763 lines
22 KiB
Lua
763 lines
22 KiB
Lua
--[[---------------------------------------------------------------------------------
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Clique by Cladhaire <cladhaire@gmail.com>
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----------------------------------------------------------------------------------]]
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Clique = {Locals = {}}
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assert(DongleStub, string.format("Clique requires DongleStub."))
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DongleStub("Dongle-1.2"):New("Clique", Clique)
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Clique.version = GetAddOnMetadata("Clique", "Version")
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if Clique.version == "wowi:revision" then Clique.version = "SVN" end
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local L = Clique.Locals
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function Clique:Enable()
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-- Grab the localisation header
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L = Clique.Locals
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self.ooc = {}
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self.defaults = {
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profile = {
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clicksets = {
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[L.CLICKSET_DEFAULT] = {},
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[L.CLICKSET_HARMFUL] = {},
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[L.CLICKSET_HELPFUL] = {},
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[L.CLICKSET_OOC] = {},
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},
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blacklist = {
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},
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tooltips = false,
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},
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char = {
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switchSpec = false,
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downClick = false,
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},
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}
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self.db = self:InitializeDB("CliqueDB", self.defaults)
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self.profile = self.db.profile
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self.clicksets = self.profile.clicksets
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self.editSet = self.clicksets[L.CLICKSET_DEFAULT]
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ClickCastFrames = ClickCastFrames or {}
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self.ccframes = ClickCastFrames
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local newindex = function(t,k,v)
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if v == nil then
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Clique:UnregisterFrame(k)
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rawset(self.ccframes, k, nil)
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else
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Clique:RegisterFrame(k)
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rawset(self.ccframes, k, v)
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end
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end
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ClickCastFrames = setmetatable({}, {__newindex=newindex})
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Clique:OptionsOnLoad()
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Clique:EnableFrames()
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-- Register for dongle events
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self:RegisterMessage("DONGLE_PROFILE_CHANGED")
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self:RegisterMessage("DONGLE_PROFILE_DELETED")
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self:RegisterMessage("DONGLE_PROFILE_RESET")
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self:RegisterEvent("PLAYER_REGEN_ENABLED")
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self:RegisterEvent("PLAYER_REGEN_DISABLED")
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self:RegisterEvent("LEARNED_SPELL_IN_TAB")
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self:RegisterEvent("COMMENTATOR_SKIRMISH_QUEUE_REQUEST")
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self:RegisterEvent("ADDON_LOADED")
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-- Change to correct profile based on talent spec
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if self.db.char.switchSpec then
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self.silentProfile = true
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self.talentGroup = CA_GetActiveSpecId() + 1
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if self.db.char["spec"..self.talentGroup.."Profile"] then
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self.db:SetProfile(self.db.char["spec"..self.talentGroup.."Profile"])
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end
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self.silentProfile = false
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end
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self:UpdateClicks()
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-- Register all frames that snuck in before we did =)
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for frame in pairs(self.ccframes) do
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self:RegisterFrame(frame)
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end
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-- Securehook CreateFrame to catch any new raid frames
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local raidFunc = function(type, name, parent, template)
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if template == "RaidPulloutButtonTemplate" then
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ClickCastFrames[getglobal(name.."ClearButton")] = true
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end
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end
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local oldotsu = GameTooltip:GetScript("OnTooltipSetUnit")
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if oldotsu then
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GameTooltip:SetScript("OnTooltipSetUnit", function(...)
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Clique:AddTooltipLines()
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return oldotsu(...)
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end)
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else
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GameTooltip:SetScript("OnTooltipSetUnit", function(...)
