use [bonusbar:x] instead of [stance:x], simplifies detection logic of stances, no more skipped aquatic form shit =P

This commit is contained in:
Hendrik Leppkes
2008-03-25 10:10:10 +00:00
parent 1c10f11fad
commit eeea3683f2
8 changed files with 19 additions and 154 deletions
-15
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@@ -1,16 +1 @@
--[[ $Id$ ]]
local S = LibStub("AceLocale-3.0"):NewLocale("BT4Stances", "deDE")
if not S then return end
-- warrior
S["Battle Stance"] = "Kampfhaltung"
S["Defensive Stance"] = "Verteidigungshaltung"
S["Berserker Stance"] = "Berserkerhaltung"
-- druid
S["Bear Form"] = "B\195\164rengestalt"
S["Dire Bear Form"] = "Terrorb\195\164rengestalt"
S["Cat Form"] = "Katzengestalt"
S["Tree of Life"] = "Baum des Lebens"
S["Moonkin Form"] = "Mondkingestalt"
-- rogue
S["Stealth"] = "Verstohlenheit"
-15
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@@ -1,16 +1 @@
--[[ $Id$ ]]
local S = LibStub("AceLocale-3.0"):NewLocale("BT4Stances", "enUS", true)
-- warrior
S["Battle Stance"] = true
S["Defensive Stance"] = true
S["Berserker Stance"] = true
-- druid
S["Bear Form"] = true
S["Dire Bear Form"] = true
S["Cat Form"] = true
S["Tree of Life"] = true
S["Moonkin Form"] = true
-- rogue
S["Stealth"] = true
-15
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@@ -1,16 +1 @@
--[[ $Id$ ]]
local S = LibStub("AceLocale-3.0"):NewLocale("BT4Stances", "esES")
if not S then return end
-- warrior
S["Battle Stance"] = "Actitud de batalla"
S["Defensive Stance"] = "Actitud defensiva"
S["Berserker Stance"] = "Actitud rabiosa"
-- druid
S["Bear Form"] = "Forma de oso"
S["Dire Bear Form"] = "Forma de oso temible"
S["Cat Form"] = "Forma felina"
S["Tree of Life"] = "\195\129rbol de vida"
S["Moonkin Form"] = "Forma de lech\195\186cico lunar"
-- rogue
S["Stealth"] = "Sigilo"
-15
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@@ -1,16 +1 @@
--[[ $Id$ ]]
local S = LibStub("AceLocale-3.0"):NewLocale("BT4Stances", "frFR")
if not S then return end
-- warrior
S["Battle Stance"] = "Posture de combat"
S["Defensive Stance"] = "Posture d\195\169fensive"
S["Berserker Stance"] = "Posture berserker"
-- druid
S["Bear Form"] = "Forme d'ours"
S["Dire Bear Form"] = "Forme d'ours redoutable"
S["Cat Form"] = "Forme de f\195\169lin"
S["Tree of Life"] = "Arbre de vie"
S["Moonkin Form"] = "Forme de s\195\169l\195\169nien"
-- rogue
S["Stealth"] = "Camouflage"
-15
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@@ -1,16 +1 @@
--[[ $Id$ ]]
local S = LibStub("AceLocale-3.0"):NewLocale("BT4Stances", "koKR")
if not S then return end
-- warrior
S["Battle Stance"] = "전투 태세"
S["Defensive Stance"] = "방어 태세"
S["Berserker Stance"] = "광폭 태세"
-- druid
S["Bear Form"] = "곰 변신"
S["Dire Bear Form"] = "광포한 곰 변신"
S["Cat Form"] = "표범 변신"
S["Tree of Life"] = "생명의 나무"
S["Moonkin Form"] = "달빛야수 변신"
-- rogue
S["Stealth"] = "은신"
-15
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@@ -1,16 +1 @@
--[[ $Id$ ]]
local S = LibStub("AceLocale-3.0"):NewLocale("BT4Stances", "zhCN")
if not S then return end
-- warrior
S["Battle Stance"] = "战斗姿态"
S["Defensive Stance"] = "防御姿态"
S["Berserker Stance"] = "狂暴姿态"
-- druid
S["Bear Form"] = "熊形态"
S["Dire Bear Form"] = "巨熊形态"
S["Cat Form"] = "猎豹形态"
S["Tree of Life"] = "生命之树"
S["Moonkin Form"] = "枭兽形态"
-- rogue
S["Stealth"] = "潜行"
-15
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@@ -1,16 +1 @@
--[[ $Id$ ]]
local S = LibStub("AceLocale-3.0"):NewLocale("BT4Stances", "zhTW")
if not S then return end
-- warrior
S["Battle Stance"] = "戰鬥姿態"
S["Defensive Stance"] = "防禦姿態"
S["Berserker Stance"] = "狂暴姿態"
-- druid
S["Bear Form"] = "熊形態"
S["Dire Bear Form"] = "巨熊形態"
S["Cat Form"] = "獵豹形態"
S["Tree of Life"] = "生命之樹"
S["Moonkin Form"] = "梟獸形態"
-- rogue
S["Stealth"] = "潛行"