MicroMenu now uses the default ButtonBar template, which enables it to use full Row control

This commit is contained in:
Hendrik Leppkes
2008-11-08 20:24:38 +01:00
parent d97bb650fe
commit 9d77edcc55
12 changed files with 23 additions and 60 deletions
+12 -26
View File
@@ -3,10 +3,10 @@ local L = LibStub("AceLocale-3.0"):GetLocale("Bartender4")
local MicroMenuMod = Bartender4:NewModule("MicroMenu", "AceHook-3.0")
-- fetch upvalues
local Bar = Bartender4.Bar.prototype
local ButtonBar = Bartender4.ButtonBar.prototype
-- create prototype information
local MicroMenuBar = setmetatable({}, {__index = Bar})
local MicroMenuBar = setmetatable({}, {__index = ButtonBar})
local table_insert = table.insert
@@ -16,7 +16,7 @@ local defaults = { profile = Bartender4:Merge({
visibility = {
possess = false,
},
}, Bartender4.Bar.defaults) }
}, Bartender4.ButtonBar.defaults) }
function MicroMenuMod:OnInitialize()
self.db = Bartender4.db:RegisterNamespace("MicroMenu", defaults)
@@ -27,7 +27,7 @@ local noopFunc = function() end
function MicroMenuMod:OnEnable()
if not self.bar then
self.bar = setmetatable(Bartender4.Bar:Create("MicroMenu", self.db.profile, L["Micro Menu"]), {__index = MicroMenuBar})
self.bar = setmetatable(Bartender4.ButtonBar:Create("MicroMenu", self.db.profile, L["Micro Menu"]), {__index = MicroMenuBar})
local buttons = {}
table_insert(buttons, CharacterMicroButton)
table_insert(buttons, SpellbookMicroButton)
@@ -41,6 +41,8 @@ function MicroMenuMod:OnEnable()
table_insert(buttons, HelpMicroButton)
self.bar.buttons = buttons
MicroMenuMod.button_count = #buttons
self:RawHook("UpdateTalentButton", noopFunc, true)
self:RawHook("AchievementMicroButton_Update", noopFunc, true)
@@ -48,6 +50,7 @@ function MicroMenuMod:OnEnable()
v:SetParent(self.bar)
v:Show()
v:SetFrameLevel(self.bar:GetFrameLevel() + 1)
v.ClearSetPoint = self.bar.ClearSetPoint
end
self.bar:SetPoint("CENTER", -105, 27)
@@ -61,27 +64,10 @@ function MicroMenuMod:ApplyConfig()
self.bar:ApplyConfig(self.db.profile)
end
MicroMenuBar.button_width = 28
MicroMenuBar.button_height = 58
MicroMenuBar.vpad_offset = -21
function MicroMenuBar:ApplyConfig(config)
Bar.ApplyConfig(self, config)
self:PerformLayout()
end
function MicroMenuBar:PerformLayout()
if self.config.vertical then
self:SetSize(35, 377)
self.buttons[1]:ClearAllPoints()
self.buttons[1]:SetPoint("TOPLEFT", self, "TOPLEFT", 5, 18)
for i = 2, #self.buttons do
self.buttons[i]:ClearAllPoints()
self.buttons[i]:SetPoint("TOPLEFT", self.buttons[i-1], "BOTTOMLEFT", 0, 21)
end
else
self:SetSize(252, 45)
self.buttons[1]:ClearAllPoints()
self.buttons[1]:SetPoint("TOPLEFT", self, "TOPLEFT", 5, 18)
for i = 2, #self.buttons do
self.buttons[i]:ClearAllPoints()
self.buttons[i]:SetPoint("TOPLEFT", self.buttons[i-1], "TOPRIGHT", -4, 0)
end
end
ButtonBar.ApplyConfig(self, config)
self:UpdateButtonLayout()
end