if GetLocale() ~= "zhTW" then return end local L ---------------------- -- Coren Direbrew -- ---------------------- L = DBM:GetModLocalization("CorenDirebrew") L:SetGeneralLocalization({ name = "寇仁·恐酒" }) L:SetWarningLocalization({ specWarnBrew = "在他再丟你一個前喝掉酒!", specWarnBrewStun = "提示:你瘋狂了,記得下一次喝啤酒!" }) L:SetOptionLocalization({ specWarnBrew = "為黑鐵啤酒辣妹的啤酒顯示特別警告", specWarnBrewStun = "為黑鐵啤酒辣妹昏迷顯示特別警告", YellOnBarrel = "當你中了空桶(暈)時大喊" }) L:SetMiscLocalization({ YellBarrel = "我中了空桶(暈)" }) ------------------------- -- Headless Horseman -- ------------------------- L = DBM:GetModLocalization("HeadlessHorseman") L:SetGeneralLocalization({ name = "無頭騎士" }) L:SetWarningLocalization({ warnHorsemanSoldiers = "跳動的南瓜出現了!", specWarnHorsemanHead = "旋風斬 - 轉換目標!" }) L:SetOptionLocalization({ warnHorsemanSoldiers = "為跳動的南瓜出現顯示警告", specWarnHorsemanHead = "為旋風斬顯示特別警告 (第二次及最後的頭顱出現)" }) L:SetMiscLocalization({ HorsemanHead = "過來這裡,你這白痴!", HorsemanSoldiers = "士兵們起立,挺身奮戰!讓這個位死去的騎士得到最後的勝利!", SayCombatEnd = "我也曾面對過這樣的末路。還有什麼新的冒險在等著呢?" }) ----------------------- -- Apothecary Trio -- ----------------------- L = DBM:GetModLocalization("ApothecaryTrio") L:SetGeneralLocalization({ name = "藥劑師三人組" }) L:SetWarningLocalization({ }) L:SetTimerLocalization({ HummelActive = "胡默爾 開始活動", BaxterActive = "巴克斯特 開始活動", FryeActive = "弗萊伊 開始活動" }) L:SetOptionLocalization({ TrioActiveTimer = "為藥劑師三人組開始活動顯示計時器" }) L:SetMiscLocalization({ SayCombatStart = "他們有告訴你我是誰還有我為什麼這麼做嗎?" }) ------------- -- Ahune -- ------------- L = DBM:GetModLocalization("Ahune") L:SetGeneralLocalization({ name = "艾胡恩" }) L:SetWarningLocalization({ Submerged = "艾胡恩已隱沒", Emerged = "艾胡恩已現身", specWarnAttack = "艾胡恩擁有易傷 - 現在攻擊!" }) L:SetTimerLocalization({ SubmergTimer = "隱沒", EmergeTimer = "現身", TimerCombat = "戰鬥開始" }) L:SetOptionLocalization({ Submerged = "當艾胡恩隱沒時顯示警告", Emerged = "當艾胡恩現身時顯示警告", specWarnAttack = "當艾胡恩擁有易傷時顯示特別警告", SubmergTimer = "為隱沒顯示計時器", EmergeTimer = "為現身顯示計時器", TimerCombat = "為戰鬥開始顯示計時器" }) L:SetMiscLocalization({ Pull = "冰石已經溶化了!" })