327 lines
8.3 KiB
Lua
327 lines
8.3 KiB
Lua
--[[ $Id: StanceBar.lua 61678 2008-02-17 01:37:33Z nevcairiel $ ]]
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-- register module
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local PetBarMod = Bartender4:NewModule("PetBar")
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-- fetch upvalues
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local ActionBars = Bartender4:GetModule("ActionBars")
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local ButtonBar = Bartender4.ButtonBar.prototype
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-- create prototype information
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local PetBar = setmetatable({}, {__index = ButtonBar})
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local PetButtonPrototype = CreateFrame("CheckButton")
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local PetButton_MT = {__index = PetButtonPrototype}
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local defaults = { profile = Bartender4:Merge({
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enabled = true,
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scale = 1.0,
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}, Bartender4.ButtonBar.defaults) }
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function PetBarMod:OnInitialize()
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self.db = Bartender4.db:RegisterNamespace("PetBar", defaults)
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self:SetEnabledState(self.db.profile.enabled)
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self:SetupOptions()
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end
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function PetBarMod:OnEnable()
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if not self.bar then
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self.bar = setmetatable(Bartender4.ButtonBar:Create("Pet", nil, self.db.profile), {__index = PetBar})
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local buttons = {}
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for i=1,10 do
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buttons[i] = self:CreatePetButton(i)
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end
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self.bar.buttons = buttons
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-- TODO: real positioning
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self.bar:ClearSetPoint("CENTER")
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self.bar:SetScript("OnEvent", PetBar.OnEvent)
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self.bar:SetAttribute("unit", "pet")
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end
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self.bar.disabled = nil
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RegisterUnitWatch(self.bar, false)
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self.bar:RegisterEvent("PLAYER_CONTROL_LOST")
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self.bar:RegisterEvent("PLAYER_CONTROL_GAINED")
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self.bar:RegisterEvent("PLAYER_FARSIGHT_FOCUS_CHANGED")
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self.bar:RegisterEvent("UNIT_PET")
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self.bar:RegisterEvent("UNIT_FLAGS")
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self.bar:RegisterEvent("UNIT_AURA")
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self.bar:RegisterEvent("PET_BAR_UPDATE")
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self.bar:RegisterEvent("PET_BAR_UPDATE_COOLDOWN")
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self.bar:RegisterEvent("PET_BAR_SHOWGRID")
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self.bar:RegisterEvent("PET_BAR_HIDEGRID")
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self:ApplyConfig()
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self:SetupOptions()
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end
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function PetBarMod:OnDisable()
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if not self.bar then return end
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self.bar.disabled = true
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UnregisterUnitWatch(self.bar)
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self.bar:UnregisterAllEvents()
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self.bar:Hide()
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self:SetupOptions()
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end
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local function onEnter(self, ...)
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self:OnEnter(...)
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KeyBound:Set(self)
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end
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function PetBarMod:CreatePetButton(id)
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local name = "BT4PetButton" .. id
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local button = setmetatable(CreateFrame("CheckButton", name, self.bar, "PetActionButtonTemplate"), PetButton_MT)
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button.showgrid = 0
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button.id = id
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button:SetFrameStrata("MEDIUM")
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button:SetID(id)
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button:UnregisterAllEvents()
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button:SetScript("OnEvent", nil)
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button.OnEnter = button:GetScript("OnEnter")
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button:SetScript("OnEnter", onEnter)
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button.flash = _G[name .. "Flash"]
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button.cooldown = _G[name .. "Cooldown"]
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button.icon = _G[name .. "Icon"]
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button.autocastable = _G[name .. "AutoCastable"]
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button.autocast = _G[name .. "AutoCast"]
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button.normalTexture = button:GetNormalTexture()
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button.pushedTexture = button:GetPushedTexture()
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button.highlightTexture = button:GetHighlightTexture()
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button.textureCache = {}
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button.textureCache.pushed = button.pushedTexture:GetTexture()
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button.textureCache.highlight = button.highlightTexture:GetTexture()
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return button
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end
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function PetBarMod:SetupOptions()
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if not self.options then
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self.options = Bartender4.ButtonBar.prototype:GetOptionObject()
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local enabled = {
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type = "toggle",
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order = 1,
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name = "Enabled",
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desc = "Enable the PetBar",
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get = function() return self.db.profile.enabled end,
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set = "ToggleModule",
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handler = self,
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}
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self.options:AddElement("general", "enabled", enabled)
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self.disabledoptions = {
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general = {
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type = "group",
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name = "General Settings",
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cmdInline = true,
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order = 1,
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args = {
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enabled = enabled,
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}
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}
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}
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ActionBars.options.args["Pet"] = {
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order = 30,
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type = "group",
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name = "Pet Bar",
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desc = "Configure the Pet Bar",
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childGroups = "tab",
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}
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end
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ActionBars.options.args["Pet"].args = self:IsEnabled() and self.options.table or self.disabledoptions
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end
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function PetBarMod:ApplyConfig()
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if not self:IsEnabled() then return end
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self.bar:ApplyConfig(self.db.profile)
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end
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function PetButtonPrototype:Update()
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local name, subtext, texture, isToken, isActive, autoCastAllowed, autoCastEnabled = GetPetActionInfo(self.id)
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if not isToken then
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self.icon:SetTexture(texture)
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self.tooltipName = name;
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else
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self.icon:SetTexture(_G[texture])
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self.tooltipName = _G[name]
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end
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self.isToken = isToken
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self.tooltipSubtext = subtext
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self:SetChecked(isActive and 1 or 0)
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if autoCastAllowed then
