local L --Gruul L = DBM:GetModLocalization("Gruul") L:SetGeneralLocalization{ name = "Gruul the Dragonkiller" } L:SetWarningLocalization{ } L:SetOptionLocalization{ CaveinYellOpt = "Yell when you are affected by $spell:36240" } L:SetMiscLocalization{ CaveinYell = "Cave in on me!", } DBMGUI_TAB_OTHER_BC = "Outlands" -- do not translate -- Maulgar DBM_MAULGAR_NAME = "High King Maulgar"; DBM_MAULGAR_DESCRIPTION = "Announces shield and heal and shows a timer for Arcing Smash, Whirlwind and Felhunter spawn."; DBM_MAULGAR_OPTION_1 = "Announce Greater Power Word: Shield"; DBM_MAULGAR_OPTION_2 = "Announce Spell Shield"; DBM_MAULGAR_OPTION_3 = "Announce Prayer of Healing"; DBM_MAULGAR_OPTION_4 = "Announce Heal"; DBM_MAULGAR_OPTION_5 = "Announce Whirlwind"; DBM_MAULGAR_OPTION_6 = "Announce Arcing Smash"; DBM_MAULGAR_OPTION_7 = "Announce Felhunter"; DBM_MAULGAR_WARN_GPWS = "*** Shield on Blindeye ***"; DBM_MAULGAR_WARN_SHIELD = "*** Spell Shield on Krosh ***"; DBM_MAULGAR_WARN_SMASH = "Arcing Smash on >%s<: %s"; DBM_MAULGAR_WARN_POH = "*** Blindeye casts Prayer of Healing ***"; DBM_MAULGAR_WARN_HEAL = "*** Blindeye casts Heal ***"; DBM_MAULGAR_WARN_WHIRLWIND = "*** Whirlwind ***"; DBM_MAULGAR_WARN_WW_SOON = "*** Whirlwind soon ***"; DBM_MAULGAR_WARN_FELHUNTER = "*** Felhunter ***"; DBM_MAULGAR_DODGED = "dodged"; DBM_MAULGAR_PARRIED = "parried"; DBM_MAULGAR_MISSED = "missed"; -- Gruul DBM_GRUUL_NAME = "Gruul the Dragonkiller"; DBM_GRUUL_DESCRIPTION = "Announces Shatter, Grow, Reverberation and Cave In."; DBM_GRUUL_RANGE_OPTION = "Show range check frame"; DBM_GRUUL_GROW_OPTION = "Announce Grow"; DBM_GRUUL_SHATTER_OPTION = "Announce Ground Slam and Shatter"; DBM_GRUUL_SILENCE_OPT = "Announce Silence"; DBM_GRUUL_CAVE_OPTION = "Show special warning for Cave In"; DBM_GRUUL_OPTION_GROWBAR = "Grow" DBM_GRUUL_SAY_PULL = "Come.... and die." DBM_GRUUL_GROW_EMOTE = "%s grows in size!"; DBM_GRUUL_EMOTE_BOULDER = "A Giant Boulder is crashing through the room!"; DBM_GRUUL_EMOTE_SHATTER = "%s roars!"; DBM_GRUUL_SILENCE = "Reverberation"; DBM_GRUUL_GROW_ANNOUNCE = "*** Grow #%s ***"; DBM_GRUUL_SHATTER_WARN = "*** Shatter ***"; DBM_GRUUL_SHATTER_20WARN = "*** Ground Slam soon ***"; DBM_GRUUL_SHATTER_10WARN = "*** Ground Slam - Shatter in 10 sec ***"; DBM_GRUUL_SHATTER_SOON = "*** Shatter soon ***"; DBM_GRUUL_SILENCE_WARN = "*** Silence ***"; DBM_GRUUL_SILENCE_SOON_WARN = "*** Silence soon ***"; DBM_GRUUL_CAVE_IN_WARN = "Cave In";