if GetLocale() ~= "zhTW" then return end if not DBM_GUI_Translations then DBM_GUI_Translations = {} end local L = DBM_GUI_Translations L.MainFrame = "Deadly Boss Mods" L.TranslationBy = "Nightkiller@日落沼澤(kc10577)" L.TabCategory_Options = "綜合設置" L.TabCategory_WOTLK = "巫妖王之怒" L.TabCategory_BC = "燃燒的遠征" L.TabCategory_VANILLA = "舊世界首領" L.TabCategory_OTHER = "其它" L.BossModLoaded = "%s狀態" L.BossModLoad_now = [[該模組尚未載入。 當你進入相應副本時其會自動載入。 你也可以點擊該按鈕手動載入該模組。]] L.PosX = 'X座標' L.PosY = 'Y座標' L.MoveMe = '移動' L.Button_OK = '確定' L.Button_Cancel = '取消' L.Button_LoadMod = '載入模組' L.Mod_Enabled = "啟用首領模組" L.Mod_EnableAnnounce = "團隊廣播" L.Reset = "重置" L.Enable = "啟用" L.Disable = "關閉" L.NoSound = "靜音" L.IconsInUse = "此模組已使用的標記" -- Tab: Boss Statistics L.BossStatistics = "首領狀態" L.Statistic_Kills = "擊殺:" L.Statistic_Wipes = "失敗:" L.Statistic_BestKill = "最快記錄:" L.Statistic_Heroic = "英雄模式" -- Tab: General Options L.General = "DBM綜合設置" L.EnableDBM = "啟用DBM" L.EnableStatus = "回復“status”密語" L.AutoRespond = "啟用戰鬥中自動密語回復" L.EnableMiniMapIcon = "顯示小地圖圖示" L.FixCLEUOnCombatStart = "清除戰鬥紀錄的快取" L.Latency_Text = "設定最高延遲同步門檻: %d" L.Button_RangeFrame = "顯示/隱藏距離監視器" L.Button_TestBars = "測試計時條" L.PizzaTimer_Headline = '創建一個計時條' L.PizzaTimer_Title = '名稱(如“Pizza計時器”)' L.PizzaTimer_Hours = "時" L.PizzaTimer_Mins = "分" L.PizzaTimer_Secs = "秒" L.PizzaTimer_ButtonStart = "開始計時" L.PizzaTimer_BroadCast = "向團隊廣播" -- Tab: Raidwarning L.Tab_RaidWarning = "團隊警告" L.RaidWarning_Header = "團隊警告選項" L.RaidWarnColors = "團隊警告顏色" L.RaidWarnColor_1 = "顏色1" L.RaidWarnColor_2 = "顏色2" L.RaidWarnColor_3 = "顏色3" L.RaidWarnColor_4 = "顏色4" L.InfoRaidWarning = [[你可以對團隊警告的顏色及其位置進行設定。 在這裡會顯示例如“玩家X受到了Y效果的影響”之類的資訊。]] L.ColorResetted = "該顏色設置已重置" L.ShowWarningsInChat = "在聊天視窗中顯示警告" L.ShowFakedRaidWarnings = "以偽裝團隊警告資訊的方式顯示警告內容" L.WarningIconLeft = "左側顯示圖示" L.WarningIconRight = "右側顯示圖示" L.RaidWarnMessage = "感謝您使用Deadly Boss Mods" L.BarWhileMove = "可移動的團隊警告" L.RaidWarnSound = "發出團隊警告時播放音效" L.SpecialWarnSound = "發出特別警告時播放音效" -- Tab: Barsetup L.BarSetup = "計時條樣式" L.BarTexture = "計時條材質" L.BarStartColor = "開始顏色" L.BarEndColor = "結束顏色" L.ExpandUpwards = "計時條向上延伸" L.Bar_Font = "計時條使用的字型" L.Bar_FontSize = "字型大小" L.Slider_BarOffSetX = "X偏移" L.Slider_BarOffSetY = "Y偏移" L.Slider_BarWidth = "寬度" L.Slider_BarScale = "尺寸" L.AreaTitle_BarSetup = "計時條綜合設置" L.AreaTitle_BarSetupSmall = "小型計時條設置" L.AreaTitle_BarSetupHuge = "大型計時條設置" L.BarIconLeft = "左側顯示圖示" L.BarIconRight = "右側顯示圖示" L.EnableHugeBar = "開啟大型計時條(2號計時條)" L.FillUpBars = "填滿計時條" L.ClickThrough = "禁用鼠標事件(允許你點擊穿透計時條)" -- Tab: Spec Warn Frame L.Panel_SpecWarnFrame = "特別警告" L.Area_SpecWarn = "特別警告選項" L.SpecWarn_Enabled = "為首領的技能顯示特別警告" L.SpecWarn_Font = "特別警告使用的字型" L.SpecWarn_DemoButton = "顯示範例" L.SpecWarn_MoveMe = "設定位置" L.SpecWarn_FontSize = "字型大小" L.SpecWarn_FontColor = "字型顏色" L.SpecWarn_FontType = "選擇字型" L.SpecWarn_ResetMe = "重置為預設值" -- Tab: HealthFrame L.Panel_HPFrame = "血量框架" L.Area_HPFrame = "血量框架選項" L.HP_Enabled = "總是顯示血量框架 (覆蓋首領特定的選項)" L.HP_GrowUpwards = "血量框架向上延伸" L.HP_ShowDemo = "顯示血量框架" L.BarWidth = "寬度: %d" -- Tab: Spam Filter L.Panel_SpamFilter = "整體及垃圾過濾" L.Area_SpamFilter = "垃圾過濾選項" L.HideBossEmoteFrame = "隱藏團隊首領表情框" L.SpamBlockRaidWarning = "過濾其他首領模組的警告" L.SpamBlockBossWhispers = "當戰鬥時過濾 密語警告" L.BlockVersionUpdatePopup = "關閉彈出的更新通知" L.ShowBigBrotherOnCombatStart = "戰鬥開始時顯示BigBrother(檢查團隊 增益/精煉UI)" L.Area_SpamFilter_Outgoing = "整體過濾選項" L.SpamBlockNoShowAnnounce = "不顯示提示或播放警告音效" L.SpamBlockNoSendAnnounce = "不發送提示到團隊頻道" L.SpamBlockNoSendWhisper = "不發送密語給其他玩家" L.SpamBlockNoSetIcon = "不設置標記在目標上"