ascension: 4.4.2 → vendored 4.4.2-2-g3b02ee4 (in-game AddOns dir)

Imported from /srv/add01/wow-ascension/Interface/AddOns/Bartender4 — the
build Ascension's WotLK 3.3.5 client ships.

Single vendored drop: Ascension's build process bundles their custom
patches with the standard CurseForge packager output (embedded libs),
and the individual patches aren't published separately.

Net delta vs Nevcairiel 4.4.2, excluding bundled libs and CRLF
normalization: 21 files, 2213+/52- — the Ascension-specific
adaptations for WotLK 3.3.5 hero classes / custom action systems.

License: All rights reserved (per .toc).
This commit is contained in:
2026-05-08 03:45:58 +02:00
parent 97d989dd93
commit 57a5cdabdf
110 changed files with 23249 additions and 6220 deletions
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--[[
Name: LibKeyBound-1.0
Revision: $Rev: 95 $
Author(s): Gello, Maul, Toadkiller, Tuller
Website: http://www.wowace.com/wiki/LibKeyBound-1.0
Documentation: http://www.wowace.com/wiki/LibKeyBound-1.0
SVN: http://svn.wowace.com/wowace/trunk/LibKeyBound-1.0
Description: An intuitive keybindings system: mouseover frame, click keys or buttons.
Dependencies: CallbackHandler-1.0
--]]
local MAJOR = 'LibKeyBound-1.0'
local MINOR = tonumber(("$Revision: 95 $"):match("(%d+)")) + 90000
--[[
LibKeyBound-1.0
ClickBinder by Gello and TrinityBinder by Maul -> keyBound by Tuller -> LibKeyBound library by Toadkiller
Functions needed to implement
button:GetHotkey() - returns the current hotkey assigned to the given button
Functions to implement if using a custom keybindings system:
button:SetKey(key) - binds the given key to the given button
button:FreeKey(key) - unbinds the given key from all other buttons
button:ClearBindings() - removes all keys bound to the given button
button:GetBindings() - returns a string listing all bindings of the given button
button:GetActionName() - what we're binding to, used for printing
--]]
local LibKeyBound, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
if not LibKeyBound then return end -- no upgrade needed
local _G = _G
local NUM_MOUSE_BUTTONS = 31
-- CallbackHandler
LibKeyBound.events = LibKeyBound.events or _G.LibStub('CallbackHandler-1.0'):New(LibKeyBound)
local L = LibKeyBoundLocale10
LibKeyBound.L = L
-- ToDo delete global LibKeyBoundLocale10 at some point
LibKeyBound.Binder = LibKeyBound.Binder or {}
-- #NODOC
function LibKeyBound:Initialize()
do
local f = CreateFrame('Frame', 'KeyboundDialog', UIParent)
f:SetFrameStrata('DIALOG')
f:SetToplevel(true)
f:EnableMouse(true)
f:SetClampedToScreen(true)
f:SetWidth(360)
f:SetHeight(140)
f:SetBackdrop{
bgFile='Interface\\DialogFrame\\UI-DialogBox-Background' ,
edgeFile='Interface\\DialogFrame\\UI-DialogBox-Border',
tile = true,
insets = {left = 11, right = 12, top = 12, bottom = 11},
tileSize = 32,
edgeSize = 32,
}
f:SetPoint('TOP', 0, -24)
f:Hide()
f:SetScript('OnShow', function() PlaySound('igMainMenuOption') end)
f:SetScript('OnHide', function() PlaySound('gsTitleOptionExit') end)
local tr = f:CreateTitleRegion()
tr:SetAllPoints(f)
local header = f:CreateTexture(nil, 'ARTWORK')
header:SetTexture('Interface\\DialogFrame\\UI-DialogBox-Header')
header:SetWidth(256); header:SetHeight(64)
header:SetPoint('TOP', 0, 12)
local title = f:CreateFontString('ARTWORK')
title:SetFontObject('GameFontNormal')
title:SetPoint('TOP', header, 'TOP', 0, -14)
title:SetText(L.BindingMode)
local desc = f:CreateFontString('ARTWORK')
desc:SetFontObject('GameFontHighlight')
desc:SetJustifyV('TOP')
desc:SetJustifyH('LEFT')
desc:SetPoint('TOPLEFT', 18, -32)
desc:SetPoint('BOTTOMRIGHT', -18, 48)
desc:SetText(format(L.BindingsHelp, GetBindingText('ESCAPE', 'KEY_')))
-- Per character bindings checkbox
local perChar = CreateFrame('CheckButton', 'KeyboundDialogCheck', f, 'OptionsCheckButtonTemplate')
_G[perChar:GetName() .. 'Text']:SetText(CHARACTER_SPECIFIC_KEYBINDINGS)
perChar:SetScript('OnShow', function(self)
self:SetChecked(GetCurrentBindingSet() == 2)
end)
local current
perChar:SetScript('OnClick', function(self)
current = (perChar:GetChecked() and 2) or 1
LoadBindings(current)
end)
-- Okay bindings checkbox
local okayBindings = CreateFrame('CheckButton', 'KeyboundDialogOkay', f, 'OptionsButtonTemplate')
getglobal(okayBindings:GetName() .. 'Text'):SetText(OKAY)
okayBindings:SetScript('OnClick', function(self)
current = (perChar:GetChecked() and 2) or 1
if InCombatLockdown() then
self:RegisterEvent('PLAYER_REGEN_ENABLED')
else
SaveBindings(current)
LibKeyBound:Deactivate()
end
end)
okayBindings:SetScript('OnHide', function(self)
current = (perChar:GetChecked() and 2) or 1
if InCombatLockdown() then
self:RegisterEvent('PLAYER_REGEN_ENABLED')
else
SaveBindings(current)
end
end)
okayBindings:SetScript('OnEvent', function(self, event)
SaveBindings(current)
self:UnregisterEvent(event)
LibKeyBound:Deactivate()
end)
-- Cancel bindings checkbox
local cancelBindings = CreateFrame('CheckButton', 'KeyboundDialogCancel', f, 'OptionsButtonTemplate')
getglobal(cancelBindings:GetName() .. 'Text'):SetText(CANCEL)
cancelBindings:SetScript('OnClick', function(self)
if InCombatLockdown() then
self:RegisterEvent('PLAYER_REGEN_ENABLED')
else
LoadBindings(GetCurrentBindingSet())
LibKeyBound:Deactivate()
end
end)
cancelBindings:SetScript('OnEvent', function(self, event)
LoadBindings(GetCurrentBindingSet())
self:UnregisterEvent(event)
LibKeyBound:Deactivate()
end)
--position buttons
perChar:SetPoint('BOTTOMLEFT', 14, 32)
cancelBindings:SetPoint('BOTTOMRIGHT', -14, 14)
okayBindings:SetPoint('RIGHT', cancelBindings, 'LEFT')
self.dialog = f
end
SlashCmdList['LibKeyBoundSlashCOMMAND'] = function() self:Toggle() end
SLASH_LibKeyBoundSlashCOMMAND1 = '/libkeybound'
SLASH_LibKeyBoundSlashCOMMAND2 = '/kb'
SLASH_LibKeyBoundSlashCOMMAND3 = '/lkb'
LibKeyBound.initialized = true
end
-- Default color to indicate bindable frames in your mod.