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Clique:AddTooltipLines()
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end)
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end
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hooksecurefunc("CreateFrame", raidFunc)
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-- Create our slash command
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self.cmd = self:InitializeSlashCommand("Clique commands", "CLIQUE", "clique")
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self.cmd:RegisterSlashHandler("debug - Enables extra messages for debugging purposes", "debug", "ShowAttributes")
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self.cmd:InjectDBCommands(self.db, "copy", "delete", "list", "reset", "set")
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self.cmd:RegisterSlashHandler("tooltip - Enables binding lists in tooltips.", "tooltip", "ToggleTooltip")
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self.cmd:RegisterSlashHandler("showbindings - Shows a window that contains the current bindings", "showbindings", "ShowBindings")
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-- Place the Clique tab
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self:LEARNED_SPELL_IN_TAB()
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-- Register the arena frames, if they're already loaded
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if IsAddOnLoaded("Blizzard_ArenaUI") then
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self:EnableArenaFrames()
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end
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end
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function Clique:EnableFrames()
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local tbl = {
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PlayerFrame,
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PetFrame,
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PartyMemberFrame1,
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PartyMemberFrame2,
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PartyMemberFrame3,
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PartyMemberFrame4,
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PartyMemberFrame1PetFrame,
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PartyMemberFrame2PetFrame,
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PartyMemberFrame3PetFrame,
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PartyMemberFrame4PetFrame,
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TargetFrame,
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TargetFrameToT,
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FocusFrame,
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FocusFrameToT,
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Boss1TargetFrame,
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Boss2TargetFrame,
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Boss3TargetFrame,
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Boss4TargetFrame,
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}
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for i,frame in pairs(tbl) do
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rawset(self.ccframes, frame, true)
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end
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end
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function Clique:SpellBookButtonPressed(frame, button)
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local texture = getglobal(frame:GetParent():GetName().."IconTexture"):GetTexture()
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local name = getglobal(frame:GetParent():GetName().."SpellName"):GetText()
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local rank = getglobal(frame:GetParent():GetName().."SubSpellName"):GetText()
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if rank == L.RACIAL_PASSIVE or rank == L.PASSIVE then
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StaticPopup_Show("CLIQUE_PASSIVE_SKILL")
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return
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end
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local type = "spell"
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if self.editSet == self.clicksets[L.CLICKSET_HARMFUL] then
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button = string.format("%s%d", "harmbutton", self:GetButtonNumber(button))
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elseif self.editSet == self.clicksets[L.CLICKSET_HELPFUL] then
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button = string.format("%s%d", "helpbutton", self:GetButtonNumber(button))
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else
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button = self:GetButtonNumber(button)
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end
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-- Clear the rank if "Show all spell ranks" is selected
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if not GetCVarBool("ShowAllSpellRanks") then
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rank = nil
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end
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-- Build the structure
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local t = {
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["button"] = button,
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["modifier"] = self:GetModifierText(),
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["texture"] = texture,
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["type"] = type,
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["arg1"] = name,
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["arg2"] = rank,
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}
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local key = t.modifier .. t.button
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if self:CheckBinding(key) then
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StaticPopup_Show("CLIQUE_BINDING_PROBLEM")
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return
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end
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self.editSet[key] = t
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self:ListScrollUpdate()
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self:UpdateClicks()
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-- We can only make changes when out of combat
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self:PLAYER_REGEN_ENABLED()
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end
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-- Player is LEAVING combat
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function Clique:PLAYER_REGEN_ENABLED()
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self:ApplyClickSet(L.CLICKSET_DEFAULT)
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self:RemoveClickSet(L.CLICKSET_HARMFUL)
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self:RemoveClickSet(L.CLICKSET_HELPFUL)
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self:ApplyClickSet(self.ooc)
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end
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-- Player is ENTERING combat
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function Clique:PLAYER_REGEN_DISABLED()
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self:RemoveClickSet(self.ooc)
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self:ApplyClickSet(L.CLICKSET_DEFAULT)
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self:ApplyClickSet(L.CLICKSET_HARMFUL)
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self:ApplyClickSet(L.CLICKSET_HELPFUL)
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end
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function Clique:UpdateClicks()
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local ooc = self.clicksets[L.CLICKSET_OOC]
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local harm = self.clicksets[L.CLICKSET_HARMFUL]
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local help = self.clicksets[L.CLICKSET_HELPFUL]
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-- Since harm/help buttons take priority over any others, we can't
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--
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-- just apply the OOC set last. Instead we use the self.ooc pseudo
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-- set (which we build here) which contains only those help/harm
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-- buttons that don't conflict with those defined in OOC.
