@@ -0,0 +1,317 @@
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local mod = DBM:NewMod("Souls", "DBM-BlackTemple")
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local L = mod:GetLocalizedStrings()
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mod:SetRevision(("$Revision: 5019 $"):sub(12, -3))
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mod:SetCreatureID(23418)
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mod:RegisterCombat("yell", DBM_SOULS_YELL_PULL, 23420)
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mod:RegisterEvents(
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"CHAT_MSG_RAID_BOSS_EMOTE",
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"CHAT_MSG_MONSTER_YELL",
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"SPELL_AURA_APPLIED",
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"SPELL_AURA_REMOVED",
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"SPELL_CAST_START",
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"SPELL_DAMAGE",
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"UNIT_HEALTH"
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)
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local intermissionSummonEssenceOfSuffering = mod:NewCastTimer(35, 2143967)
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local intermissionSummonEssenceOfDesire = mod:NewCastTimer(35, 2143968)
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local intermissionSummonEssenceOfAnger = mod:NewCastTimer(35, 2143969)
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local warnSpiritShock = mod:NewSpellAnnounce(2143804, 2)
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local timerTargetSpiritShock = mod:NewTargetTimer(5, 2143804)
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local warnSoulBlast = mod:NewSpellAnnounce(2143961, 2)
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local warnSoulDrain = mod:NewSpellAnnounce(2143760, 2)
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local timerNextSoulDrain = mod:NewNextTimer(20, 2143760)
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local warnRuneShield = mod:NewSpellAnnounce(2143808, 2)
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local timerRuneShield = mod:NewTargetTimer(15, 2143808)
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local timerNextRuneShield = mod:NewNextTimer(16, 2143808)
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local warnTease = mod:NewSpellAnnounce(2143808, 2)
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local timerTease = mod:NewBuffActiveTimer(15, 2143808)
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local timerNextTease = mod:NewNextTimer(30, 2143808)
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local warnSeethe = mod:NewSpellAnnounce(2143861, 2)
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local timerSeethe = mod:NewBuffActiveTimer(15, 2143861)
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local timerNextSeethe = mod:NewNextTimer(15, 2143861)
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local warnSoulScream = mod:NewSpellAnnounce(2143853, 2)
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local timerSoulScream = mod:NewCastTimer(2, 2143853)
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local timerNextSoulScream = mod:NewNextTimer(12, 2143853)
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local warnAuraOfSuffering = mod:NewSpellAnnounce(2143751, 2)
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local warnAuraOfDesire = mod:NewSpellAnnounce(2143800, 2)
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local warnAuraOfAnger = mod:NewSpellAnnounce(2143850, 2)
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--local
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local isSuffer = false
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function mod:OnCombatStart(delay)
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self.vb.phase = 1
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isSuffer = true
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end
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function mod:SPELL_AURA_APPLIED(args)
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if args:IsSpellID(2143804) then
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warnSpiritShock:Show()
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timerTargetSpiritShock:Start(args.destName)
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elseif args:IsSpellID(2143961) and args.amount and args.amount >= 20 and args.amount % 5 == 0 then
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warnSoulBlast:Show()
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elseif args:IsSpellID(2143760, 2143761, 2143762, 2143763) then
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warnSoulDrain:Show()
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elseif args:IsSpellID(2143808) then
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warnRuneShield:Show()
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timerRuneShield:Start()
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elseif args:IsSpellID(2143808) then
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warnTease:Show()
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timerTease:Start()
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timerNextTease:Start()
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elseif args:IsSpellID(2143861) then
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warnSeethe:Show()
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timerSeethe:Start()
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timerNextSeethe:Start()
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elseif args:IsSpellID(2143750, 2143751, 2143752, 2143753) and DBM:AntiSpam(60) and self.vb.phase == 1 then
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warnAuraOfSuffering:Show()
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timerNextSoulDrain:Start(20)
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elseif args:IsSpellID(2143800, 2143803) and DBM:AntiSpam(60) and self.vb.phase == 1 then
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self.vb.phase = 2
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warnAuraOfDesire:Show()
