-- yleaf(yaroot@gmail.com) if GetLocale() ~= "zhCN" then return end local L ---------------------------- -- General BG functions -- ---------------------------- L = DBM:GetModLocalization("Battlegrounds") L:SetGeneralLocalization({ name = "战场模块" }) L:SetTimerLocalization({ TimerInvite = "%s" }) L:SetOptionLocalization({ ColorByClass = "得分板上玩家按职业着色", ShowInviteTimer = "显示加入计时", AutoSpirit = "自动释放灵魂" }) L:SetMiscLocalization({ ArenaInvite = "竞技场邀请" }) -------------- -- Arenas -- -------------- L = DBM:GetModLocalization("Arenas") L:SetGeneralLocalization({ name = "竞技场" }) L:SetTimerLocalization({ TimerStart = "战斗即将开始", TimerShadow = "暗影之眼" }) L:SetOptionLocalization({ TimerStart = "显示开始计时", TimerShadow = "显示暗影水晶计时" }) L:SetMiscLocalization({ Start60 = "竞技场战斗将在一分钟后开始!", Start30 = "竞技场战斗将在三十秒后开始!", Start15 = "竞技场战斗将在十五秒后开始!" }) --------------- -- Alterac -- --------------- L = DBM:GetModLocalization("AlteracValley") L:SetGeneralLocalization({ name = "奥特兰克山谷" }) L:SetTimerLocalization({ TimerStart = "战斗即将开始", TimerTower = "%s", TimerGY = "%s", }) L:SetMiscLocalization({ BgStart60 = "奥特兰克山谷的战斗将在1分钟之后开始。", BgStart30 = "奥特兰克山谷的战斗将在30秒之后开始。", ZoneName = "奥特兰克山谷", }) L:SetOptionLocalization({ TimerStart = "显示开始计时", TimerTower = "显示哨塔占领计时", TimerGY = "显示墓地占领计时", AutoTurnIn = "自动递交任务物品" }) --------------- -- Arathi -- --------------- L = DBM:GetModLocalization("ArathiBasin") L:SetGeneralLocalization({ name = "阿拉希盆地" }) L:SetMiscLocalization({ BgStart60 = "阿拉希盆地的战斗将在1分钟后开始。", BgStart30 = "阿拉希盆地的战斗将在30秒后开始。", ZoneName = "阿拉希盆地", ScoreExpr = "(%d+)/1600", Alliance = "联盟", Horde = "部落", WinBarText = "%s 获胜", BasesToWin = "胜利需要占领资源: %d", Flag = "旗帜" }) L:SetTimerLocalization({ TimerStart = "战斗即将开始", TimerCap = "%s", }) L:SetOptionLocalization({ TimerStart = "显示开始计时", TimerWin = "显示获胜计时", TimerCap = "显示占领计时", ShowAbEstimatedPoints = "显示战斗结束时双方资源统计", ShowAbBasesToWin = "显示获胜需要占领的资源点" }) ----------------------- -- Eye of the Storm -- ----------------------- L = DBM:GetModLocalization("EyeoftheStorm") L:SetGeneralLocalization({ name = "风暴之眼" }) L:SetMiscLocalization({ BgStart60 = "战斗将在1分钟后开始!", BgStart30 = "战斗将在30秒后开始!", ZoneName = "风暴之眼", ScoreExpr = "(%d+)/1600", Alliance = "联盟", Horde = "部落", WinBarText = "%s 获胜", FlagReset = "旗帜被重新放置了。!", FlagTaken = "(.+)夺走了旗帜!", FlagCaptured = "(.+)夺得了旗帜!", FlagDropped = "旗帜被扔掉了!", }) L:SetTimerLocalization({ TimerStart = "战斗即将开始", TimerFlag = "旗帜重置", }) L:SetOptionLocalization({ TimerStart = "显示开始计时", TimerWin = "显示获胜计时", TimerFlag = "显示旗帜重置计时", ShowPointFrame = "显示旗帜携带着和获胜计时", }) -------------------- -- Warsong Gulch -- -------------------- L = DBM:GetModLocalization("WarsongGulch") L:SetGeneralLocalization({ name = "战歌峡谷" }) L:SetMiscLocalization({ BgStart60 = "战歌峡谷战斗将在1分钟内开始。", BgStart30 = "战歌峡谷战斗将在30秒钟内开始。做好准备!", ZoneName = "战歌峡谷", Alliance = "联盟", Horde = "部落", InfoErrorText = "携带旗帜者目标功能会在你脱离战斗后恢复.", ExprFlagPickUp = "(.+)的旗帜被(.+)拔起了!", ExprFlagCaptured = "(.+)夺取(.+)的旗帜!", ExprFlagReturn = "(.+)的旗帜被(.+)还到了它的基地中!", FlagAlliance = "联盟: ", FlagHorde = "部落: ", FlagBase = "基地", }) L:SetTimerLocalization({ TimerStart = "战斗即将开始", TimerFlag = "旗帜重置", }) L:SetOptionLocalization({ TimerStart = "显示开始计时", TimerWin = "显示获胜计时", TimerFlag = "显示旗帜重置计时", ShowFlagCarrier = "显示旗帜携带者", ShowFlagCarrierErrorNote = "战斗中显示旗帜携带者错误信息", })