use [bonusbar:x] instead of [stance:x], simplifies detection logic of stances, no more skipped aquatic form shit =P
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@@ -1,16 +1 @@
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--[[ $Id$ ]]
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local S = LibStub("AceLocale-3.0"):NewLocale("BT4Stances", "deDE")
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if not S then return end
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-- warrior
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S["Battle Stance"] = "Kampfhaltung"
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S["Defensive Stance"] = "Verteidigungshaltung"
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S["Berserker Stance"] = "Berserkerhaltung"
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-- druid
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S["Bear Form"] = "B\195\164rengestalt"
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S["Dire Bear Form"] = "Terrorb\195\164rengestalt"
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S["Cat Form"] = "Katzengestalt"
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S["Tree of Life"] = "Baum des Lebens"
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S["Moonkin Form"] = "Mondkingestalt"
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-- rogue
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S["Stealth"] = "Verstohlenheit"
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@@ -1,16 +1 @@
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--[[ $Id$ ]]
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local S = LibStub("AceLocale-3.0"):NewLocale("BT4Stances", "enUS", true)
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-- warrior
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S["Battle Stance"] = true
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S["Defensive Stance"] = true
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S["Berserker Stance"] = true
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-- druid
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S["Bear Form"] = true
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S["Dire Bear Form"] = true
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S["Cat Form"] = true
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S["Tree of Life"] = true
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S["Moonkin Form"] = true
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-- rogue
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S["Stealth"] = true
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@@ -1,16 +1 @@
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--[[ $Id$ ]]
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local S = LibStub("AceLocale-3.0"):NewLocale("BT4Stances", "esES")
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if not S then return end
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-- warrior
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S["Battle Stance"] = "Actitud de batalla"
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S["Defensive Stance"] = "Actitud defensiva"
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S["Berserker Stance"] = "Actitud rabiosa"
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-- druid
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S["Bear Form"] = "Forma de oso"
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S["Dire Bear Form"] = "Forma de oso temible"
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S["Cat Form"] = "Forma felina"
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S["Tree of Life"] = "\195\129rbol de vida"
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S["Moonkin Form"] = "Forma de lech\195\186cico lunar"
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-- rogue
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S["Stealth"] = "Sigilo"
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@@ -1,16 +1 @@
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--[[ $Id$ ]]
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local S = LibStub("AceLocale-3.0"):NewLocale("BT4Stances", "frFR")
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if not S then return end
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-- warrior
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S["Battle Stance"] = "Posture de combat"
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S["Defensive Stance"] = "Posture d\195\169fensive"
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S["Berserker Stance"] = "Posture berserker"
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-- druid
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S["Bear Form"] = "Forme d'ours"
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S["Dire Bear Form"] = "Forme d'ours redoutable"
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S["Cat Form"] = "Forme de f\195\169lin"
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S["Tree of Life"] = "Arbre de vie"
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S["Moonkin Form"] = "Forme de s\195\169l\195\169nien"
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-- rogue
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S["Stealth"] = "Camouflage"
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@@ -1,16 +1 @@
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--[[ $Id$ ]]
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local S = LibStub("AceLocale-3.0"):NewLocale("BT4Stances", "koKR")
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if not S then return end
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-- warrior
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S["Battle Stance"] = "전투 태세"
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S["Defensive Stance"] = "방어 태세"
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S["Berserker Stance"] = "광폭 태세"
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-- druid
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S["Bear Form"] = "곰 변신"
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S["Dire Bear Form"] = "광포한 곰 변신"
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S["Cat Form"] = "표범 변신"
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S["Tree of Life"] = "생명의 나무"
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S["Moonkin Form"] = "달빛야수 변신"
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-- rogue
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S["Stealth"] = "은신"
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@@ -1,16 +1 @@
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--[[ $Id$ ]]
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local S = LibStub("AceLocale-3.0"):NewLocale("BT4Stances", "zhCN")
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if not S then return end
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-- warrior
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S["Battle Stance"] = "战斗姿态"
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S["Defensive Stance"] = "防御姿态"
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S["Berserker Stance"] = "狂暴姿态"
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-- druid
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S["Bear Form"] = "熊形态"
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S["Dire Bear Form"] = "巨熊形态"
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S["Cat Form"] = "猎豹形态"
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S["Tree of Life"] = "生命之树"
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S["Moonkin Form"] = "枭兽形态"
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-- rogue
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S["Stealth"] = "潜行"
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@@ -1,16 +1 @@
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--[[ $Id$ ]]
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local S = LibStub("AceLocale-3.0"):NewLocale("BT4Stances", "zhTW")
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if not S then return end
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-- warrior
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S["Battle Stance"] = "戰鬥姿態"
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S["Defensive Stance"] = "防禦姿態"
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S["Berserker Stance"] = "狂暴姿態"
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-- druid
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S["Bear Form"] = "熊形態"
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S["Dire Bear Form"] = "巨熊形態"
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S["Cat Form"] = "獵豹形態"
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S["Tree of Life"] = "生命之樹"
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S["Moonkin Form"] = "梟獸形態"
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-- rogue
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S["Stealth"] = "潛行"
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