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self.ooc = table.wipe(self.ooc or {})
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-- Create a hash map of the "taken" combinations
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local takenBinds = {}
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for name, entry in pairs(ooc) do
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local key = string.format("%s:%s", entry.modifier, entry.button)
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takenBinds[key] = true
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table.insert(self.ooc, entry)
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end
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for name, entry in pairs(harm) do
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local button = string.gsub(entry.button, "harmbutton", "")
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local key = string.format("%s:%s", entry.modifier, button)
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if not takenBinds[key] then
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table.insert(self.ooc, entry)
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end
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end
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for name, entry in pairs(help) do
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local button = string.gsub(entry.button, "helpbutton", "")
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local key = string.format("%s:%s", entry.modifier, button)
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if not takenBinds[key] then
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table.insert(self.ooc, entry)
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end
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end
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self:UpdateTooltip()
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end
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function Clique:RegisterFrame(frame)
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local name = frame:GetName()
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if self.profile.blacklist[name] then
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rawset(self.ccframes, frame, false)
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return
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end
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if not ClickCastFrames[frame] then
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rawset(self.ccframes, frame, true)
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if CliqueTextListFrame then
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Clique:TextListScrollUpdate()
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end
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end
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-- Register AnyUp or AnyDown on this frame, depending on configuration
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self:SetClickType(frame)
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if frame:CanChangeAttribute() or frame:CanChangeProtectedState() then
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if InCombatLockdown() then
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self:ApplyClickSet(L.CLICKSET_DEFAULT, frame)
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self:ApplyClickSet(L.CLICKSET_HELPFUL, frame)
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self:ApplyClickSet(L.CLICKSET_HARMFUL, frame)
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else
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self:ApplyClickSet(L.CLICKSET_DEFAULT, frame)
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self:ApplyClickSet(self.ooc, frame)
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end
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end
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end
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function Clique:ApplyClickSet(name, frame)
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local set = self.clicksets[name] or name
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if frame then
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for modifier,entry in pairs(set) do
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self:SetAttribute(entry, frame)
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end
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else
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for modifier,entry in pairs(set) do
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self:SetAction(entry)
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end
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end
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end
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function Clique:RemoveClickSet(name, frame)
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local set = self.clicksets[name] or name
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if frame then
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for modifier,entry in pairs(set) do
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self:DeleteAttribute(entry, frame)
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end
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else
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for modifier,entry in pairs(set) do
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self:DeleteAction(entry)
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end
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end
