DBM_MAULGAR_WARN_WW_SOON = "*** 旋风斩 - 即将施放 ***"; DBM_MAULGAR_WARN_FELHUNTER = "*** 地狱犬 ***"; DBM_MAULGAR_GPWS = "盲眼先知获得了强效真言术:盾的效果。"; DBM_MAULGAR_SPELLSHIELD = "克洛什·火拳获得了法术护盾的效果。"; DBM_MAULGAR_POH = "盲眼先知开始施放治疗祷言。"; DBM_MAULGAR_HEAL = "盲眼先知开始施放治疗术。"; DBM_MAULGAR_FELHUNTER = "召唤者沃尔姆施放了召唤地狱犬。"; DBM_MAULGAR_SHIELD_STOLEN = "([^%s]+)获得了法术护盾的效果。"; DBM_MAULGAR_SHIELD_STOLEN2 = "你获得了法术护盾的效果。"; DBM_MAULGAR_WHIRLWIND = "莫加尔大王获得了旋风斩的效果。"; DBM_MAULGAR_ARCING_SMASH = "莫加尔大王的圆弧斩"; DBM_MAULGAR_SMASH_HIT = "莫加尔大王的圆弧斩击中([^%s]+)造成(%d+)点伤害。(.*)"; DBM_MAULGAR_SMASH_MISS = "莫加尔大王的圆弧斩没有击中([^%s]+)。"; DBM_MAULGAR_SMASH_YOU_HIT = "莫加尔大王的圆弧斩击中你造成(%d+)点伤害。(.*)"; DBM_MAULGAR_SMASH_YOU_MISS = "莫加尔大王的圆弧斩没有击中你。"; DBM_MAULGAR_SMASH_YOU_DODGE = "莫加尔大王的圆弧斩被躲闪过去。"; DBM_MAULGAR_SMASH_YOU_PARRY = "莫加尔大王的圆弧斩被招架了。"; DBM_MAULGAR_DODGED = "闪躲"; DBM_MAULGAR_PARRIED = "招架"; DBM_MAULGAR_MISSED = "未击中"; DBM_SBT["Next Whirlwind"] = "下一次旋风斩"; DBM_SBT["Whirlwind"] = "旋风斩"; DBM_SBT["Prayer of Healing"] = "治疗祷言"; DBM_SBT["Heal"] = "治疗术"; DBM_SBT["Felhunter"] = "地狱犬"; DBM_SBT["Arcing Smash"] = "圆弧斩"; DBM_SBT["Maulgar"] = { [1] = {"Spell Shield: (.*)", "法术护盾: %1"}, } DBM_SBT["莫加尔大王"] = DBM_SBT["Maulgar"] -- Gruul DBM_GRUUL_NAME = "屠龙者格鲁尔"; DBM_GRUUL_DESCRIPTION = "警报碎裂、成长、沉默和洞穴震颤"; DBM_GRUUL_RANGE_OPTION = "显示距离框体"; DBM_GRUUL_GROW_OPTION = "警报成长"; DBM_GRUUL_SHATTER_OPTION = "警报碎裂"; DBM_GRUUL_SILENCE_OPT = "警报沉默"; DBM_GRUUL_CAVE_OPTION = "当洞穴震颤发动时显示特殊警报"; DBM_GRUUL_OPTION_GROWBAR = "成长" DBM_GRUUL_SAY_PULL = "来了……就得死。" DBM_GRUUL_GROW_EMOTE = "%s的体形变大了!"; DBM_GRUUL_EMOTE_SHATTER = "%s咆哮着。"; DBM_GRUUL_CAVE_IN_YOU = "你受到了洞穴震颤效果的影响。"; DBM_GRUUL_SHATTER_CAST = "屠龙者格鲁尔开始施放碎裂。"; DBM_GRUUL_SLAM_CAST = "屠龙者格鲁尔开始施放大地冲击。"; DBM_GRUUL_SILENCE = "回响"; DBM_GRUUL_GROW_ANNOUNCE = "*** 成长 #%s ***"; DBM_GRUUL_SHATTER_WARN = "*** 碎裂 ***"; DBM_GRUUL_SHATTER_20WARN = "*** 大地冲击 - 10秒后施放 ***"; DBM_GRUUL_SHATTER_10WARN = "*** 大地冲击 - 10秒后碎裂 ***"; DBM_GRUUL_SHATTER_SOON = "*** 碎裂 - 即将施放 ***"; DBM_GRUUL_SILENCE_WARN = "*** 沉默 ***"; DBM_GRUUL_SILENCE_SOON_WARN = "*** 沉默 - 即将施放 ***"; DBM_GRUUL_CAVE_IN_WARN = "洞穴震颤"; DBM_SBT["Silence"] = "沉默"; DBM_SBT["Ground Slam"] = "大地冲击"; DBM_SBT["Shatter"] = "碎裂"; DBM_SBT["Grow #1"] = "成长 #1"; DBM_SBT["Gruul"] = { [1] = {"Grow #", "成长 #"}, } DBM_SBT["屠龙者格鲁尔"] = DBM_SBT["Gruul"] end