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timerNextRuneShield:Start(16)
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timerNextTease:Start(20)
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elseif args:IsSpellID(2143850) and DBM:AntiSpam(60) and self.vb.phase == 2 then
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self.vb.phase = 3
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warnAuraOfAnger:Show()
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timerNextSoulScream:Start(10)
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end
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end
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function mod:SPELL_AURA_REMOVED(args)
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if args:IsSpellID(2143808) then
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-- warnRuneShield:Hide()
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timerRuneShield:Stop()
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end
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end
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function mod:SPELL_CAST_START(args)
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if args:IsSpellID(2143853, 2143854, 2143855, 2143856) or args:IsSpellID(2143857) then
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warnSoulScream:Show()
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timerSoulScream:Start()
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timerNextSoulScream:Start()
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end
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end
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function mod:UNIT_HEALTH(unit)
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--Essence of Suffering
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if isSuffer and (mod:GetUnitCreatureId(unit) == 23418) then
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local hp = (math.max(0,UnitHealth(unit)) / math.max(1, UnitHealthMax(unit))) * 100;
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if (hp <= 1) then
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intermissionSummonEssenceOfSuffering:Start()
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end
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--Essence of Desire
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elseif isSuffer and (mod:GetUnitCreatureId(unit) == 23419) then
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local hp = (math.max(0,UnitHealth(unit)) / math.max(1, UnitHealthMax(unit))) * 100;
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if (hp <= 1) then
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intermissionSummonEssenceOfDesire:Start()
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end
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--Essence of Anger
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elseif isSuffer and (mod:GetUnitCreatureId(unit) == 23420) then
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local hp = (math.max(0,UnitHealth(unit)) / math.max(1, UnitHealthMax(unit))) * 100;
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if (hp <= 1) then
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intermissionSummonEssenceOfAnger:Start()
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end
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end
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end
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-- Souls.MinVersionToSync = 3.00
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-- local drainTargets = {}
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-- local spiteTargets = {}
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-- local lastFixate
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-- local lastSpite = 0
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-- local phase = 1
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--Souls:AddOption("WarnDrain", true, DBM_SOULS_OPTION_DRAIN)
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--Souls:AddOption("WarnDrainCast", false, DBM_SOULS_OPTION_DRAIN_CAST)
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--Souls:AddOption("WarnFixate", false, DBM_SOULS_OPTION_FIXATE)
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--Souls:AddOption("WarnScream", false, DBM_SOULS_OPTION_SCREAM)
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--Souls:AddOption("WarnSpite", true, DBM_SOULS_OPTION_SPITE)
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--Souls:AddOption("SpecWarnSpite", true, DBM_SOULS_OPTION_SPECWARN_SPITE)
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--Souls:AddOption("SpiteWhisper", false, DBM_SOULS_OPTION_WHISPER_SPITE)
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--Souls:AddBarOption("Enrage")
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--Souls:AddBarOption("Next Enrage")
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--Souls:AddBarOption("Fixate: (.*)")
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--Souls:AddBarOption("Mana Drain")
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--Souls:AddBarOption("Rune Shield")
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--Souls:AddBarOption("Deaden")
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--Souls:AddBarOption("Soul Scream")
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-- drainTargets = {}
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-- spiteTargets = {}
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-- lastFixate = nil
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-- self:StartStatusBarTimer(47 - delay, "Next Enrage", "Interface\\Icons\\Spell_Shadow_UnholyFrenzy")
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-- self:ScheduleSelf(42 - delay, "EnrageWarn")
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-- phase = 1
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-- function Souls:OnEvent(event, arg1)
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-- if event == "CHAT_MSG_RAID_BOSS_EMOTE" then
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-- if arg1 == DBM_SOULS_EMOTE_ENRAGE and self.InCombat then
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-- self:Announce(DBM_SOULS_WARN_ENRAGE, 3)