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end
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function Clique:UnregisterFrame(frame)
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assert(not InCombatLockdown(), "An addon attempted to unregister a frame from Clique while in combat.")
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for name,set in pairs(self.clicksets) do
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for modifier,entry in pairs(set) do
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self:DeleteAttribute(entry, frame)
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end
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end
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end
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function Clique:DONGLE_PROFILE_CHANGED(event, db, parent, svname, profileKey)
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if db == self.db then
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if not self.silentProfile then
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self:PrintF(L.PROFILE_CHANGED, profileKey)
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end
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for name,set in pairs(self.clicksets) do
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self:RemoveClickSet(set)
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end
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self:RemoveClickSet(self.ooc)
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self.profile = self.db.profile
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self.clicksets = self.profile.clicksets
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self.editSet = self.clicksets[L.CLICKSET_DEFAULT]
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self.profileKey = profileKey
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-- Refresh the profile editor if it exists
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self.textlistSelected = nil
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self:TextListScrollUpdate()
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self:ListScrollUpdate()
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self:UpdateClicks()
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self:PLAYER_REGEN_ENABLED()
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end
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end
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function Clique:DONGLE_PROFILE_RESET(event, db, parent, svname, profileKey)
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if db == self.db then
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for name,set in pairs(self.clicksets) do
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self:RemoveClickSet(set)
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end
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self:RemoveClickSet(self.ooc)
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self.profile = self.db.profile
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self.clicksets = self.profile.clicksets
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self.editSet = self.clicksets[L.CLICKSET_DEFAULT]
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self.profileKey = profileKey
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-- Refresh the profile editor if it exists
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self.textlistSelected = nil
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self:TextListScrollUpdate()
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self:ListScrollUpdate()
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self:UpdateClicks()
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self:PLAYER_REGEN_ENABLED()
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self:Print(L.PROFILE_RESET, profileKey)
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end
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end
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function Clique:DONGLE_PROFILE_DELETED(event, db, parent, svname, profileKey)
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if db == self.db then
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self:PrintF(L.PROFILE_DELETED, profileKey)
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self.textlistSelected = nil
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self:TextListScrollUpdate()
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self:ListScrollUpdate()
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end
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end
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function Clique:SetAttribute(entry, frame)
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local name = frame:GetName()
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if self.profile.blacklist and self.profile.blacklist[name] then
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return
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end
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-- Set up any special attributes
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local type,button,value
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if not tonumber(entry.button) then
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type,button = select(3, string.find(entry.button, "(%a+)button(%d+)"))
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frame:SetAttribute(entry.modifier..entry.button, type..button)
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assert(frame:GetAttribute(entry.modifier..entry.button, type..button))
