- now using LibKeyBound-1.0

- added more options to configure the show/hide state of the bar, now supports showing/hiding bars based on in-combat
This commit is contained in:
Hendrik Leppkes
2008-05-31 11:16:59 +00:00
parent 3e3bd90c37
commit 9e092cda14
9 changed files with 40 additions and 21 deletions
+1 -1
View File
@@ -26,7 +26,7 @@ local noopFunc = function() end
function MicroMenuMod:OnEnable()
if not self.bar then
self.bar = setmetatable(Bartender4.Bar:Create("MicroMenu", nil, self.db.profile), {__index = MicroMenuBar})
self.bar = setmetatable(Bartender4.Bar:Create("MicroMenu", self.db.profile), {__index = MicroMenuBar})
local buttons = {}
table_insert(buttons, CharacterMicroButton)
table_insert(buttons, SpellbookMicroButton)