diff --git a/StateBar.lua b/StateBar.lua index c330347..45e9715 100644 --- a/StateBar.lua +++ b/StateBar.lua @@ -137,7 +137,7 @@ function StateBar:UpdateStates(returnOnly) if state and state ~= 0 and v.index then if playerclass == "DRUID" and v.id == "cat" then local prowl = self:GetStanceState("prowl") - if prowl then + if prowl and prowl ~= 0 then table_insert(statedriver, fmt("[bonusbar:%s,stealth:1]%s", v.index, prowl)) end end