LibKeyBound.colorKeyBoundMode = LibKeyBound.colorKeyBoundMode or { 0, 1, 1, 0.5 }
--[[
LibKeyBound:SetColorKeyBoundMode([r][, g][, b][, a])
--]]
--[[
Arguments:
number - red, default 0
number - green, default 0
number - blue, default 0
number - alpha, default 1
Example:
if (MyMod.keyBoundMode) then
overlayFrame:SetBackdropColor(LibKeyBound:GetColorKeyBoundMode())
end
...
local r, g, b, a = LibKeyBound:GetColorKeyBoundMode()
Notes:
* Returns the color to use on your participating buttons during KeyBound Mode
* Values are unpacked and ready to use as color arguments
--]]
function LibKeyBound:SetColorKeyBoundMode(r, g, b, a)
r, g, b, a = r or 0, g or 0, b or 0, a or 1
LibKeyBound.colorKeyBoundMode[1] = r
LibKeyBound.colorKeyBoundMode[2] = g
LibKeyBound.colorKeyBoundMode[3] = b
LibKeyBound.colorKeyBoundMode[4] = a
LibKeyBound.events:Fire('LIBKEYBOUND_MODE_COLOR_CHANGED')
end
--[[
Returns:
* number - red
* number - green
* number - blue
* number - alpha
Example:
if (MyMod.keyBoundMode) then
overlayFrame:SetBackdropColor(LibKeyBound:GetColorKeyBoundMode())
end
...
local r, g, b, a = LibKeyBound:GetColorKeyBoundMode()
Notes:
* Returns the color to use on your participating buttons during KeyBound Mode
* Values are unpacked and ready to use as color arguments
--]]
function LibKeyBound:GetColorKeyBoundMode()
return unpack(LibKeyBound.colorKeyBoundMode)
end
function LibKeyBound:PLAYER_REGEN_ENABLED()
if self.enabled then
UIErrorsFrame:AddMessage(L.CombatBindingsEnabled, 1, 0.3, 0.3, 1, UIERRORS_HOLD_TIME)
self.dialog:Hide()
end
end
function LibKeyBound:PLAYER_REGEN_DISABLED()
if self.enabled then
self:Set(nil)
UIErrorsFrame:AddMessage(L.CombatBindingsDisabled, 1, 0.3, 0.3, 1, UIERRORS_HOLD_TIME)
self.dialog:Show()
end
end
--[[
Notes:
* Switches KeyBound Mode between on and off
Example:
local LibKeyBound = LibStub('LibKeyBound-1.0')
LibKeyBound:Toggle()
--]]
function LibKeyBound:Toggle()
if (LibKeyBound:IsShown()) then
LibKeyBound:Deactivate()
else
LibKeyBound:Activate()
end
end
--[[
Notes:
* Switches KeyBound Mode to on
Example:
local LibKeyBound = LibStub('LibKeyBound-1.0')
LibKeyBound:Activate()
--]]
function LibKeyBound:Activate()
if not self:IsShown() then
if InCombatLockdown() then
UIErrorsFrame:AddMessage(L.CannotBindInCombat, 1, 0.3, 0.3, 1, UIERRORS_HOLD_TIME)
else
self.enabled = true
if not self.frame then
self.frame = LibKeyBound.Binder:Create()
end
self:Set(nil)
self.dialog:Show()
self.events:Fire('LIBKEYBOUND_ENABLED')
end
end
end
--[[
Notes:
* Switches KeyBound Mode to off
Example:
local LibKeyBound = LibStub('LibKeyBound-1.0')
LibKeyBound:Deactivate()
--]]
function LibKeyBound:Deactivate()
if self:IsShown() then
self.enabled = nil
self:Set(nil)
self.dialog:Hide()
self.events:Fire('LIBKEYBOUND_DISABLED')
end
end
--[[
Returns:
boolean - true if KeyBound Mode is currently on
Example:
local LibKeyBound = LibStub('LibKeyBound-1.0')
local isKeyBoundMode = LibKeyBound:IsShown()
if (isKeyBoundMode) then
-- Do something
else
-- Do another thing
end
Notes:
* Is KeyBound Mode currently on
--]]
function LibKeyBound:IsShown()
return self.enabled
end
--[[
Arguments:
table - the button frame
Example:
local button = this
LibKeyBound:Set(button)
Notes:
* Sets up button for keybinding
* Call this in your OnEnter script for the button
* Current bindings are shown in the tooltip
* Primary binding is shown in green in the button text
--]]
function LibKeyBound:Set(button)
local bindFrame = self.frame
if button and self:IsShown() and not InCombatLockdown() then
bindFrame.button = button
bindFrame:SetAllPoints(button)
bindFrame.text:SetFontObject('GameFontNormalLarge')
bindFrame.text:SetText(button:GetHotkey())
if bindFrame.text:GetStringWidth() > bindFrame:GetWidth() then
bindFrame.text:SetFontObject('GameFontNormal')
end
bindFrame:Show()
bindFrame:OnEnter()
elseif bindFrame then
bindFrame.button = nil
bindFrame:ClearAllPoints()
bindFrame:Hide()
end
end
--[[
Arguments:
string - the keyString to shorten
Returns:
string - the shortened displayString
Example:
local key1 = GetBindingKey(button:GetName())
local displayKey = LibKeyBound:ToShortKey(key1)
return displayKey
Notes:
* Shortens the key text (returned from GetBindingKey etc.)
