57a5cdabdf
Imported from /srv/add01/wow-ascension/Interface/AddOns/Bartender4 — the build Ascension's WotLK 3.3.5 client ships. Single vendored drop: Ascension's build process bundles their custom patches with the standard CurseForge packager output (embedded libs), and the individual patches aren't published separately. Net delta vs Nevcairiel 4.4.2, excluding bundled libs and CRLF normalization: 21 files, 2213+/52- — the Ascension-specific adaptations for WotLK 3.3.5 hero classes / custom action systems. License: All rights reserved (per .toc).
102 lines
2.8 KiB
Lua
102 lines
2.8 KiB
Lua
--[[-----------------------------------------------------------------------------
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InteractiveLabel Widget
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-------------------------------------------------------------------------------]]
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local Type, Version = "InteractiveLabel", 20
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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-- Lua APIs
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local select, pairs = select, pairs
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-- WoW APIs
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local CreateFrame, UIParent = CreateFrame, UIParent
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-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
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-- List them here for Mikk's FindGlobals script
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-- GLOBALS: GameFontHighlightSmall
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--[[-----------------------------------------------------------------------------
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Scripts
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-------------------------------------------------------------------------------]]
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local function Control_OnEnter(frame)
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frame.obj:Fire("OnEnter")
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end
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local function Control_OnLeave(frame)
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frame.obj:Fire("OnLeave")
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end
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local function Label_OnClick(frame, button)
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frame.obj:Fire("OnClick", button)
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AceGUI:ClearFocus()
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end
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--[[-----------------------------------------------------------------------------
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Methods
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-------------------------------------------------------------------------------]]
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local methods = {
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["OnAcquire"] = function(self)
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self:LabelOnAcquire()
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self:SetHighlight()
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self:SetHighlightTexCoord()
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self:SetDisabled(false)
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end,
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-- ["OnRelease"] = nil,
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["SetHighlight"] = function(self, ...)
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self.highlight:SetTexture(...)
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end,
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["SetHighlightTexCoord"] = function(self, ...)
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local c = select("#", ...)
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if c == 4 or c == 8 then
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self.highlight:SetTexCoord(...)
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else
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self.highlight:SetTexCoord(0, 1, 0, 1)
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end
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end,
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["SetDisabled"] = function(self,disabled)
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self.disabled = disabled
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if disabled then
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self.frame:EnableMouse(false)
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self.label:SetTextColor(0.5, 0.5, 0.5)
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else
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self.frame:EnableMouse(true)
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self.label:SetTextColor(1, 1, 1)
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end
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end
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}
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--[[-----------------------------------------------------------------------------
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Constructor
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-------------------------------------------------------------------------------]]
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local function Constructor()
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-- create a Label type that we will hijack
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local label = AceGUI:Create("Label")
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local frame = label.frame
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frame:EnableMouse(true)
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frame:SetScript("OnEnter", Control_OnEnter)
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frame:SetScript("OnLeave", Control_OnLeave)
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frame:SetScript("OnMouseDown", Label_OnClick)
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local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
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highlight:SetTexture(nil)
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highlight:SetAllPoints()
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highlight:SetBlendMode("ADD")
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label.highlight = highlight
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label.type = Type
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label.LabelOnAcquire = label.OnAcquire
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for method, func in pairs(methods) do
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label[method] = func
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end
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return label
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end
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AceGUI:RegisterWidgetType(Type, Constructor, Version)
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