if GetLocale() == "esES" or GetLocale() == "esMX" then -- LordKazzak DBM_KAZZAK_NAME = "Señor de fatalidad Kazzak"; DBM_KAZZAK_DESCRIPTION = "Anuncia Enrage, Marca de Kazzak y Reflejo retorcido."; DBM_KAZZAK_OPTION_1 = "Anunciar Enrage"; DBM_KAZZAK_OPTION_2 = "Anunciar Reflejo retorcido"; DBM_KAZZAK_OPTION_3 = "Anunciar Marca de Kazzak"; DBM_KAZZAK_OPTION_4 = "Poner icono"; DBM_KAZZAK_OPTION_5 = "Enviar susurro"; DBM_KAZZAK_YELL_PULL = "All mortals will perish!";--translate DBM_KAZZAK_YELL_PULL2 = "The Legion will conquer all!";--translate DBM_KAZZAK_EMOTE_ENRAGE = "%s entra en enrage!"; DBM_KAZZAK_SUP_SEC = "*** Enrage en %s seg ***"; DBM_KAZZAK_SUP_SOON = "*** Enrage pronto ***"; DBM_KAZZAK_TWISTED_WARN = "*** Reflejo retorcido en >%s< ***"; DBM_KAZZAK_MARK_WARN = "*** Marca de Kazzak en >%s< ***"; DBM_KAZZAK_WARN_ENRAGE = "*** Enrage ***"; DBM_KAZZAK_MARK_SPEC_WARN = "¡Tienes la marca de Kazzak!"; -- Doomwalker DBM_DOOMW_NAME = "Caminante del Destino"; DBM_DOOMW_DESCRIPTION = "Muestra el tiempo para Terremoto."; DBM_DOOMW_OPTION_1 = "Mostrar distancia"; DBM_DOOMW_OPTION_2 = "Anunciar Terremoto"; DBM_DOOMW_OPTION_3 = "Anunciar Infestar"; DBM_DOOMW_EMOTE_ENRAGE = "¡%s entra en enrage!"; DBM_DOOMW_QUAKE_WARN = "*** Terremoto ***"; DBM_DOOMW_QUAKE_SOON = "*** Terremoto pronto ***"; DBM_DOOMW_CHARGE = "*** Infestar ***"; DBM_DOOMW_CHARGE_SOON = "*** Infestar pronto ***"; DBM_DOOMW_WARN_ENRAGE = "*** Enrage ***"; end