Files
coa-bartender/PetBar.lua
T

107 lines
3.0 KiB
Lua

local L = LibStub("AceLocale-3.0"):GetLocale("Bartender4")
-- register module
local PetBarMod = Bartender4:NewModule("PetBar", "AceEvent-3.0")
-- fetch upvalues
local ActionBars = Bartender4:GetModule("ActionBars")
local ButtonBar = Bartender4.ButtonBar.prototype
-- create prototype information
local PetBar = setmetatable({}, {__index = ButtonBar})
local defaults = { profile = Bartender4:Merge({
enabled = true,
hidehotkey = true,
visibility = {
nopet = true,
vehicle = true,
},
}, Bartender4.ButtonBar.defaults) }
function PetBarMod:OnInitialize()
self.db = Bartender4.db:RegisterNamespace("PetBar", defaults)
self:SetEnabledState(self.db.profile.enabled)
end
function PetBarMod:OnEnable()
if not self.bar then
self.bar = setmetatable(Bartender4.ButtonBar:Create("PetBar", self.db.profile, L["Pet Bar"]), {__index = PetBar})
local buttons = {}
for i=1,10 do
buttons[i] = Bartender4.PetButton:Create(i, self.bar)
end
self.bar.buttons = buttons
self.bar:SetScript("OnEvent", PetBar.OnEvent)
end
self.bar:Enable()
self.bar:RegisterEvent("PLAYER_CONTROL_LOST")
self.bar:RegisterEvent("PLAYER_CONTROL_GAINED")
self.bar:RegisterEvent("PLAYER_FARSIGHT_FOCUS_CHANGED")
self.bar:RegisterEvent("UNIT_PET")
self.bar:RegisterEvent("UNIT_FLAGS")
self.bar:RegisterEvent("UNIT_AURA")
self.bar:RegisterEvent("PET_BAR_UPDATE")
self.bar:RegisterEvent("PET_BAR_UPDATE_COOLDOWN")
self.bar:RegisterEvent("PET_BAR_SHOWGRID")
self.bar:RegisterEvent("PET_BAR_HIDEGRID")
self:ApplyConfig()
self:ToggleOptions()
self:RegisterEvent("UPDATE_BINDINGS", "ReassignBindings")
self:ReassignBindings()
end
function PetBarMod:ReassignBindings()
if InCombatLockdown() then return end
if not self.bar or not self.bar.buttons then return end
ClearOverrideBindings(self.bar)
for i = 1, 10 do
local button, real_button = ("BONUSACTIONBUTTON%d"):format(i), ("BT4PetButton%d"):format(i)
for k=1, select('#', GetBindingKey(button)) do
local key = select(k, GetBindingKey(button))
SetOverrideBindingClick(self.bar, false, key, real_button)
end
end
end
function PetBarMod:ApplyConfig()
if not self:IsEnabled() then return end
self.bar:ApplyConfig(self.db.profile)
self:ReassignBindings()
end
PetBar.button_width = 30
PetBar.button_height = 30
function PetBar:OnEvent(event, arg1)
if event == "PET_BAR_UPDATE" or
(event == "UNIT_PET" and arg1 == "player") or
((event == "UNIT_FLAGS" or event == "UNIT_AURA") and arg1 == "pet") or
event == "PLAYER_CONTROL_LOST" or event == "PLAYER_CONTROL_GAINED" or event == "PLAYER_FARSIGHT_FOCUS_CHANGED"
then
self:ForAll("Update")
elseif event == "PET_BAR_UPDATE_COOLDOWN" then
self:ForAll("UpdateCooldown")
elseif event == "PET_BAR_SHOWGRID" then
self:ForAll("ShowGrid")
elseif event == "PET_BAR_HIDEGRID" then
self:ForAll("HideGrid")
end
end
function PetBar:ApplyConfig(config)
ButtonBar.ApplyConfig(self, config)
if not self.config.position then
self:ClearSetPoint("CENTER", 0, 70)
self:SavePosition()
end
self:UpdateButtonLayout()
self:ForAll("Update")
self:ForAll("ApplyStyle", self.config.style)
end