* Result is suitable for display on a button
* Can be used for your button:GetHotkey() return value
--]]
function LibKeyBound:ToShortKey(key)
if key then
key = key:upper()
key = key:gsub(' ', '')
key = key:gsub('ALT%-', L['Alt'])
key = key:gsub('CTRL%-', L['Ctrl'])
key = key:gsub('SHIFT%-', L['Shift'])
key = key:gsub('NUMPAD', L['NumPad'])
key = key:gsub('PLUS', '%+')
key = key:gsub('MINUS', '%-')
key = key:gsub('MULTIPLY', '%*')
key = key:gsub('DIVIDE', '%/')
key = key:gsub('BACKSPACE', L['Backspace'])
for i = 1, NUM_MOUSE_BUTTONS do
key = key:gsub('BUTTON' .. i, L['Button' .. i])
end
key = key:gsub('CAPSLOCK', L['Capslock'])
key = key:gsub('CLEAR', L['Clear'])
key = key:gsub('DELETE', L['Delete'])
key = key:gsub('END', L['End'])
key = key:gsub('HOME', L['Home'])
key = key:gsub('INSERT', L['Insert'])
key = key:gsub('MOUSEWHEELDOWN', L['Mouse Wheel Down'])
key = key:gsub('MOUSEWHEELUP', L['Mouse Wheel Up'])
key = key:gsub('NUMLOCK', L['Num Lock'])
key = key:gsub('PAGEDOWN', L['Page Down'])
key = key:gsub('PAGEUP', L['Page Up'])
key = key:gsub('SCROLLLOCK', L['Scroll Lock'])
key = key:gsub('SPACEBAR', L['Spacebar'])
key = key:gsub('TAB', L['Tab'])
key = key:gsub('DOWNARROW', L['Down Arrow'])
key = key:gsub('LEFTARROW', L['Left Arrow'])
key = key:gsub('RIGHTARROW', L['Right Arrow'])
key = key:gsub('UPARROW', L['Up Arrow'])
return key
end
end
--[[ Binder Widget ]]--
function LibKeyBound.Binder:Create()
local binder = CreateFrame('Button')
binder:RegisterForClicks('anyUp')
binder:SetFrameStrata('DIALOG')
binder:EnableKeyboard(true)
binder:EnableMouseWheel(true)
for k,v in pairs(self) do
binder[k] = v
end
local bg = binder:CreateTexture()
bg:SetTexture(0, 0, 0, 0.5)
bg:SetAllPoints(binder)
local text = binder:CreateFontString('OVERLAY')
text:SetFontObject('GameFontNormalLarge')
text:SetTextColor(0, 1, 0)
text:SetAllPoints(binder)
binder.text = text
binder:SetScript('OnClick', self.OnKeyDown)
binder:SetScript('OnKeyDown', self.OnKeyDown)
binder:SetScript('OnMouseWheel', self.OnMouseWheel)
binder:SetScript('OnEnter', self.OnEnter)
binder:SetScript('OnLeave', self.OnLeave)
binder:SetScript('OnHide', self.OnHide)
binder:Hide()
return binder
end
function LibKeyBound.Binder:OnHide()
LibKeyBound:Set(nil)
end
function LibKeyBound.Binder:OnKeyDown(key)
local button = self.button
if not button then return end
if (key == 'UNKNOWN' or key == 'LSHIFT' or key == 'RSHIFT' or
key == 'LCTRL' or key == 'RCTRL' or key == 'LALT' or key == 'RALT') then
return
end
local screenshotKey = GetBindingKey('SCREENSHOT')
if screenshotKey and key == screenshotKey then
Screenshot()
return
end
local openChatKey = GetBindingKey('OPENCHAT')
if openChatKey and key == openChatKey then
ChatFrameEditBox:Show()
return
end
if key == 'ESCAPE' then
self:ClearBindings(button)
LibKeyBound:Set(button)
return
end
-- dont bind unmodified left or right button
if (key == 'LeftButton' or key == 'RightButton') and not IsModifierKeyDown() then
return
end
--handle mouse button substitutions
if key == 'LeftButton' then
key = 'BUTTON1'
elseif key == 'RightButton' then
key = 'BUTTON2'
elseif key == 'MiddleButton' then
key = 'BUTTON3'
elseif key:match('^Button%d+$') then
key = key:upper()
end
--apply modifiers
if IsModifierKeyDown() then
if IsShiftKeyDown() then
key = 'SHIFT-' .. key
end
if IsControlKeyDown() then
key = 'CTRL-' .. key
end
if IsAltKeyDown() then
key = 'ALT-' .. key
end
end
if button:IsMouseOver() then
self:SetKey(button, key)
LibKeyBound:Set(button)
end
end
function LibKeyBound.Binder:OnMouseWheel(arg1)
if arg1 > 0 then
self:OnKeyDown('MOUSEWHEELUP')
else
self:OnKeyDown('MOUSEWHEELDOWN')
end
end
function LibKeyBound.Binder:OnEnter()
local button = self.button
if button and not InCombatLockdown() then
if self:GetRight() >= (GetScreenWidth() / 2) then
GameTooltip:SetOwner(self, 'ANCHOR_LEFT')
else
GameTooltip:SetOwner(self, 'ANCHOR_RIGHT')
end
if button.GetActionName then
GameTooltip:SetText(button:GetActionName(), 1, 1, 1)
else
GameTooltip:SetText(button:GetName(), 1, 1, 1)
end
local bindings = self:GetBindings(button)
if bindings then
GameTooltip:AddLine(bindings, 0, 1, 0)
GameTooltip:AddLine(L.ClearTip)
else
GameTooltip:AddLine(L.NoKeysBoundTip, 0, 1, 0)
end
GameTooltip:Show()
else
GameTooltip:Hide()
end
end
function LibKeyBound.Binder:OnLeave()
LibKeyBound:Set(nil)
GameTooltip:Hide()
end
--[[ Update Functions ]]--
function LibKeyBound.Binder:ToBinding(button)
return format('CLICK %s:LeftButton', button:GetName())
end
function LibKeyBound.Binder:FreeKey(button, key)
local msg
if button.FreeKey then
local action = button:FreeKey(key)
if button:FreeKey(key) then
msg = format(L.UnboundKey, GetBindingText(key, 'KEY_'), action)
end
else
local action = GetBindingAction(key)
if action and action ~= '' and action ~= self:ToBinding(button) then
msg = format(L.UnboundKey, GetBindingText(key, 'KEY_'), action)
end
end
if msg then
UIErrorsFrame:AddMessage(msg, 1, 0.82, 0, 1, UIERRORS_HOLD_TIME)
end
end
function LibKeyBound.Binder:SetKey(button, key)
if InCombatLockdown() then
UIErrorsFrame:AddMessage(L.CannotBindInCombat, 1, 0.3, 0.3, 1, UIERRORS_HOLD_TIME)
else
self:FreeKey(button, key)
if button.SetKey then
button:SetKey(key)
else
SetBindingClick(key, button:GetName(), 'LeftButton')
end
local msg
if button.GetActionName then
msg = format(L.BoundKey, GetBindingText(key, 'KEY_'), button:GetActionName())
else
