Initial abstraction of state code into StateBar prototype

This commit is contained in:
Hendrik Leppkes
2009-02-23 15:18:22 +01:00
parent 55225dcef4
commit d0f4650b58
5 changed files with 48 additions and 24 deletions
+2 -2
View File
@@ -1,5 +1,5 @@
local L = LibStub("AceLocale-3.0"):GetLocale("Bartender4")
local ButtonBar = Bartender4.ButtonBar.prototype
local StateBar = Bartender4.StateBar.prototype
local ActionBar = Bartender4.ActionBar
--[[===================================================================================
@@ -57,7 +57,7 @@ end
function module:GetOptionsObject()
if not self.baroptions then
local obj = ButtonBar.GetOptionObject(self)
local obj = StateBar.GetOptionObject(self)
local cat_general = {
enabled ={