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-- self:StartStatusBarTimer(15, "Enrage", "Interface\\Icons\\Spell_Shadow_UnholyFrenzy")
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-- self:ScheduleSelf(15, "NextEnrage")
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-- end
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-- elseif event == "NextEnrage" then
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-- self:Announce(DBM_SOULS_WARN_ENRAGE_OVER, 2)
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-- self:StartStatusBarTimer(32, "Next Enrage", "Interface\\Icons\\Spell_Shadow_UnholyFrenzy")
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-- self:ScheduleSelf(27, "EnrageWarn")
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-- elseif event == "EnrageWarn" then
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-- self:Announce(DBM_SOULS_WARN_ENRAGE_SOON, 2)
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-- elseif event == "SPELL_AURA_APPLIED" then
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-- if arg1.spellId == 41431 and bit.band(arg1.destFlags, COMBATLOG_OBJECT_TYPE_PLAYER) == 0 then
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-- self:SendSync("Runeshield")
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-- elseif arg1.spellId == 41376 then
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-- self:SendSync("Spite"..tostring(arg1.destName))
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-- elseif arg1.spellId == 41303 then
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-- self:SendSync("SoulDrain"..tostring(arg1.destName))
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-- elseif arg1.spellId == 41294 then
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-- self:SendSync("Fixate"..tostring(arg1.destName))
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-- end
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-- elseif event == "RuneShieldWarn" then
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-- self:Announce(DBM_SOULS_WARN_RUNESHIELD_SOON, 2)
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-- elseif event == "SPELL_CAST_START" then
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-- if arg1.spellId == 41410 then
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-- self:SendSync("Deaden")
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-- elseif arg1.spellId == 41303 then
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-- self:SendSync("DrainCast")
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-- end
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-- elseif event == "SPELL_DAMAGE" then
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-- if arg1.spellId == 41545 then
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-- self:SendSync("SoulScream")
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-- end
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-- elseif event == "DeadenWarn" then
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-- self:Announce(DBM_SOULS_WARN_DEADEN_SOON, 1)
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-- elseif event == "CHAT_MSG_MONSTER_YELL" and arg1 then
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-- if arg1 == DBM_SOULS_YELL_DESIRE or arg1:find(DBM_SOULS_YELL_DESIRE_DEMONIC) then
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-- phase = 2
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-- self:Announce(DBM_SOULS_WARN_DESIRE_INC, 1)
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-- self:StartStatusBarTimer(160, "Mana Drain", "Interface\\Icons\\Spell_Shadow_SiphonMana")
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-- self:ScheduleSelf(140, "ManaDrainWarn")
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-- self:StartStatusBarTimer(13.5, "Rune Shield", "Interface\\Icons\\Spell_Arcane_Blast")
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-- self:ScheduleSelf(10.5, "RuneShieldWarn")
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-- self:StartStatusBarTimer(28, "Deaden", "Interface\\Icons\\Spell_Shadow_SoulLeech_1")
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-- self:ScheduleSelf(23, "DeadenWarn")
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-- elseif arg1 == DBM_SOULS_YELL_ANGER_INC then
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-- phase = 3
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-- self:Announce(DBM_SOULS_WARN_ANGER_INC, 1)
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-- end
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-- elseif event == "ManaDrainWarn" then
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-- self:Announce(DBM_SOULS_WARN_MANADRAIN, 1)
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-- elseif event == "WarnDrain" then
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-- local msg = ""
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-- for i, v in ipairs(drainTargets) do
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-- msg = msg..">"..v.."<"..", "
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-- end
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-- msg = msg:sub(0, -3)
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-- drainTargets = {}
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-- self:Announce(DBM_SOULS_WARN_SOULDRAIN:format(msg), 1)
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-- elseif event == "WarnSpite" then
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-- if (GetTime() - lastSpite) > 12 then
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-- lastSpite = GetTime()
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-- local msg = ""
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-- for i, v in ipairs(spiteTargets) do
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-- msg = msg..">"..v.."<"..", "
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-- if v == UnitName("player") then
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-- if self.Options.SpecWarnSpite then
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-- self:AddSpecialWarning(DBM_SOULS_SPECWARN_SPITE)
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-- end
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-- end
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-- if self.Options.SpiteWhisper and self.Options.Announce and DBM.Rank >= 1 then