msg = format(L.BoundKey, GetBindingText(key, 'KEY_'), button:GetName())
end
UIErrorsFrame:AddMessage(msg, 1, 1, 1, 1, UIERRORS_HOLD_TIME)
end
end
function LibKeyBound.Binder:ClearBindings(button)
if InCombatLockdown() then
UIErrorsFrame:AddMessage(L.CannotBindInCombat, 1, 0.3, 0.3, 1, UIERRORS_HOLD_TIME)
else
if button.ClearBindings then
button:ClearBindings()
else
local binding = self:ToBinding(button)
while (GetBindingKey(binding)) do
SetBinding(GetBindingKey(binding), nil)
end
end
local msg
if button.GetActionName then
msg = format(L.ClearedBindings, button:GetActionName())
else
msg = format(L.ClearedBindings, button:GetName())
end
UIErrorsFrame:AddMessage(msg, 1, 1, 1, 1, UIERRORS_HOLD_TIME)
end
end
function LibKeyBound.Binder:GetBindings(button)
if button.GetBindings then
return button:GetBindings()
end
local keys
local binding = self:ToBinding(button)
for i = 1, select('#', GetBindingKey(binding)) do
local hotKey = select(i, GetBindingKey(binding))
if keys then
keys = keys .. ', ' .. GetBindingText(hotKey, 'KEY_')
else
keys = GetBindingText(hotKey, 'KEY_')
end
end
return keys
end
LibKeyBound.EventButton = LibKeyBound.EventButton or CreateFrame('Frame')
do
local EventButton = LibKeyBound.EventButton
EventButton:UnregisterAllEvents()
EventButton:SetScript('OnEvent', function(self, event, addon)
if (event == 'PLAYER_REGEN_DISABLED') then
LibKeyBound:PLAYER_REGEN_DISABLED()
elseif (event == 'PLAYER_REGEN_ENABLED') then
LibKeyBound:PLAYER_REGEN_ENABLED()
elseif (event == 'PLAYER_LOGIN' and not LibKeyBound.initialized) then
LibKeyBound:Initialize()
EventButton:UnregisterEvent('PLAYER_LOGIN')
end
end)
if IsLoggedIn() and not LibKeyBound.initialized then
LibKeyBound:Initialize()
elseif not LibKeyBound.initialized then
EventButton:RegisterEvent('PLAYER_LOGIN')
end
EventButton:RegisterEvent('PLAYER_REGEN_ENABLED')
EventButton:RegisterEvent('PLAYER_REGEN_DISABLED')
end
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--[[
LibKeyBound-1.0 localization file
Deutch by Gamefaq
--]]
if (GetLocale() ~= "deDE") then
return
end
local REVISION = 90000 + tonumber(("$Revision: 92 $"):match("%d+"))
if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
return
end
LibKeyBoundLocale10 = {
REVISION = REVISION;
Enabled = "Tastenzuweisung Modus aktiviert";
Disabled = "Tastenzuweisung Modus deaktiviert";
ClearTip = format("Drücke %s um alle Tastenzuweisungen zu löschen", GetBindingText("ESCAPE", "KEY_"));
NoKeysBoundTip = "Keine Tasten zugewiesen";
ClearedBindings = "Entferne alle Zuweisungen von %s";
BoundKey = "Setze %s zu %s";
UnboundKey = "Entferne %s von %s";
CannotBindInCombat = "Kann Tasten nicht im Kampf zuweisen";
CombatBindingsEnabled = "Verlasse Kampf, Tastenzuweisung Modus aktiviert";
CombatBindingsDisabled = "Beginne Kampf, Tastenzuweisung Modus deaktiviert";
BindingsHelp = "Schwebe mit der Maus über einem Schalter. Drück dann eine Taste um sie zuzuweisen. Um die Belegung der Taste wieder zu löschen drück %s.";
-- This is the short display version you see on the Button
["Alt"] = "A",
["Ctrl"] = "S",
["Shift"] = "U",
["NumPad"] = "N",
["Backspace"] = "BS",
["Button1"] = "B1",
["Button2"] = "B2",
["Button3"] = "B3",
["Button4"] = "B4",
["Button5"] = "B5",
["Button6"] = "B6",
["Button7"] = "B7",
["Button8"] = "B8",
["Button9"] = "B9",
["Button10"] = "B10",
["Button11"] = "B11",
["Button12"] = "B12",
["Button13"] = "B13",
["Button14"] = "B14",
["Button15"] = "B15",
["Button16"] = "B16",
["Button17"] = "B17",
["Button18"] = "B18",
["Button19"] = "B19",
["Button20"] = "B20",
["Button21"] = "B21",
["Button22"] = "B22",
["Button23"] = "B23",
["Button24"] = "B24",
["Button25"] = "B25",
["Button26"] = "B26",
["Button27"] = "B27",
["Button28"] = "B28",
["Button29"] = "B29",
["Button30"] = "B30",
["Button31"] = "B31",
["Capslock"] = "Cp",
["Clear"] = "Cl",
["Delete"] = "Del",
["End"] = "En",
["Home"] = "HM",
["Insert"] = "Ins",
["Mouse Wheel Down"] = "WD",
["Mouse Wheel Up"] = "WU",
["Num Lock"] = "NL",
["Page Down"] = "PD",
["Page Up"] = "PU",
["Scroll Lock"] = "SL",
["Spacebar"] = "Sp",
["Tab"] = "Tb",
["Down Arrow"] = "DA",
["Left Arrow"] = "LA",
["Right Arrow"] = "RA",
["Up Arrow"] = "UA",
}
setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
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--[[
KeyBound localization file
English
--]]
local REVISION = 90000 + tonumber(("$Revision: 92 $"):match("%d+"))
if (LibKeyBoundBaseLocale10 and REVISION <= LibKeyBoundBaseLocale10.BASEREVISION) then
return
end
LibKeyBoundBaseLocale10 = {
REVISION = 0;
BASEREVISION = REVISION;
BindingMode = "Binding Mode";
Enabled = 'Bindings mode enabled';
Disabled = 'Bindings mode disabled';
ClearTip = format('Press %s to clear all bindings', GetBindingText('ESCAPE', 'KEY_'));
NoKeysBoundTip = 'No current bindings';
ClearedBindings = 'Removed all bindings from %s';
BoundKey = 'Set %s to %s';
UnboundKey = 'Unbound %s from %s';
CannotBindInCombat = 'Cannot bind keys in combat';
CombatBindingsEnabled = 'Exiting combat, keybinding mode enabled';
CombatBindingsDisabled = 'Entering combat, keybinding mode disabled';
BindingsHelp = "Hover over a button, then press a key to set its binding. To clear a button's current keybinding, press %s.";
-- This is the short display version you see on the Button
["Alt"] = "A",
["Ctrl"] = "C",
["Shift"] = "S",
["NumPad"] = "N",
["Backspace"] = "BS",
["Button1"] = "B1",
["Button2"] = "B2",
["Button3"] = "B3",