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button = string.format("-%s%s", type, button)
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end
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button = button or entry.button
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if entry.type == "actionbar" then
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frame:SetAttribute(entry.modifier.."type"..button, entry.type)
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frame:SetAttribute(entry.modifier.."action"..button, entry.arg1)
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elseif entry.type == "action" then
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frame:SetAttribute(entry.modifier.."type"..button, entry.type)
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frame:SetAttribute(entry.modifier.."action"..button, entry.arg1)
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if entry.arg2 then
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frame:SetAttribute(entry.modifier.."unit"..button, entry.arg2)
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end
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elseif entry.type == "pet" then
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frame:SetAttribute(entry.modifier.."type"..button, entry.type)
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frame:SetAttribute(entry.modifier.."action"..button, entry.arg1)
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if entry.arg2 then
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frame:SetAttribute(entry.modifier.."unit"..button, entry.arg2)
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end
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elseif entry.type == "spell" then
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local rank = entry.arg2
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local cast
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if rank then
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if tonumber(rank) then
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-- The rank is a number (pre-2.3) so fill in the format
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cast = L.CAST_FORMAT:format(entry.arg1, rank)
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else
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-- The whole rank string is saved (post-2.3) so use it
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cast = string.format("%s(%s)", entry.arg1, rank)
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end
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else
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cast = entry.arg1
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end
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frame:SetAttribute(entry.modifier.."type"..button, entry.type)
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frame:SetAttribute(entry.modifier.."spell"..button, cast)
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frame:SetAttribute(entry.modifier.."bag"..button, entry.arg2)
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frame:SetAttribute(entry.modifier.."slot"..button, entry.arg3)
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frame:SetAttribute(entry.modifier.."item"..button, entry.arg4)
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if entry.arg5 then
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frame:SetAttribute(entry.modifier.."unit"..button, entry.arg5)
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end
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elseif entry.type == "item" then
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frame:SetAttribute(entry.modifier.."type"..button, entry.type)
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frame:SetAttribute(entry.modifier.."bag"..button, entry.arg1)
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frame:SetAttribute(entry.modifier.."slot"..button, entry.arg2)
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frame:SetAttribute(entry.modifier.."item"..button, entry.arg3)
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if entry.arg4 then
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frame:SetAttribute(entry.modifier.."unit"..button, entry.arg4)
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end
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elseif entry.type == "macro" then
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frame:SetAttribute(entry.modifier.."type"..button, entry.type)
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if entry.arg1 then
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frame:SetAttribute(entry.modifier.."macro"..button, entry.arg1)
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else
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local unit = SecureButton_GetModifiedUnit(frame, entry.modifier.."unit"..button)
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local macro = tostring(entry.arg2)
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if unit and macro then
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macro = macro:gsub("target%s*=%s*clique", "target="..unit)
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end
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frame:SetAttribute(entry.modifier.."macro"..button, nil)
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frame:SetAttribute(entry.modifier.."macrotext"..button, macro)
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end
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elseif entry.type == "stop" then
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frame:SetAttribute(entry.modifier.."type"..button, entry.type)
