init
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local mod = DBM:NewMod("Ayamiss", "DBM-AQ20", 1)
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local L = mod:GetLocalizedStrings()
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mod:SetRevision(("$Revision: 171 $"):sub(12, -3))
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mod:SetCreatureID(15369)
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mod:RegisterCombat("combat")
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mod:RegisterEvents(
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"SPELL_AURA_APPLIED",
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"SPELL_AURA_REMOVED",
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"UNIT_HEALTH",
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"PLAYER_ALIVE"
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)
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local warnPhase2 = mod:NewPhaseAnnounce(2)
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local warnParalyze = mod:NewTargetAnnounce(25725, 3)
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local timerParalyze = mod:NewTargetTimer(30, 25725)
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local warned_P2 = false
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function mod:OnCombatStart(delay)
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warned_P2 = false
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self.vb.phase = 1
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end
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function mod:SPELL_AURA_APPLIED(args)
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if args:IsSpellID(25725) then
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warnParalyze:Show(args.destName)
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timerParalyze:Start(args.destName)
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end
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end
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function mod:SPELL_AURA_REMOVED(args)
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if args:IsSpellID(25725) then
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timerParalyze:Cancel()
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end
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end
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function mod:UNIT_HEALTH(uId)
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if not warned_P2 and self:GetUnitCreatureId(uId) == 15369 and UnitHealth(uId) / UnitHealthMax(uId) <= 0.70 then
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warned_P2 = true
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warnPhase2:Show()
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self.vb.phase = 2
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end
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end
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