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-- self:SendHiddenWhisper(DBM_SOULS_WHISPER_SPITE, v)
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-- end
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-- end
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-- msg = msg:sub(0, -3)
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-- spiteTargets = {}
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-- self:Announce(DBM_SOULS_WARN_SPITE:format(msg), 2)
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-- else
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-- spiteTargets = {}
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-- end
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-- end
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-- end
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-- function Souls:GetBossHP()
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-- if phase == 1 then
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-- return DBM_SOULS_BOSS_SUFFERING..": "..DBM.GetHPByName(DBM_SOULS_BOSS_SUFFERING)
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-- elseif phase == 2 then
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-- return DBM_SOULS_BOSS_DESIRE..": "..DBM.GetHPByName(DBM_SOULS_BOSS_DESIRE)
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-- elseif phase == 3 then
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-- return DBM_SOULS_BOSS_KILL_NAME..": "..DBM.GetHPByName(DBM_SOULS_BOSS_KILL_NAME)
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-- end
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-- end
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-- function Souls:OnSync(msg)
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-- if msg == "Runeshield" then
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-- self:Announce(DBM_SOULS_WARN_RUNESHIELD, 3)
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-- self:StartStatusBarTimer(15.4, "Rune Shield", "Interface\\Icons\\Spell_Arcane_Blast") -- the timer between 2 runeshields is always about 15.5 seconds in my combatlog...this could be due to delay/lag/whatever, but this timer seems to be quite accurate
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-- self:ScheduleSelf(12.4, "RuneShieldWarn")
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-- elseif msg == "Deaden" then
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-- self:Announce(DBM_SOULS_WARN_DEADEN, 2)
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-- self:StartStatusBarTimer(31.5, "Deaden", "Interface\\Icons\\Spell_Shadow_SoulLeech_1")
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-- self:ScheduleSelf(26.5, "DeadenWarn")
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-- elseif msg:sub(0, 5) == "Spite" and self.Options.WarnSpite then
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-- msg = msg:sub(6)
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-- table.insert(spiteTargets, msg)
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-- self:UnScheduleSelf("WarnSpite")
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-- if #spiteTargets == 3 then
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-- self:OnEvent("WarnSpite")
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-- else
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-- self:ScheduleSelf(1.3, "WarnSpite")
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-- end
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-- elseif msg:sub(0, 9) == "SoulDrain" and self.Options.WarnDrain then
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-- msg = msg:sub(10)
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-- table.insert(drainTargets, msg)
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-- self:UnScheduleSelf("WarnDrain")
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-- if #drainTargets == 5 then
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-- self:OnEvent("WarnDrain")
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-- else
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-- self:ScheduleSelf(1.5, "WarnDrain")
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-- end
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-- elseif msg == "DrainCast" then
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-- if self.Options.WarnDrainCast then
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-- self:Announce(DBM_SOULS_WARN_SOULDRAIN_CAST, 1)
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-- end
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-- elseif msg:sub(0, 6) == "Fixate" and self.InCombat then
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-- msg = msg:sub(7)
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-- if lastFixate then
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-- self:EndStatusBarTimer(lastFixate)
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-- end
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-- self:StartStatusBarTimer(5.5, "Fixate: "..msg, "Interface\\Icons\\Spell_Shadow_SpectralSight")
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-- lastFixate = "Fixate: "..msg
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-- if msg == UnitName("player") then
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-- self:AddSpecialWarning(DBM_SOULS_SPECWARN_FIXATE)
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-- end
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-- if self.Options.WarnFixate then
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-- self:Announce(DBM_SOULS_WARN_FIXATE:format(msg), 2)
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-- end
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-- elseif msg == "SoulScream" then
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-- self:StartStatusBarTimer(10, "Soul Scream", "Interface\\Icons\\Spell_Shadow_SoulLeech")
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-- if self.Options.WarnScream then
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-- self:Announce(DBM_SOULS_WARN_SCREAM, 1)
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-- end
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-- end
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-- end
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Reference in New Issue
Block a user