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elseif entry.type == "target" then
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frame:SetAttribute(entry.modifier.."type"..button, entry.type)
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if entry.arg1 then
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frame:SetAttribute(entry.modifier.."unit"..button, entry.arg1)
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end
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elseif entry.type == "focus" then
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frame:SetAttribute(entry.modifier.."type"..button, entry.type)
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if entry.arg1 then
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frame:SetAttribute(entry.modifier.."unit"..button, entry.arg1)
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end
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elseif entry.type == "assist" then
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frame:SetAttribute(entry.modifier.."type"..button, entry.type)
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if entry.arg1 then
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frame:SetAttribute(entry.modifier.."unit"..button, entry.arg1)
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end
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elseif entry.type == "click" then
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frame:SetAttribute(entry.modifier.."type"..button, entry.type)
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frame:SetAttribute(entry.modifier.."clickbutton"..button, getglobal(entry.arg1))
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elseif entry.type == "menu" then
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frame:SetAttribute(entry.modifier.."type"..button, entry.type)
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end
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end
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function Clique:DeleteAttribute(entry, frame)
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local name = frame:GetName()
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if self.profile.blacklist and self.profile.blacklist[name] then
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return
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end
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local type,button,value
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if not tonumber(entry.button) then
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type,button = select(3, string.find(entry.button, "(%a+)button(%d+)"))
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frame:SetAttribute(entry.modifier..entry.button, nil)
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button = string.format("-%s%s", type, button)
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end
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button = button or entry.button
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entry.delete = true
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frame:SetAttribute(entry.modifier.."type"..button, nil)
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frame:SetAttribute(entry.modifier..entry.type..button, nil)
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end
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|
|
function Clique:SetAction(entry)
|
|
for frame,enabled in pairs(self.ccframes) do
|
|
if enabled then
|
|
self:SetAttribute(entry, frame)
|
|
end
|
|
end
|
|
end
|
|
|
|
function Clique:DeleteAction(entry)
|
|
for frame in pairs(self.ccframes) do
|
|
self:DeleteAttribute(entry, frame)
|
|
end
|
|
end
|
|
|
|
function Clique:ShowAttributes()
|
|
self:Print("Enabled enhanced debugging.")
|
|
PlayerFrame:SetScript("OnAttributeChanged", function(...) self:Print(...) end)
|
|
self:UnregisterFrame(PlayerFrame)
|
|
self:RegisterFrame(PlayerFrame)
|
|
end
|
|
|
|
local tt_ooc = {}
|
|
local tt_help = {}
|
|
local tt_harm = {}
|
|
local tt_default = {}
|
|
|
|
function Clique:UpdateTooltip()
|
|
local ooc = self.ooc
|
|
local default = self.clicksets[L.CLICKSET_DEFAULT]
|
|
local harm = self.clicksets[L.CLICKSET_HARMFUL]
|
|
local help = self.clicksets[L.CLICKSET_HELPFUL]
|
|
|
|
for k,v in pairs(tt_ooc) do tt_ooc[k] = nil end
|
|
for k,v in pairs(tt_help) do tt_help[k] = nil end
|
|
for k,v in pairs(tt_harm) do tt_harm[k] = nil end
|
|
for k,v in pairs(tt_default) do tt_default[k] = nil end
|
|
|
|
-- Build the ooc lines, which includes both helpful and harmful
|
|
for k,v in pairs(ooc) do
|
|
local button = self:GetButtonText(v.button)
|
|
local mod = string.format("%s%s", v.modifier or "", button)
|
|
local action = string.format("%s (%s)", v.arg1 or "", v.type)
|
|
table.insert(tt_ooc, {mod = mod, action = action})
|
|
end
|
|
|
|
-- Build the default lines
|
|
for k,v in pairs(default) do
|
|
local button = self:GetButtonText(v.button)
|
|
local mod = string.format("%s%s", v.modifier or "", button)
|
|
local action = string.format("%s (%s)", v.arg1 or "", v.type)
|
|
table.insert(tt_default, {mod = mod, action = action})
|
|
end
|
|
|
|
-- Build the harm lines
|
|
for k,v in pairs(harm) do
|
|
local button = self:GetButtonText(v.button)
|
|
local mod = string.format("%s%s", v.modifier or "", button)
|
|
local action = string.format("%s (%s)", v.arg1 or "", v.type)
|
|
table.insert(tt_harm, {mod = mod, action = action})
|
|
end
|
|
|
|
-- Build the help lines
|
|
for k,v in pairs(help) do
|
|
local button = self:GetButtonText(v.button)
|
|
local mod = string.format("%s%s", v.modifier or "", button)
|
|
local action = string.format("%s (%s)", v.arg1 or "", v.type)