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self.autocastable:Show()
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else
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self.autocastable:Hide()
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end
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if autoCastEnabled then
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self.autocast:Show()
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else
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self.autocast:Hide()
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end
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if texture then
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if GetPetActionsUsable() then
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SetDesaturation(self.icon, nil)
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else
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SetDesaturation(self.icon, 1)
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end
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self.icon:Show()
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self.normalTexture:SetTexture("Interface\\Buttons\\UI-Quickslot2")
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self.normalTexture:SetTexCoord(0, 0, 0, 0)
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self:ShowButton()
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self.normalTexture:Show()
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if self.overlay then
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self.overlay:Show()
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end
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else
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self.icon:Hide()
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self.normalTexture:SetTexture("Interface\\Buttons\\UI-Quickslot")
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self.normalTexture:SetTexCoord(-0.1, 1.1, -0.1, 1.12)
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self:HideButton()
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if self.showgrid == 0 and not PetBarMod.db.profile.showgrid then
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self.normalTexture:Hide()
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if self.overlay then
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self.overlay:Hide()
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end
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end
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end
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self:UpdateCooldown()
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end
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function PetButtonPrototype:ShowButton()
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if self.overlay then return end
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self.pushedTexture:SetTexture(self.textureCache.pushed)
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self.highlightTexture:SetTexture(self.textureCache.highlight)
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end
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function PetButtonPrototype:HideButton()
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if self.overlay then return end
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self.pushedTexture:SetTexture("")
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self.highlightTexture:SetTexture("")
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end
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function PetButtonPrototype:ShowGrid()
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self.showgrid = self.showgrid + 1
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self.normalTexture:Show()
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if self.overlay then
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self.overlay:Show()
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end
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end
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function PetButtonPrototype:HideGrid()
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if self.showgrid > 0 then
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self.showgrid = self.showgrid - 1
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end
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if self.showgrid == 0 and not (GetPetActionInfo(self.id)) and not PetBarMod.db.profile.showgrid then
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self.normalTexture:Hide()
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if self.overlay then
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self.overlay:Hide()
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end
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end
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end
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function PetButtonPrototype:UpdateCooldown()
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local start, duration, enable = GetPetActionCooldown(self.id)
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CooldownFrame_SetTimer(self.cooldown, start, duration, enable)
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end
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-- import style function
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PetButtonPrototype.ApplyStyle = Bartender4.ButtonStyle.ApplyStyle
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function PetButtonPrototype:GetHotkey()
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local key = GetBindingKey(format("BONUSACTIONBUTTON%d", self:GetID())) or GetBindingKey("CLICK "..self:GetName()..":LeftButton")
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return key and KeyBound:ToShortKey(key)
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end
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function PetButtonPrototype:GetBindings()
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local keys, binding = ""
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binding = format("BONUSACTIONBUTTON%d", self:GetID())
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for i = 1, select('#', GetBindingKey(binding)) do
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local hotKey = select(i, GetBindingKey(binding))
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if keys ~= "" then
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keys = keys .. ', '
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end
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keys = keys .. GetBindingText(hotKey,'KEY_')
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end
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binding = "CLICK "..self:GetName()..":LeftButton"
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for i = 1, select('#', GetBindingKey(binding)) do
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local hotKey = select(i, GetBindingKey(binding))
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if keys ~= "" then
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keys = keys .. ', '
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end
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keys = keys.. GetBindingText(hotKey,'KEY_')
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end
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return keys
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end
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function PetButtonPrototype:SetKey(key)
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SetBinding(key, format("BONUSACTIONBUTTON%d", self:GetID()))
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end
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local actionTmpl = "Pet Button %d (%s)"
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function PetButtonPrototype:GetActionName()
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local id = self:GetID()
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return format(actionTmpl, id, (GetPetActionInfo(id)))
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end
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function PetButtonPrototype:ClearSetPoint(...)
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self:ClearAllPoints()
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self:SetPoint(...)
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end
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PetBar.button_width = 30
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PetBar.button_height = 30
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function PetBar:OnEvent(event, arg1)
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if event == "PET_BAR_UPDATE" or
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(event == "UNIT_PET" and arg1 == "player") or
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((event == "UNIT_FLAGS" or event == "UNIT_AURA") and arg1 == "pet") or
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event == "PLAYER_CONTROL_LOST" or event == "PLAYER_CONTROL_GAINED" or event == "PLAYER_FARSIGHT_FOCUS_CHANGED"
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then
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self:ForAll("Update")
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elseif event == "PET_BAR_UPDATE_COOLDOWN" then
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self:ForAll("UpdateCooldown")
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elseif event == "PET_BAR_SHOWGRID" then
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self:ForAll("ShowGrid")
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elseif event == "PET_BAR_HIDEGRID" then
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self:ForAll("HideGrid")
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end
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end
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function PetBar:ApplyConfig()
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ButtonBar.ApplyConfig(self)
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self:UpdateButtonLayout()
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self:ForAll("Update")
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self:ForAll("ApplyStyle", self.config.style)
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end
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function PetBar:Unlock()
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UnregisterUnitWatch(self)
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ButtonBar.Unlock(self)
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end
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function PetBar:Lock()
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ButtonBar.Lock(self)
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RegisterUnitWatch(self, false)
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end
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