["Button4"] = "B4",
["Button5"] = "B5",
["Button6"] = "B6",
["Button7"] = "B7",
["Button8"] = "B8",
["Button9"] = "B9",
["Button10"] = "B10",
["Button11"] = "B11",
["Button12"] = "B12",
["Button13"] = "B13",
["Button14"] = "B14",
["Button15"] = "B15",
["Button16"] = "B16",
["Button17"] = "B17",
["Button18"] = "B18",
["Button19"] = "B19",
["Button20"] = "B20",
["Button21"] = "B21",
["Button22"] = "B22",
["Button23"] = "B23",
["Button24"] = "B24",
["Button25"] = "B25",
["Button26"] = "B26",
["Button27"] = "B27",
["Button28"] = "B28",
["Button29"] = "B29",
["Button30"] = "B30",
["Button31"] = "B31",
["Capslock"] = "Cp",
["Clear"] = "Cl",
["Delete"] = "Del",
["End"] = "En",
["Home"] = "HM",
["Insert"] = "Ins",
["Mouse Wheel Down"] = "WD",
["Mouse Wheel Up"] = "WU",
["Num Lock"] = "NL",
["Page Down"] = "PD",
["Page Up"] = "PU",
["Scroll Lock"] = "SL",
["Spacebar"] = "Sp",
["Tab"] = "Tb",
["Down Arrow"] = "Dn",
["Left Arrow"] = "Lf",
["Right Arrow"] = "Rt",
["Up Arrow"] = "Up",
}
if not LibKeyBoundLocale10 then
LibKeyBoundLocale10 = LibKeyBoundBaseLocale10
else
setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
end
--[[
World of Warcraft/Blizzard Interface Data (enUS)/FrameXML/GlobalStrings.lua:
KEY_APOSTROPHE = "'";
KEY_BACKSLASH = "\\";
KEY_BACKSPACE = "Backspace";
KEY_BACKSPACE_MAC = "Delete";
KEY_BINDING = "Key Binding";
KEY_BINDINGS = "Key Bindings"; -- Title for the key bindings frame
KEY_BINDINGS_MAC = "Bindings";
KEY_BOUND = "Key Bound Successfully";
KEY_BUTTON1 = "Left Mouse Button";
KEY_BUTTON2 = "Right Mouse Button";
KEY_BUTTON3 = "Middle Mouse";
KEY_BUTTON4 = "Mouse Button 4";
KEY_BUTTON5 = "Mouse Button 5";
KEY_COMMA = ",";
KEY_DELETE = "Delete";
KEY_DELETE_MAC = "Del";
KEY_DOWN = "Down Arrow";
KEY_END = "End";
KEY_HOME = "Home";
KEY_INSERT = "Insert";
KEY_INSERT_MAC = "Help";
KEY_LEFT = "Left Arrow";
KEY_LEFTBRACKET = "[";
KEY_MINUS = "-";
KEY_MOUSEWHEELDOWN = "Mouse Wheel Down";
KEY_MOUSEWHEELUP = "Mouse Wheel Up";
KEY_NUMLOCK = "Num Lock";
KEY_NUMLOCK_MAC = "Clear";
KEY_NUMPAD0 = "Num Pad 0";
KEY_NUMPAD1 = "Num Pad 1";
KEY_NUMPAD2 = "Num Pad 2";
KEY_NUMPAD3 = "Num Pad 3";
KEY_NUMPAD4 = "Num Pad 4";
KEY_NUMPAD5 = "Num Pad 5";
KEY_NUMPAD6 = "Num Pad 6";
KEY_NUMPAD7 = "Num Pad 7";
KEY_NUMPAD8 = "Num Pad 8";
KEY_NUMPAD9 = "Num Pad 9";
KEY_NUMPADDECIMAL = "Num Pad .";
KEY_NUMPADDIVIDE = "Num Pad /";
KEY_NUMPADMINUS = "Num Pad -";
KEY_NUMPADMULTIPLY = "Num Pad *";
KEY_NUMPADPLUS = "Num Pad +";
KEY_PAGEDOWN = "Page Down";
KEY_PAGEUP = "Page Up";
KEY_PAUSE = "Pause";
KEY_PAUSE_MAC = "F15";
KEY_PERIOD = ".";
KEY_PLUS = "+";
KEY_PRINTSCREEN = "Print Screen";
KEY_PRINTSCREEN_MAC = "F13";
KEY_RIGHT = "Right Arrow";
KEY_RIGHTBRACKET = "]";
KEY_SCROLLLOCK = "Scroll Lock";
KEY_SCROLLLOCK_MAC = "F14";
KEY_SEMICOLON = ";";
KEY_SLASH = "/";
KEY_SPACE = "Spacebar"; -- Spacebar
KEY_TAB = "Tab";
KEY_TILDE = "~";
KEY_UNBOUND_ERROR = "|cffff0000%s Function is Now Unbound!|r";
KEY_UP = "Up Arrow";
KEY_ESCAPE = "Escape";
--]]
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--[[
LibKeyBound-1.0 localization file
Spanish by StiviS
--]]
if (GetLocale() ~= "esES") then
return
end
local REVISION = 90000 + tonumber(("$Revision: 92 $"):match("%d+"))
if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
return
end
LibKeyBoundLocale10 = {
REVISION = REVISION;
Enabled = 'Modo Atajos activado';
Disabled = 'Modo Atajos desactivado';
ClearTip = format('Pulsa %s para limpiar todos los atajos', GetBindingText('ESCAPE', 'KEY_'));
NoKeysBoundTip = 'No existen atajos';
ClearedBindings = 'Eliminados todos los atajos de %s';
BoundKey = 'Establecer %s a %s';
UnboundKey = 'Quitado atajo %s de %s';
CannotBindInCombat = 'No se pueden atajar teclas en combate';
CombatBindingsEnabled = 'Saliendo de combate, modo de Atajos de Teclado activado';
CombatBindingsDisabled = 'Entrando en combate, modo de Atajos de Teclado desactivado';
BindingsHelp = "Sitúese en un botón, entonces pulse una tecla para establecer su atajo. Para limpiar el Atajo del botón actual, pulse %s.";
-- This is the short display version you see on the Button
["Alt"] = "A",
["Ctrl"] = "C",
["Shift"] = "S",
["NumPad"] = "N",
["Backspace"] = "BS",
["Button1"] = "B1",
["Button2"] = "B2",
["Button3"] = "B3",
["Button4"] = "B4",
["Button5"] = "B5",
["Button6"] = "B6",
["Button7"] = "B7",
["Button8"] = "B8",
["Button9"] = "B9",
["Button10"] = "B10",
["Button11"] = "B11",
["Button12"] = "B12",
["Button13"] = "B13",
["Button14"] = "B14",
["Button15"] = "B15",
["Button16"] = "B16",
["Button17"] = "B17",
["Button18"] = "B18",
["Button19"] = "B19",
["Button20"] = "B20",
["Button21"] = "B21",
["Button22"] = "B22",
["Button23"] = "B23",
["Button24"] = "B24",
["Button25"] = "B25",
["Button26"] = "B26",
["Button27"] = "B27",
["Button28"] = "B28",
["Button29"] = "B29",
["Button30"] = "B30",
["Button31"] = "B31",
["Capslock"] = "Cp",
["Clear"] = "Cl",
["Delete"] = "Del",
["End"] = "Fin",
["Home"] = "Ini",
["Insert"] = "Ins",
["Mouse Wheel Down"] = "AW",
["Mouse Wheel Up"] = "RW",
["Num Lock"] = "NL",
["Page Down"] = "AP",
["Page Up"] = "RP",
["Scroll Lock"] = "SL",
["Spacebar"] = "Sp",
["Tab"] = "Tb",
["Down Arrow"] = "Ar",
["Left Arrow"] = "Ab",
["Right Arrow"] = "Iz",
["Up Arrow"] = "De",
}
setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
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--[[
LibKeyBound-1.0 localization file
Latin America Spanish by ?
