- build the config on demand (might break stuff, srsly)

- add options for configuring the modifier switching
This commit is contained in:
Hendrik Leppkes
2008-04-08 10:31:40 +00:00
parent 7bed8cdf21
commit b6adf401f6
6 changed files with 221 additions and 127 deletions
+103 -88
View File
@@ -14,97 +14,106 @@ do
end
end
function Bartender4:SetupOptions()
self.options = {
type = "group",
name = "Bartender4",
icon = "Interface\\Icons\\INV_Drink_05",
childGroups = "tree",
plugins = {},
args = {
lock = {
order = 1,
type = "toggle",
name = "Lock",
desc = "Lock all bars.",
get = function() return Bartender4.Locked end,
set = function(info, value) Bartender4[value and "Lock" or "Unlock"](Bartender4) end,
},
buttonlock = {
order = 2,
type = "toggle",
name = "Button Lock",
desc = "Lock the buttons.",
get = getFunc,
set = setFunc,
},
bars = {
order = 20,
type = "group",
name = "Bars",
args = {
range = {
order = 1,
name = "Out of Range Indicator",
desc = "Configure how the Out of Range Indicator should display on the buttons.",
type = "select",
style = "dropdown",
get = function()
return Bartender4.db.profile.outofrange
end,
set = function(info, value)
Bartender4.db.profile.outofrange = value
Bartender4.Bar:ForAll("ApplyConfig")
end,
values = { none = "No Display", button = "Full Button Mode", hotkey = "Hotkey Mode" },
},
colors = {
order = 3,
type = "group",
guiInline = true,
name = "Colors",
get = function(info)
local color = Bartender4.db.profile.colors[info[#info]]
return color.r, color.g, color.b
end,
set = function(info, r, g, b)
local color = Bartender4.db.profile.colors[info[#info]]
color.r, color.g, color.b = r, g, b
Bartender4.Bar:ForAll("ApplyConfig")
end,
args = {
range = {
order = 1,
type = "color",
name = "Out of Range Indicator",
desc = "Specify the Color of the Out of Range Indicator",
},
mana = {
order = 2,
type = "color",
name = "Out of Mana Indicator",
desc = "Specify the Color of the Out of Mana Indicator",
local function getOptions()
if not Bartender4.options then
Bartender4.options = {
type = "group",
name = "Bartender4",
icon = "Interface\\Icons\\INV_Drink_05",
childGroups = "tree",
plugins = {},
args = {
lock = {
order = 1,
type = "toggle",
name = "Lock",
desc = "Lock all bars.",
get = function() return Bartender4.Locked end,
set = function(info, value) Bartender4[value and "Lock" or "Unlock"](Bartender4) end,
},
buttonlock = {
order = 2,
type = "toggle",
name = "Button Lock",
desc = "Lock the buttons.",
get = getFunc,
set = setFunc,
},
bars = {
order = 20,
type = "group",
name = "Bars",
args = {
range = {
order = 1,
name = "Out of Range Indicator",
desc = "Configure how the Out of Range Indicator should display on the buttons.",
type = "select",
style = "dropdown",
get = function()
return Bartender4.db.profile.outofrange
end,
set = function(info, value)
Bartender4.db.profile.outofrange = value
Bartender4.Bar:ForAll("ApplyConfig")
end,
values = { none = "No Display", button = "Full Button Mode", hotkey = "Hotkey Mode" },
},
colors = {
order = 3,
type = "group",
guiInline = true,
name = "Colors",
get = function(info)
local color = Bartender4.db.profile.colors[info[#info]]
return color.r, color.g, color.b
end,
set = function(info, r, g, b)
local color = Bartender4.db.profile.colors[info[#info]]
color.r, color.g, color.b = r, g, b
Bartender4.Bar:ForAll("ApplyConfig")
end,
args = {
range = {
order = 1,
type = "color",
name = "Out of Range Indicator",
desc = "Specify the Color of the Out of Range Indicator",
},
mana = {
order = 2,
type = "color",
name = "Out of Mana Indicator",
desc = "Specify the Color of the Out of Mana Indicator",
},
},
},
tooltip = {
order = 2,
name = "Button Tooltip",
type = "select",
desc = "Configure the Button Tooltip.",
values = { ["disabled"] = "Disabled", ["nocombat"] = "Disabled in Combat", ["enabled"] = "Enabled" },
get = function() return Bartender4.db.profile.tooltip end,
set = function(info, value) Bartender4.db.profile.tooltip = value end,
},
},
tooltip = {
order = 2,
name = "Button Tooltip",
type = "select",
desc = "Configure the Button Tooltip.",
values = { ["disabled"] = "Disabled", ["nocombat"] = "Disabled in Combat", ["enabled"] = "Enabled" },
get = function() return Bartender4.db.profile.tooltip end,
set = function(info, value) Bartender4.db.profile.tooltip = value end,
},
},
}
},
}
self.options.plugins.profiles = { profiles = LibStub("AceDBOptions-3.0"):GetOptionsTable(self.db) }
LibStub("AceConfig-3.0"):RegisterOptionsTable("Bartender4", self.options, "bttest")
}
},
}
Bartender4.options.plugins.profiles = { profiles = LibStub("AceDBOptions-3.0"):GetOptionsTable(Bartender4.db) }
for k,v in Bartender4:IterateModules() do
if v.SetupOptions then
v:SetupOptions()
end
end
end
return Bartender4.options
end
function Bartender4:SetupOptions()
LibStub("AceConfig-3.0"):RegisterOptionsTable("Bartender4", getOptions, "bttest")
AceConfigDialog:SetDefaultSize("Bartender4", 680,525)
local optFunc = function()
if InCombatLockdown() then return end
AceConfigDialog:Open("Bartender4")
@@ -121,10 +130,16 @@ function Bartender4:SetupOptions()
end
function Bartender4:RegisterModuleOptions(key, table)
if not self.options then
error("Options table has not been created yet, respond to the callback!", 2)
end
self.options.plugins[key] = { [key] = table }
end
function Bartender4:RegisterBarOptions(id, table)
if not self.options then
error("Options table has not been created yet, respond to the callback!", 2)
end
self.options.args.bars.args[id] = table
end