if GetLocale() ~= "zhTW" then return end local L --------------------------- -- Hydross the Unstable -- --------------------------- L = DBM:GetModLocalization("Hydross") L:SetGeneralLocalization{ name = "不穩定者海卓司" } L:SetWarningLocalization{ WarnMark = "%s:%s", WarnPhase = "%s階段", SpecWarnMark = "%s:%s" } L:SetTimerLocalization{ TimerMark = "下一次%s:%s" } L:SetOptionLocalization{ WarnMark = "提示印記", WarnPhase = "提示階段", SpecWarnMark = "為印記易傷超過100%時顯示警告", TimerMark = "為下一次印記顯示計時器" } L:SetMiscLocalization{ Frost = "冰霜", Nature = "自然" } ----------------------- -- The Lurker Below -- ----------------------- L = DBM:GetModLocalization("LurkerBelow") L:SetGeneralLocalization{ name = "海底潛伏者" } L:SetWarningLocalization{ WarnSubmerge = "潛入水中", WarnEmerge = "浮現" } L:SetTimerLocalization{ TimerSubmerge = "潛水冷卻", TimerEmerge = "浮現冷卻" } L:SetOptionLocalization{ WarnSubmerge = "為潛入水中顯示警告", WarnEmerge = "為浮現顯示警告", TimerSubmerge = "為潛入水中顯示計時器", TimerEmerge = "為浮現顯示計時器" } -------------------------- -- Leotheras the Blind -- -------------------------- L = DBM:GetModLocalization("Leotheras") L:SetGeneralLocalization{ name = "『盲目者』李奧薩拉斯" } L:SetWarningLocalization{ WarnPhase = "%s階段" } L:SetTimerLocalization{ TimerPhase = "下一次%s階段" } L:SetOptionLocalization{ WarnPhase = "為下個階段顯示警告", TimerPhase = "為下個階段顯示計時器" } L:SetMiscLocalization{ Human = "人形", Demon = "惡魔", YellDemon = "消失吧,微不足道的精靈。現在開始由我掌管!", YellPhase2 = "不...不!你做了什麼?我是主人!你沒聽見我在說話嗎?我....啊!無法...控制它。" } ----------------------------- -- Fathom-Lord Karathress -- ----------------------------- L = DBM:GetModLocalization("Fathomlord") L:SetGeneralLocalization{ name = "深淵之王卡拉薩瑞斯" } L:SetMiscLocalization{ Caribdis = "深淵守衛卡利迪斯", Tidalvess = "提達費斯", Sharkkis = "深淵守衛沙卡奇斯" } -------------------------- -- Morogrim Tidewalker -- -------------------------- L = DBM:GetModLocalization("Tidewalker") L:SetGeneralLocalization{ name = "莫洛葛利姆·潮行者" } L:SetWarningLocalization{ SpecWarnMurlocs = "魚人出現!" } L:SetTimerLocalization{ TimerMurlocs = "魚人出現" } L:SetOptionLocalization{ SpecWarnMurlocs = "為魚人出現顯示特別警告", TimerMurlocs = "為魚人出現顯示計時器" } ----------------- -- Lady Vashj -- ----------------- L = DBM:GetModLocalization("Vashj") L:SetGeneralLocalization{ name = "瓦許女士" } L:SetWarningLocalization{ WarnElemental = "污染的元素即將出現! (%s)", WarnStrider = "盤牙旅行者即將出現! (%s)", WarnNaga = "盤牙精英即將出現! (%s)", WarnShield = "魔法屏障%d/4消失!", WarnLoot = ">%s<擁有受污染的核心!", SpecWarnElemental = "污染的元素 - 快換目標!" } L:SetTimerLocalization{ TimerElementalActive = "污染的元素重生", TimerElemental = "污染的元素 (%d)", TimerHydra = "盤牙旅行者 (%d)", TimerNaga = "盤牙精英 (%d)" } L:SetOptionLocalization{ WarnElemental = "為下一次污染的元素顯示預先警告", WarnStrider = "為下一次盤牙旅行者顯示預先警告", WarnNaga = "為下一次盤牙精英顯示預先警告", WarnShield = "為第2階段屏障消失顯示警告", WarnLoot = "提示誰拾取了受污染的核心", TimerElementalActive = "為下一次污染的元素出現顯示計時器", TimerElemental = "為下一次污染的元素顯示計時器", TimerHydra = "為下一次盤牙旅行者顯示計時器", TimerNaga = "為下一次盤牙精英顯示計時器", SpecWarnElemental = "為污染的元素出現顯示特別警告", AutoChangeLootToFFA = "第2階段自動轉換拾取方式為自由拾取" } L:SetMiscLocalization{ DBM_VASHJ_YELL_PHASE2 = "機會來了!一個活口都不要留下!", DBM_VASHJ_YELL_PHASE3 = "你們最好找掩護。", LootMsg = "(.+)拾取了物品:.*Hitem:(%d+)" }