--]]
if (GetLocale() ~= "esMX") then
return
end
local REVISION = 90000 + tonumber(("$Revision: 92 $"):match("%d+"))
if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
return
end
LibKeyBoundLocale10 = {
REVISION = REVISION;
Enabled = 'Modo Atajos activado';
Disabled = 'Modo Atajos desactivado';
ClearTip = format('Pulsa %s para limpiar todos los atajos', GetBindingText('ESCAPE', 'KEY_'));
NoKeysBoundTip = 'No existen atajos';
ClearedBindings = 'Eliminados todos los atajos de %s';
BoundKey = 'Establecer %s a %s';
UnboundKey = 'Quitado atajo %s de %s';
CannotBindInCombat = 'No se pueden atajar teclas en combate';
CombatBindingsEnabled = 'Saliendo de combate, modo de Atajos de Teclado activado';
CombatBindingsDisabled = 'Entrando en combate, modo de Atajos de Teclado desactivado';
BindingsHelp = "Sitúese en un botón, entonces pulse una tecla para establecer su atajo. Para limpiar el Atajo del botón actual, pulse %s.";
-- This is the short display version you see on the Button
["Alt"] = "A",
["Ctrl"] = "C",
["Shift"] = "S",
["NumPad"] = "N",
["Backspace"] = "BS",
["Button1"] = "B1",
["Button2"] = "B2",
["Button3"] = "B3",
["Button4"] = "B4",
["Button5"] = "B5",
["Button6"] = "B6",
["Button7"] = "B7",
["Button8"] = "B8",
["Button9"] = "B9",
["Button10"] = "B10",
["Button11"] = "B11",
["Button12"] = "B12",
["Button13"] = "B13",
["Button14"] = "B14",
["Button15"] = "B15",
["Button16"] = "B16",
["Button17"] = "B17",
["Button18"] = "B18",
["Button19"] = "B19",
["Button20"] = "B20",
["Button21"] = "B21",
["Button22"] = "B22",
["Button23"] = "B23",
["Button24"] = "B24",
["Button25"] = "B25",
["Button26"] = "B26",
["Button27"] = "B27",
["Button28"] = "B28",
["Button29"] = "B29",
["Button30"] = "B30",
["Button31"] = "B31",
["Capslock"] = "Cp",
["Clear"] = "Cl",
["Delete"] = "Del",
["End"] = "Fin",
["Home"] = "Ini",
["Insert"] = "Ins",
["Mouse Wheel Down"] = "AW",
["Mouse Wheel Up"] = "RW",
["Num Lock"] = "NL",
["Page Down"] = "AP",
["Page Up"] = "RP",
["Scroll Lock"] = "SL",
["Spacebar"] = "Sp",
["Tab"] = "Tb",
["Down Arrow"] = "Ar",
["Left Arrow"] = "Ab",
["Right Arrow"] = "Iz",
["Up Arrow"] = "De",
}
setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
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--[[
LibKeyBound-1.0 localization file
French by ?
--]]
if (GetLocale() ~= "frFR") then
return
end
local REVISION = 90000 + tonumber(("$Revision: 92 $"):match("%d+"))
if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
return
end
LibKeyBoundLocale10 = {
REVISION = REVISION;
Enabled = "Mode Raccourcis activé";
Disabled = "Mode Raccourcis désactivé";
ClearTip = format("Appuyez sur %s pour effacer tous les raccourcis", GetBindingText("ESCAPE", "KEY_"));
NoKeysBoundTip = "Aucun raccourci";
ClearedBindings = "Suppression de tous les raccourcis de %s";
BoundKey = "%s associé à %s";
UnboundKey = "%s n'est plus associé à %s";
CannotBindInCombat = "Impossible de faire des raccourcis en combat";
CombatBindingsEnabled = "Sortie de combat, mode Raccourcis activé";
CombatBindingsDisabled = "Entrée en combat, mode Raccourcis désactivé";
BindingsHelp = "Survolez un bouton, puis appuyez sur une touche pour définir son raccourci. Pour effacer le raccourci actuel d'un bouton, appuyez sur %s";
-- This is the short display version you see on the Button
["Alt"] = "A",
["Ctrl"] = "C",
["Shift"] = "S",
["NumPad"] = "N",
["Backspace"] = "BS",
["Button1"] = "B1",
["Button2"] = "B2",
["Button3"] = "B3",
["Button4"] = "B4",
["Button5"] = "B5",
["Button6"] = "B6",
["Button7"] = "B7",
["Button8"] = "B8",
["Button9"] = "B9",
["Button10"] = "B10",
["Button11"] = "B11",
["Button12"] = "B12",
["Button13"] = "B13",
["Button14"] = "B14",
["Button15"] = "B15",
["Button16"] = "B16",
["Button17"] = "B17",
["Button18"] = "B18",
["Button19"] = "B19",
["Button20"] = "B20",
["Button21"] = "B21",
["Button22"] = "B22",
["Button23"] = "B23",
["Button24"] = "B24",
["Button25"] = "B25",
["Button26"] = "B26",
["Button27"] = "B27",
["Button28"] = "B28",
["Button29"] = "B29",
["Button30"] = "B30",
["Button31"] = "B31",
["Capslock"] = "Cp",
["Clear"] = "Cl",
["Delete"] = "Del",
["End"] = "En",
["Home"] = "HM",
["Insert"] = "Ins",
["Mouse Wheel Down"] = "WD",
["Mouse Wheel Up"] = "WU",
["Num Lock"] = "NL",
["Page Down"] = "PD",
["Page Up"] = "PU",
["Scroll Lock"] = "SL",
["Spacebar"] = "Sp",
["Tab"] = "Tb",
["Down Arrow"] = "BA",
["Left Arrow"] = "GA",
["Right Arrow"] = "DA",
["Up Arrow"] = "HA",
}
setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
