--[[ $Id$ ]] local L = LibStub("AceLocale-3.0"):GetLocale("Bartender4") -- register module local BagBarMod = Bartender4:NewModule("BagBar", "AceHook-3.0") -- fetch upvalues local ButtonBar = Bartender4.ButtonBar.prototype local LBF = LibStub("LibButtonFacade", true) -- create prototype information local BagBar = setmetatable({}, {__index = ButtonBar}) local table_insert = table.insert local defaults = { profile = Bartender4:Merge({ enabled = true, keyring = false, onebag = false, }, Bartender4.ButtonBar.defaults) } function BagBarMod:OnInitialize() self.db = Bartender4.db:RegisterNamespace("BagBar", defaults) self:SetEnabledState(self.db.profile.enabled) end local noopFunc = function() end function BagBarMod:OnEnable() if not self.bar then self.bar = setmetatable(Bartender4.ButtonBar:Create("BagBar", self.db.profile, L["Bag Bar"]), {__index = BagBar}) -- TODO: real start position self.bar:SetPoint("CENTER") end self.bar:Enable() self:ToggleOptions() self.bar:ApplyConfig(self.db.profile) end function BagBarMod:OnDisable() if not self.bar then return end self.bar:Disable() self:ToggleOptions() end function BagBarMod:ApplyConfig() self.bar:ApplyConfig(self.db.profile) end local button_count = 5 function BagBarMod:SetupOptions() if not self.options then self.optionobject = ButtonBar:GetOptionObject() self.optionobject.table.general.args.rows.max = button_count local enabled = { type = "toggle", order = 1, name = L["Enabled"], desc = L["Enable the Bag Bar"], get = function() return self.db.profile.enabled end, set = "ToggleModule", handler = self, } self.optionobject:AddElement("general", "enabled", enabled) local onebag = { type = "toggle", order = 80, name = L["One Bag"], desc = L["Only show one Bag Button in the BagBar."], get = function() return self.db.profile.onebag end, set = function(info, state) self.db.profile.onebag = state; self.bar:FeedButtons(); self.bar:UpdateButtonLayout() end, } self.optionobject:AddElement("general", "onebag", onebag) local keyring = { type = "toggle", order = 80, name = L["Keyring"], desc = L["Show the keyring button."], get = function() return self.db.profile.keyring end, set = function(info, state) self.db.profile.keyring = state; self.bar:FeedButtons(); self.bar:UpdateButtonLayout() end, } self.optionobject:AddElement("general", "keyring", keyring) self.disabledoptions = { general = { type = "group", name = L["General Settings"], cmdInline = true, order = 1, args = { enabled = enabled, } } } self.options = { order = 30, type = "group", name = L["Bag Bar"], desc = L["Configure the Bag Bar"], childGroups = "tab", } Bartender4:RegisterBarOptions("BagBar", self.options) end self.options.args = self:IsEnabled() and self.optionobject.table or self.disabledoptions end function BagBarMod:ToggleOptions() if self.options then self.options.args = self:IsEnabled() and self.optionobject.table or self.disabledoptions end end function BagBar:ApplyConfig(config) ButtonBar.ApplyConfig(self, config) self:FeedButtons() self:UpdateButtonLayout() end function clearSetPoint(btn, ...) btn:ClearAllPoints() btn:SetPoint(...) end BagBar.button_width = 37 BagBar.button_height = 37 function BagBar:FeedButtons() local count = 1 if self.buttons then while next(self.buttons) do local btn = table.remove(self.buttons) btn:Hide() btn:SetParent(UIParent) btn:ClearSetPoint("CENTER") if btn ~= KeyRingButton and btn.LBFButtonData then local group = self.LBFGroup group:RemoveButton(btn) end end else self.buttons = {} end if self.config.keyring then table_insert(self.buttons, KeyRingButton) count = count + 1 end if not self.config.onebag then table_insert(self.buttons, CharacterBag3Slot) table_insert(self.buttons, CharacterBag2Slot) table_insert(self.buttons, CharacterBag1Slot) table_insert(self.buttons, CharacterBag0Slot) count = count + 4 end table_insert(self.buttons, MainMenuBarBackpackButton) for i,v in pairs(self.buttons) do v:SetParent(self) v:Show() if v ~= KeyRingButton then v:SetNormalTexture("") if LBF then local group = self.LBFGroup if not v.LBFButtonData then v.LBFButtonData = { Button = v, Icon = _G[v:GetName() .. "IconTexture"], } end group:AddButton(v, v.LBFButtonData) end end v.ClearSetPoint = clearSetPoint end button_count = count if BagBarMod.optionobject then BagBarMod.optionobject.table.general.args.rows.max = count end end