|
|
table.insert(tt_help, {mod = mod, action = action})
|
|
end
|
|
|
|
local function sort(a,b)
|
|
return a.mod < b.mod
|
|
end
|
|
|
|
table.sort(tt_ooc, sort)
|
|
table.sort(tt_default, sort)
|
|
table.sort(tt_harm, sort)
|
|
table.sort(tt_help, sort)
|
|
end
|
|
|
|
function Clique:AddTooltipLines()
|
|
if not self.profile.tooltips then return end
|
|
|
|
local frame = GetMouseFocus()
|
|
if not frame then return end
|
|
if not self.ccframes[frame] then return end
|
|
|
|
-- Add a buffer line
|
|
GameTooltip:AddLine(" ")
|
|
if UnitAffectingCombat("player") then
|
|
if #tt_default ~= 0 then
|
|
GameTooltip:AddLine("Default bindings:")
|
|
for k,v in ipairs(tt_default) do
|
|
GameTooltip:AddDoubleLine(v.mod, v.action, 1, 1, 1, 1, 1, 1)
|
|
end
|
|
end
|
|
|
|
if #tt_help ~= 0 and not UnitCanAttack("player", "mouseover") then
|
|
GameTooltip:AddLine("Helpful bindings:")
|
|
for k,v in ipairs(tt_help) do
|
|
GameTooltip:AddDoubleLine(v.mod, v.action, 1, 1, 1, 1, 1, 1)
|
|
end
|
|
end
|
|
|
|
if #tt_harm ~= 0 and UnitCanAttack("player", "mouseover") then
|
|
GameTooltip:AddLine("Hostile bindings:")
|
|
for k,v in ipairs(tt_harm) do
|
|
GameTooltip:AddDoubleLine(v.mod, v.action, 1, 1, 1, 1, 1, 1)
|
|
end
|
|
end
|
|
else
|
|
if #tt_ooc ~= 0 then
|
|
GameTooltip:AddLine("Out of combat bindings:")
|
|
for k,v in ipairs(tt_ooc) do
|
|
GameTooltip:AddDoubleLine(v.mod, v.action, 1, 1, 1, 1, 1, 1)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function Clique:ToggleTooltip()
|
|
self.profile.tooltips = not self.profile.tooltips
|
|
self:PrintF("Listing of bindings in tooltips has been %s",
|
|
self.profile.tooltips and "Enabled" or "Disabled")
|
|
end
|
|
|
|
function Clique:ShowBindings()
|
|
if not CliqueTooltip then
|
|
CliqueTooltip = CreateFrame("GameTooltip", "CliqueTooltip", UIParent, "GameTooltipTemplate")
|
|
CliqueTooltip:SetPoint("CENTER", 0, 0)
|
|
CliqueTooltip.close = CreateFrame("Button", nil, CliqueTooltip)
|
|
CliqueTooltip.close:SetHeight(32)
|
|
CliqueTooltip.close:SetWidth(32)
|
|
CliqueTooltip.close:SetPoint("TOPRIGHT", 1, 0)
|
|
CliqueTooltip.close:SetScript("OnClick", function()
|
|
CliqueTooltip:Hide()
|
|
end)
|
|
CliqueTooltip.close:SetNormalTexture("Interface\\Buttons\\UI-Panel-MinimizeButton-Up")
|
|
CliqueTooltip.close:SetPushedTexture("Interface\\Buttons\\UI-Panel-MinimizeButton-Down")
|
|
CliqueTooltip.close:SetHighlightTexture("Interface\\Buttons\\UI-Panel-MinimizeButton-Highlight")
|
|
|
|
CliqueTooltip:EnableMouse()
|
|
CliqueTooltip:SetMovable()
|
|
CliqueTooltip:SetPadding(16)
|
|
CliqueTooltip:SetBackdropBorderColor(TOOLTIP_DEFAULT_COLOR.r, TOOLTIP_DEFAULT_COLOR.g, TOOLTIP_DEFAULT_COLOR.b);
|
|
CliqueTooltip:SetBackdropColor(TOOLTIP_DEFAULT_BACKGROUND_COLOR.r, TOOLTIP_DEFAULT_BACKGROUND_COLOR.g, TOOLTIP_DEFAULT_BACKGROUND_COLOR.b);
|
|
|
|
CliqueTooltip:RegisterForDrag("LeftButton")
|
|
CliqueTooltip:SetScript("OnDragStart", function(self)
|
|
self:StartMoving()
|
|
end)
|
|
CliqueTooltip:SetScript("OnDragStop", function(self)
|
|
self:StopMovingOrSizing()
|
|
ValidateFramePosition(self)
|
|
end)
|
|
CliqueTooltip:SetOwner(UIParent, "ANCHOR_PRESERVE")
|
|
end
|
|
|
|
if not CliqueTooltip:IsShown() then
|
|
CliqueTooltip:SetOwner(UIParent, "ANCHOR_PRESERVE")
|
|
end
|
|
|
|
-- Actually fill it with the bindings
|
|
CliqueTooltip:SetText("Clique Bindings")
|
|
|
|
if #tt_default > 0 then
|
|
CliqueTooltip:AddLine(" ")
|
|
CliqueTooltip:AddLine("Default bindings:")
|
|
for k,v in ipairs(tt_default) do
|
|
CliqueTooltip:AddDoubleLine(v.mod, v.action, 1, 1, 1, 1, 1, 1)
|
|
end
|
|
end
|
|
|
|
if #tt_help > 0 then
|
|
CliqueTooltip:AddLine(" ")
|
|
CliqueTooltip:AddLine("Helpful bindings:")
|
|
for k,v in ipairs(tt_help) do
|
|
CliqueTooltip:AddDoubleLine(v.mod, v.action, 1, 1, 1, 1, 1, 1)
|
|
end
|
|
end
|
|
|
|
if #tt_harm > 0 then
|
|
CliqueTooltip:AddLine(" ")
|
|
CliqueTooltip:AddLine("Hostile bindings:")
|
|
for k,v in ipairs(tt_harm) do
|
|
CliqueTooltip:AddDoubleLine(v.mod, v.action, 1, 1, 1, 1, 1, 1)
|
|
end
|
|
end
|
|
|
|
if #tt_ooc > 0 then
|
|
CliqueTooltip:AddLine(" ")
|
|
CliqueTooltip:AddLine("Out of combat bindings:")
|
|
for k,v in ipairs(tt_ooc) do
|
|
CliqueTooltip:AddDoubleLine(v.mod, v.action, 1, 1, 1, 1, 1, 1)
|
|
end
|
|
end
|
|
|
|
CliqueTooltip:Show()
|
|
end
|
|
|
|
function Clique:COMMENTATOR_SKIRMISH_QUEUE_REQUEST(event, typeName, newGroup)
|
|
if typeName ~= "ASCENSION_CA_SPECIALIZATION_ACTIVE_ID_CHANGED" then return end
|
|
|
|
if self.db.char.switchSpec then
|
|
self:Print("Detected a talent spec change, changing profile")
|
|
-- self:Print("Detected "..typeName..", changing profile to "..newGroup)
|
|
|
|
newGroup = newGroup + 1
|
|
if self.db.char["spec"..newGroup.."Profile"] then
|
|
self.db:SetProfile(self.db.char["spec"..newGroup.."Profile"])
|
|
end
|
|
|
|
if CliqueFrame then
|
|
CliqueFrame.title:SetText("Clique v. " .. Clique.version .. " - " .. tostring(Clique.db.keys.profile));
|
|
end
|
|
end
|
|
end
|
|
|
|
function Clique:SetClickType(frame)
|
|
local clickType = Clique.db.char.downClick and "AnyDown" or "AnyUp"
|
|
if frame then
|
|
frame:RegisterForClicks(clickType)
|
|
else
|
|
for frame, enabled in pairs(self.ccframes) do
|
|
if enabled then
|
|
frame:RegisterForClicks(clickType)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function Clique:EnableArenaFrames()
|
|
local arenaFrames = {
|
|
ArenaEnemyFrame1,
|
|
ArenaEnemyFrame2,
|
|
ArenaEnemyFrame3,
|
|
ArenaEnemyFrame4,
|
|
ArenaEnemyFrame5,
|
|
}
|
|
|
|
for idx,frame in ipairs(arenaFrames) do
|
|
rawset(self.ccframes, frame, true)
|
|
end
|
|
end
|
|
|
|
function Clique:ADDON_LOADED(event, addon)
|
|
if addon == "Blizzard_ArenaUI" then
|
|
self:EnableArenaFrames()
|
|
end
|
|
end
|