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--[[
KeyBound localization file
Korean by damjau
--]]
if (GetLocale() ~= "koKR") then
return
end
local REVISION = 90000 + tonumber(("$Revision: 92 $"):match("%d+"))
if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
return
end
LibKeyBoundLocale10 = {
REVISION = REVISION;
Enabled = '단축키 설정 기능 사용 가능';
Disabled = '단축키 설정 기능 사용 불가';
ClearTip = format('%s키를 누르면 모든 단축키가 초기화됩니다', GetBindingText('ESCAPE', 'KEY_'));
NoKeysBoundTip = '현재 단축키 없음';
ClearedBindings = '%s의 모든 단축키가 초기화 되었습니다';
BoundKey = '%2$s의 단축키로 %1$s|1을;를; 설정합니다.';
UnboundKey = '%2$s에서 %1$s의 단축키가 삭제되었습니다';
CannotBindInCombat = '전투 중에는 단축키를 지정할 수 없습니다';
CombatBindingsEnabled = '전투 종료. 단축키 설정이 가능해집니다';
CombatBindingsDisabled = '전투 시작. 단축키 설정이 불가능합니다';
BindingsHelp = "버튼 위에 마우스를 올려 놓고 지정할 키를 누르세요. 버튼의 현재 단축키를 삭제하시려면 %s|1을;를; 누르세요.";
-- This is the short display version you see on the Button
["Alt"] = "A",
["Ctrl"] = "C",
["Shift"] = "S",
["NumPad"] = "N",
["Backspace"] = "BS",
["Button1"] = "B1",
["Button2"] = "B2",
["Button3"] = "B3",
["Button4"] = "B4",
["Button5"] = "B5",
["Button6"] = "B6",
["Button7"] = "B7",
["Button8"] = "B8",
["Button9"] = "B9",
["Button10"] = "B10",
["Button11"] = "B11",
["Button12"] = "B12",
["Button13"] = "B13",
["Button14"] = "B14",
["Button15"] = "B15",
["Button16"] = "B16",
["Button17"] = "B17",
["Button18"] = "B18",
["Button19"] = "B19",
["Button20"] = "B20",
["Button21"] = "B21",
["Button22"] = "B22",
["Button23"] = "B23",
["Button24"] = "B24",
["Button25"] = "B25",
["Button26"] = "B26",
["Button27"] = "B27",
["Button28"] = "B28",
["Button29"] = "B29",
["Button30"] = "B30",
["Button31"] = "B31",
["Capslock"] = "Cp",
["Clear"] = "Cl",
["Delete"] = "Del",
["End"] = "En",
["Home"] = "HM",
["Insert"] = "Ins",
["Mouse Wheel Down"] = "WD",
["Mouse Wheel Up"] = "WU",
["Num Lock"] = "NL",
["Page Down"] = "PD",
["Page Up"] = "PU",
["Scroll Lock"] = "SL",
["Spacebar"] = "Sp",
["Tab"] = "Tb",
["Down Arrow"] = "DA",
["Left Arrow"] = "LA",
["Right Arrow"] = "RA",
["Up Arrow"] = "UA",
}
setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
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--[[
KeyBound localization file
Russian by ?
--]]
if (GetLocale() ~= "ruRU") then
return
end
local REVISION = 90000 + tonumber(("$Revision: 92 $"):match("%d+"))
if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
return
end
LibKeyBoundLocale10 = {
REVISION = REVISION;
Enabled = 'Режим назначения клавиш включен';
Disabled = 'Режим назначения клавиш отключен';
ClearTip = format('Нажмите %s для сброса всех назначений', GetBindingText('ESCAPE', 'KEY_'));
NoKeysBoundTip = 'Нет текущих назначений';
ClearedBindings = 'Удалить все назначения с %s';
BoundKey = 'Установить %s на %s';
UnboundKey = 'Снять назначение %s с %s';
CannotBindInCombat = 'Невозможно назначить клавишу в бою';
CombatBindingsEnabled = 'Выход из боя, режим назначения клавиш включен';
CombatBindingsDisabled = 'Начало боя, режим назначения клавиш отключен';
BindingsHelp = "Зависните над кнопкой, и тогда нажмите клавишу для установки назначения.  Для очистки текущих назначений клавиш, нажмите %s.";
-- This is the short display version you see on the Button
["Alt"] = "A",
["Ctrl"] = "C",
["Shift"] = "S",
["NumPad"] = "Ц",
["Backspace"] = "BS",
["Button1"] = "B1",
["Button2"] = "B2",
["Button3"] = "B3",
["Button4"] = "B4",
["Button5"] = "B5",
["Button6"] = "B6",
["Button7"] = "B7",
["Button8"] = "B8",
["Button9"] = "B9",
["Button10"] = "B10",
["Button11"] = "B11",
["Button12"] = "B12",
["Button13"] = "B13",
["Button14"] = "B14",
["Button15"] = "B15",
["Button16"] = "B16",
["Button17"] = "B17",
["Button18"] = "B18",
["Button19"] = "B19",
["Button20"] = "B20",
["Button21"] = "B21",
["Button22"] = "B22",
["Button23"] = "B23",
["Button24"] = "B24",
["Button25"] = "B25",
["Button26"] = "B26",
["Button27"] = "B27",
["Button28"] = "B28",
["Button29"] = "B29",
["Button30"] = "B30",
["Button31"] = "B31",
["Capslock"] = "Cp",
["Clear"] = "Cl",
["Delete"] = "Del",
["End"] = "En",
["Home"] = "HM",
["Insert"] = "Ins",
["Mouse Wheel Down"] = "КМВХ",
["Mouse Wheel Up"] = "КМВЗ",
["Num Lock"] = "NL",
["Page Down"] = "PD",
["Page Up"] = "PU",
["Scroll Lock"] = "SL",
["Spacebar"] = "Прбл",
["Tab"] = "Tb",
["Down Arrow"] = "Dn",
["Left Arrow"] = "Lf",
["Right Arrow"] = "Rt",
["Up Arrow"] = "Up",
}
setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
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--[[
KeyBound localization file
Chinese Simplified by ondh - http://www.ondh.cn
--]]
if (GetLocale() ~= "zhCN") then
return
end
local REVISION = 90000 + tonumber(("$Revision: 92 $"):match("%d+"))
if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
return
end
LibKeyBoundLocale10 = {
REVISION = REVISION;
BindingMode = "Binding Mode";
Enabled = "按键绑定模式已启用";
Disabled = "按键绑定模式已禁用";
ClearTip = format("按 %s 清除所有绑定", GetBindingText("ESCAPE", "KEY_"));
NoKeysBoundTip = "当前没有绑定按键";
ClearedBindings = "从 %s 移除按键绑定";
BoundKey = "设置 %s 到 %s";
UnboundKey = "取消绑定 %s 从 %s";
CannotBindInCombat = "不能在战斗状态绑定按键";
CombatBindingsEnabled = "离开战斗状态, 按键绑定模式已启用";
CombatBindingsDisabled = "进入战斗状态, 按键绑定模式已禁用";
BindingsHelp = "将鼠标停留在按钮上, 然后按下欲指定快捷键之后就能绑定。 要清除目前绑定的按钮请按 %s.";
-- This is the short display version you see on the Button
["Alt"] = "A",
["Ctrl"] = "C",
["Shift"] = "S",
["NumPad"] = "N",
["Backspace"] = "BS",
["Button1"] = "B1",
["Button2"] = "B2",
["Button3"] = "B3",
["Button4"] = "B4",
["Button5"] = "B5",
["Button6"] = "B6",
["Button7"] = "B7",
["Button8"] = "B8",
["Button9"] = "B9",
["Button10"] = "B10",
["Button11"] = "B11",
["Button12"] = "B12",
["Button13"] = "B13",
["Button14"] = "B14",
["Button15"] = "B15",
["Button16"] = "B16",
["Button17"] = "B17",
["Button18"] = "B18",
["Button19"] = "B19",
["Button20"] = "B20",
["Button21"] = "B21",
["Button22"] = "B22",
["Button23"] = "B23",
["Button24"] = "B24",
["Button25"] = "B25",
["Button26"] = "B26",
["Button27"] = "B27",
["Button28"] = "B28",
["Button29"] = "B29",
["Button30"] = "B30",
["Button31"] = "B31",
["Capslock"] = "Cp",
["Clear"] = "Cl",
["Delete"] = "Del",
["End"] = "En",
["Home"] = "HM",
["Insert"] = "Ins",
["Mouse Wheel Down"] = "WD",
["Mouse Wheel Up"] = "WU",
["Num Lock"] = "NL",
["Page Down"] = "PD",
["Page Up"] = "PU",
["Scroll Lock"] = "SL",
["Spacebar"] = "Sp",
["Tab"] = "Tb",
["Down Arrow"] = "DA",
["Left Arrow"] = "LA",
["Right Arrow"] = "RA",
["Up Arrow"] = "UA",
}
setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
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--[[
KeyBound localization file
Traditional Chinese by ?
--]]
if (GetLocale() ~= "zhTW") then
return
end
local REVISION = 90000 + tonumber(("$Revision: 92 $"):match("%d+"))
if (LibKeyBoundLocale10 and REVISION <= LibKeyBoundLocale10.REVISION) then
return
end
LibKeyBoundLocale10 = {
REVISION = REVISION;
Enabled = "按鍵綁定模式已啟用";
Disabled = "按鍵綁定模式已停用";
ClearTip = format("按 %s 清除所有綁定", GetBindingText("ESCAPE", "KEY_"));
NoKeysBoundTip = "目前沒有綁定按鍵";
ClearedBindings = "從 %s 移除按鍵綁定";
BoundKey = "設定 %s 到 %s";
UnboundKey = "取消綁定 %s 從 %s";
CannotBindInCombat = "無法在戰鬥狀態綁定按鍵";
CombatBindingsEnabled = "離開戰鬥狀態, 按鍵綁定模式已啟用";
CombatBindingsDisabled = "進入戰鬥狀態, 按鍵綁定模式已停用";
BindingsHelp = "將滑鼠停留在按鈕上, 然後按下欲指定快捷鍵之後就能綁定。 要清除目前綁定的按鈕請按 %s.";
-- This is the short display version you see on the Button
["Alt"] = "A",
["Ctrl"] = "C",
["Shift"] = "S",
["NumPad"] = "N",
["Backspace"] = "BS",
["Button1"] = "鼠1",
["Button2"] = "鼠2",
["Button3"] = "鼠3",
["Button4"] = "鼠4",
["Button5"] = "鼠5",
["Button6"] = "鼠6",
["Button7"] = "鼠7",
["Button8"] = "鼠8",
["Button9"] = "鼠9",
["Button10"] = "鼠10",
["Button11"] = "鼠11",
["Button12"] = "鼠12",
["Button13"] = "鼠13",
["Button14"] = "鼠14",
["Button15"] = "鼠15",
["Button16"] = "鼠16",
["Button17"] = "鼠17",
["Button18"] = "鼠18",
["Button19"] = "鼠19",
["Button20"] = "鼠20",
["Button21"] = "鼠21",
["Button22"] = "鼠22",
["Button23"] = "鼠23",
["Button24"] = "鼠24",
["Button25"] = "鼠25",
["Button26"] = "鼠26",
["Button27"] = "鼠27",
["Button28"] = "鼠28",
["Button29"] = "鼠29",
["Button30"] = "鼠30",
["Button31"] = "鼠31",
["Capslock"] = "Cp",
["Clear"] = "Cl",
["Delete"] = "Del",
["End"] = "En",
["Home"] = "HM",
["Insert"] = "Ins",
["Mouse Wheel Down"] = "WD",
["Mouse Wheel Up"] = "WU",
["Num Lock"] = "NL",
["Page Down"] = "PD",
["Page Up"] = "PU",
["Scroll Lock"] = "SL",
["Spacebar"] = "Sp",
["Tab"] = "Tb",
["Down Arrow"] = "",
["Left Arrow"] = "",
["Right Arrow"] = "",
["Up Arrow"] = "",
}
setmetatable(LibKeyBoundLocale10, {__index = LibKeyBoundBaseLocale10})
+13
View File
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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
<Script file="Locale-deDE.lua"/>
<Script file="Locale-enUS.lua"/>
<Script file="Locale-esES.lua"/>
<Script file="Locale-esMX.lua"/>
<Script file="Locale-frFR.lua"/>
<Script file="Locale-koKR.lua"/>
<Script file="Locale-zhCN.lua"/>
<Script file="Locale-zhTW.lua"/>
<Script file="Locale-ruRU.lua"/>
<Script file="LibKeyBound-1.0.lua"/>
</Ui>